Super Smash Bros. Melee/Stages: Difference between revisions

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=== Lylat System: Corneria ===
=== Lylat System: Corneria ===


Probably the most popular stage, you fight along the Great Fox from the Starfox games. It has two main areas and no permanent floating platforms. The main fuselage of the great fox plus the wing makes the main platform, which slopes up to the right. The smaller platform is on top of the engine, and is lower than the main platform. occasionally, arwings(the little fighters) will swoop in and shoot lasers, serving as temporary platforms. The engines also cause damage. They move slowly for a few seconds, then swoop off. If you stay on the platform, you will die when the Arwing goes off the screen. Also, the big lasers in from the the Great Fox will charge every 30 or so seconds. When they are charging, it acts as a temporary platform. Then, the big laser will fire straight ahead, ko-ing anyone trying to recover from that side of the map. It can be destroyed for the entire match, purposely or accidentally.
Probably the most popular stage, you fight along the Great Fox from the Starfox games. It has two main areas and no permanent floating platforms. The main fuselage of the great fox plus the wing makes the main platform, which slopes up to the right. The smaller platform is on top of the engine, and is lower than the main platform. occasionally, Arwings(the little fighters) will swoop in and shoot lasers, serving as temporary platforms. The engines also cause damage. They move slowly for a few seconds, then swoop off. If you stay on the platform, you will die when the Arwing goes off the screen. Also, the big lasers in from the the Great Fox will charge every 30 or so seconds. When they are charging, it acts as a temporary platform. Then, the big laser will fire straight ahead, ko-ing anyone trying to recover from that side of the map. It can be destroyed for the entire match, purposely or accidentally.


[[Image:SSBM Corneria Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
[[Image:SSBM Corneria Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
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=== Dream Land: Green Greens ===
=== Dream Land: Green Greens ===


kirby's main stage, Whispy Woods (the big tree) in the middle of it with a platform at its roots and two smaller platforms to the sides at the same level. The gaps between these are filled with star blocks and bomb blocks that fall from the sky. Bomb blocks explode, so you can shoot a projectile to blow them up on an opponent. Whispy Woods will blow either left or right sometimes, pushing all the players that direction.  He also drops apples that can be used as projectiles or healing.
Kirby's main stage, Whispy Woods (the big tree) in the middle of it with a platform at its roots and two smaller platforms to the sides at the same level. The gaps between these are filled with star blocks and bomb blocks that fall from the sky. Bomb blocks explode, so you can shoot a projectile to blow them up on an opponent. Whispy Woods will blow either left or right sometimes, pushing all the players that direction.  He also drops apples that can be used as projectiles or healing.


[[Image:SSBM Green Greens Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
[[Image:SSBM Green Greens Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
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===Infinite Glacier: Icicle Mountain===
===Infinite Glacier: Icicle Mountain===
This level, based on the NES game ''Ice Climber'', constantly scrolls vertically, challenging players to fight and try to keep in the center of the level to avoid KO. The map will scroll upwards slowly, medium fast, super fast, or very slowly scroll down a bit. The level layout will loop if played long enough. The alternate music is the Balloon Trip theme from ''Balloon Fight''.
This level, based on the [[NES]] game [[Ice Climber]], constantly scrolls vertically, challenging players to fight and try to keep in the center of the level to avoid KO. The map will scroll upwards slowly, medium fast, super fast, or very slowly scroll down a bit. The level layout will loop if played long enough. The alternate music is the Balloon Trip theme from ''Balloon Fight''.


===DK Island: Jungle Japes ===
===DK Island: Jungle Japes ===
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Cranky Kong's hut on top of a raging river. The river moves fast to the left, so getting caught in it is usually instant KO. There is a small platform to the left, and a main platform in the middle, with another small one to the right. Also, Klaptraps (little blue alligator things) will jump out of the river and drag players in.
Cranky Kong's hut on top of a raging river. The river moves fast to the left, so getting caught in it is usually instant KO. There is a small platform to the left, and a main platform in the middle, with another small one to the right. Also, Klaptraps (little blue alligator things) will jump out of the river and drag players in.


Mini easter egg:  A level 9 Ness in the P2 slot  will immediatly self-destruct at the begining of the match if the only other player is in the P1 slot and does not move.
Mini easter egg:  A level 9 Ness in the P2 slot  will immediately self-destruct at the beginning of the match if the only other player is in the P1 slot and does not move.


[[Image:SSBM Jungle Japes Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
[[Image:SSBM Jungle Japes Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
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=== Eagleland: Onett ===
=== Eagleland: Onett ===


A earthbound stage set in Ness' hometown. There is a house in the middle with two awnings, a shorter house to the side with a banner above it, and another house to the left with a tree on top of it, and a road running along the bottom. Cars will drive by on the road, hurting people who are on it. The awnings in the middle will collapse, but come back up after a while. The platforms in the tree bounce.
A [[EarthBound]] stage set in Ness' hometown. There is a house in the middle with two awnings, a shorter house to the side with a banner above it, and another house to the left with a tree on top of it, and a road running along the bottom. Cars will drive by on the road, hurting people who are on it. The awnings in the middle will collapse, but come back up after a while. The platforms in the tree bounce.


[[Image:SSBM Onett Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
[[Image:SSBM Onett Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
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=== Mushroom Kingdom: Princess Peach's Castle ===
=== Mushroom Kingdom: Princess Peach's Castle ===


A Mario level from Mario 64. Set atop a castle, the big center part of the castle forms a high platform, and the roofs of the side make other platforms. Once in a while, little colored switches on the ground will activate more platforms and make item blocks. Also, A Banzai Bill with burrow into the side of the castle every so often, and make a giant explosion.  If you are caught in it, you are most certainly dead.
A Mario level from [[Super Mario 64]]. Set atop a castle, the big center part of the castle forms a high platform, and the roofs of the side make other platforms. Once in a while, little colored switches on the ground will activate more platforms and make item blocks. Also, A Banzai Bill with burrow into the side of the castle every so often, and make a giant explosion.  If you are caught in it, you are most certainly dead.


[[Image:SSBM Castle Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
[[Image:SSBM Castle Spawn Points.jpg|Spawn points: Item (yellow), character start (blue), character respawn(green)]]
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=== Mushroom Kingdom: Rainbow Cruise ===
=== Mushroom Kingdom: Rainbow Cruise ===


Another looping stage like Poké Floats, though not as complicated. You start off in a flying ship, which travels to a series of platforms, which leads up and over until you get back to the ship again.  This stage was based on the Rainbow Ride stage from [[Super Mario 64|Super Mario 64]].
Another looping stage like Poké Floats, though not as complicated. You start off in a flying ship, which travels to a series of platforms, which leads up and over until you get back to the ship again.  This stage was based on the Rainbow Ride stage from [[Super Mario 64]].


[[Image:SSBM Rainbow Cruise Spawn Points 1.jpg|Spawn points: Item (yellow), character start (blue), character respawn (green). Camera boundary (blue rectangle), KO boundary (yellow rectangle)]]
[[Image:SSBM Rainbow Cruise Spawn Points 1.jpg|Spawn points: Item (yellow), character start (blue), character respawn (green). Camera boundary (blue rectangle), KO boundary (yellow rectangle)]]
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=== Eagleland: Fourside ===
=== Eagleland: Fourside ===


The big town from the game Earthbound. There is a building to the left with a movable crane platform on top of it, A two tiered building in the middle, and a smaller building to the right. Also, a slippery UFO will appear above the right or left building occasionally acting as an extra platform. The gaps in between the buildings are very hard to recover from, especially for Ness, so knocking people down these is a good strategy.
The big town from the game [[EarthBound]]. There is a building to the left with a movable crane platform on top of it, A two tiered building in the middle, and a smaller building to the right. Also, a slippery UFO will appear above the right or left building occasionally acting as an extra platform. The gaps in between the buildings are very hard to recover from, especially for Ness, so knocking people down these is a good strategy.


* Play 100 Versus Mode matches.
* Play 100 Versus Mode matches.
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=== Mushroom Kingdom 2 ===
=== Mushroom Kingdom 2 ===


A super Mario bros. 2 level, with two high platforms on either side, and a lower platform in the middle, separated by waterfall chasms. Birdo will come out on the right side occasionally, and shoot eggs. Also, a little flying carpet will appear in the air as another platform. Logs will also appear from the waterfalls as very temporary platforms.
A [[Super Mario Bros. 2]] level, with two high platforms on either side, and a lower platform in the middle, separated by waterfall chasms. Birdo will come out on the right side occasionally, and shoot eggs. Also, a little flying carpet will appear in the air as another platform. Logs will also appear from the waterfalls as very temporary platforms.


As with the other Mushroom Kingdom stage, the blast line is very close to the edges of the stage.  Throws are good for easy KOs.
As with the other Mushroom Kingdom stage, the blast line is very close to the edges of the stage.  Throws are good for easy KOs.