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== Objective ==
{{Header Nav|game=Taz-Mania}}
Your mission in each level is to eat the required number of kiwi birds. The number of kiwis you have left is displayed on the top left corner of the screen. Note that there are more kiwis in each level than you need to eat, so don't worry if you miss one.
{{Game
|completion=1
|image=Taz-Mania SMD boxart.jpg
|title=Taz-Mania
|developer=[[Sega]]
|publisher=[[Sega]]
|year=1992
|systems={{syslist|smd|sms}}
|genre=[[Action-adventure]]
|players=1
|modes=[[Single player]]
|preceded by=[[Taz]]
|followed by=[[Taz-Mania: The Search for the Lost Seabirds]]
|series=Taz
}}
{{game disambig|the [[Sega Genesis]] and [[Sega Master System]] game|the [[SNES]] game|[[Taz-Mania (SNES)]]|the [[Game Boy]] game|[[Taz-Mania (Game Boy)]]}}
'''''Taz Mania''''' is an video game developed and manufactured by [[Sega]] for the [[Master System]] and [[Sega Mega Drive|Mega Drive/Genesis]] in 1992. It is based off the cartoon ''Taz-Mania'', as are the other versions of the game that were made for the [[SNES]] and [[Game Boy]].


== Controls ==
== Story ==
* L and R: Taz just makes a ravenous or frustrated expression. Only when standing still.
The plot for the game is a twist on the usual "Save the world" stereotype for many platform games. One evening, Taz's father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of its eggs could feed a family for a year. Taz becomes fascinated by the prospect of the potentially large omelet and leaves in search of one of those eggs. However in his haste he leaves before his Dad has finished the story and thus does not know exactly where to go. The player must direct Taz through 5 stages in search of the Lost Valley and its Giant Bird.
* A: Brake.
* B: Jump. Hold to jump higher.
* X: Spin, just as Taz is famous for! Taz moves much faster, is just a little harder to control, and will destroy most obstacles in his path. You will also glide over water and pits. However, while spinning, your health gradually drains. You also cannot grab or eat anything while spinning, and will still be damaged by cars and trucks. If you're wearing spring shoes or rocket skates, spinning will forfeit them.


Pausing is done with the select button, not the start button.
== Box artwork ==
<gallery>
File:Taz-Mania SMS boxart.jpg|Sega Master System box artwork.
File:Taz Mania Boxart SNES.jpg|Super Nintendo box artwork.
</gallery>


== Tips ==
{{ToC}}
While Taz will appear to move through the level much faster while spinning, using the spin will not allow you to actually ''complete'' the level much faster. For example, on the first level, if you constantly progress forward, you will encounter the first kiwi in about 15 seconds no matter where you are. This means that speeding through the level to try to reach the next kiwi faster is not a very good idea, since you are draining health for very little, if any, benefit. In later levels, this is actually dangerous because it is too easy to hit obstacles while spinning. In all, spinning is not a very useful tactic and should be used sparingly. Good uses would be to quickly move past a pit when standing directly in front of it (probably after having fallen in it), or to catch up to Digeri Dingo.
{{Taz}}
 
[[Category:Sega]]
[[Category:Action-adventure]]
[[Category:Single player]]

Latest revision as of 15:24, 10 March 2023

Box artwork for Taz-Mania.
Box artwork for Taz-Mania.
Taz-Mania
Developer(s)Sega
Publisher(s)Sega
Year released1992
System(s)Sega Genesis, Sega Master System
Preceded byTaz
Followed byTaz-Mania: The Search for the Lost Seabirds
SeriesTaz
Genre(s)Action-adventure
Players1
ModesSingle player
LinksTaz-Mania ChannelSearchSearch
This guide is for the Sega Genesis and Sega Master System game. For the SNES game, see Taz-Mania (SNES). For the Game Boy game, see Taz-Mania (Game Boy).

Taz Mania is an video game developed and manufactured by Sega for the Master System and Mega Drive/Genesis in 1992. It is based off the cartoon Taz-Mania, as are the other versions of the game that were made for the SNES and Game Boy.

Story[edit]

The plot for the game is a twist on the usual "Save the world" stereotype for many platform games. One evening, Taz's father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of its eggs could feed a family for a year. Taz becomes fascinated by the prospect of the potentially large omelet and leaves in search of one of those eggs. However in his haste he leaves before his Dad has finished the story and thus does not know exactly where to go. The player must direct Taz through 5 stages in search of the Lost Valley and its Giant Bird.

Box artwork[edit]

Table of Contents

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