Template:Mythos/Uniques/Documentation: Difference between revisions
From StrategyWiki, the video game walkthrough and strategy guide wiki
Template:Mythos/Uniques/Documentation (edit)
Revision as of 00:31, 23 February 2008
, 23 February 2008additions/cleanup
Notmyhandle (talk | contribs) (reqlvl + armor example) |
Notmyhandle (talk | contribs) (additions/cleanup) |
||
Line 67: | Line 67: | ||
===Parameters=== | ===Parameters=== | ||
*'''name''': Name of the item. | *'''name''': Name of the item. | ||
*'''class''': Base equipment class (i.e. Guardian Staff, Elven Axe, etc.) (optional) | *'''class''': Base equipment class (i.e. Guardian Staff, Elven Axe, etc.) (optional). | ||
*'''type''': Weapon type (i.e. 2-hand staff (melee), 2-hand bow (ranged), 1-hand wand (projectile), etc.) | *'''type''': Weapon type (i.e. 2-hand staff (melee), 2-hand bow (ranged), 1-hand wand (projectile), etc.). | ||
*'''crush''': Damage range for crushing weapons | *'''crush''': Damage range for crushing weapons (optional). | ||
*'''pierce''': Damage range for piercing weapons | *'''pierce''': Damage range for piercing weapons (optional). | ||
*'''slash''': Damage range for slashing weapons. (optional) | *'''slash''': Damage range for slashing weapons (optional). | ||
*'''reqlvl''': Required level (optional, mandatory for all | *'''armor''': Amount of armor on the armor (optional, mandatory for all armor). | ||
*'''reqlvl''': Required level (optional, mandatory for all necklaces and rings). | |||
*'''reqdex''': Required amount of Dexterity to use the item. (optional) | *'''reqdex''': Required amount of Dexterity to use the item. (optional) | ||
*'''reqstr''': Required amount of Strength to use the item. (optional) | *'''reqstr''': Required amount of Strength to use the item. (optional) | ||
Line 109: | Line 110: | ||
*'''wis''': Bonus wisdom. | *'''wis''': Bonus wisdom. | ||
*'''vit''': Bonus vitality. | *'''vit''': Bonus vitality. | ||
*''' | *'''armorbonus''': Bonus to Armor. | ||
*'''mattackrate''': Bonus to melee attack rate. (%) | *'''mattackrate''': Bonus to melee attack rate. (%) | ||
*'''rattackrate''': Bonus to ranged attack rate (can be negative). (%) | *'''rattackrate''': Bonus to ranged attack rate (can be negative). (%) |