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== High score walkhtrough == | == High score walkhtrough == | ||
[[File:BlackSage_map-tiers.png|281px|thumb|Map of the Black Sage's castle. <br>The vertical "room tiers" in this guide have been highlighted.]] | |||
Buy the four spells and a leather armor gambeson. You will enter the castle with 10 gold coins in your pouch. | |||
* [[#Room 1]], B, '''dexterity roll:''' get 20-30 points, another 30 points and 10 mithreal coins <small>(if your dexterity is far lower than your luck, choose A, but you will get 20 points and nothing more)</small>. | |||
* [[#Room 29]], A: get jewels worth 200 gold coins (and charisma +5). <small>(Avoid rooms 24 and 8.)</small> | |||
* [[#Room 9]], B, then G: get your gold coin back, plus 40 mithreal coins. | |||
* [[#Room 5]], B or C: leave unharmed. | |||
* [[#Room 16]], C: get 50 points. | |||
* [[#Room 21]], D: get 35 points and 1000 silver coins. | |||
* [[#Room 6]], A: get a jar of powder (elemental fire extinguisher). | |||
* [[#Room 27]], C: get 50 points and the diamond. | |||
* [[#Room 15]], B: leave. | |||
* [[#Room 4]], B or C or D: leave. | |||
* [[#Room 14]], B: get a clue. | |||
* [[#Room 33]], D: leave. | |||
* [[#Room 10]], E: get 50 points. | |||
* [[#Room 32]], A: get 170 gold coins, 900 silver coins, gems worth 110 gold coins. | |||
* [[#Room 2]], A or D: get 25 points, 75 gold coins, 11 mithreal coins. | |||
* [[#Room 34]], A or D (or C): leave. | |||
* [[#Room 12]], A, '''dexterity roll:''' get a butterfly and 20-30 points. | |||
* [[#Room 20]], D: get weapon +1 die and charisma +2. | |||
* [[#Room 17]], D: get 75 points and 2 gold coins. | |||
* [[#Room 36]], B: get 35 points. | |||
* [[#Room 26]], C: get 200 gold coins and the magic ankh. | |||
* [[#Room 18]], any, then offer all your gold coins: get back your gold and leave. If your dexterity is good, go to room 22; if it is low, skip to room 3. | |||
* [[#Room 22]], A, '''dexterity roll:''' get 20-30 points, plus another 26 points. | |||
* [[#Room 3]], C: get the fire lizards. | |||
* [[#Room 25]], B if you have the butterfly: get 35 points. If you were unable to catch the butterfly, choose A, then run from combat after one round (your armor should protect you). | |||
* [[#Room 23]], D, then 4, then N: get 100 points and 50 mithreal coins. | |||
* [[#Room 35]], D: get get 300 gold coins. | |||
* [[#Room 11]], A or C or D: leave. B, intelligence roll: chance to learn a spell (if you purchased less than all of them, otherwise the game may crash). | |||
* [[#Room 28]], D: get a clue. | |||
* [[#Room 31]], D: leave. | |||
* [[#Room 19]], D: get a clue. | |||
* [[#Room 13]], B: leave (you still have two rooms to visit). | |||
* [[#Room 7]], A or B: leave (you still have one room to visit). | |||
* [[#Room 30]], A or D (or B): get 1 gold coin. | |||
* [[#Room 7]], I (check your current score), then C, then 4, then Y: get 50 points and exit the castle. | |||
You should have about 920 points (plus or minus 30, depending on your three dexterity rolls), 1900 silver coins, 458 gold coins, 111 mithreal coins, jewels worth 310 gold coins, a large diamond (worth 1000 gold coins), a magic ankh (worthless). You will get 3358 points for all the treasure you collected. Added to your "experience" score, it results in about '''4280 points!''' | |||
{{Footer Nav|game=The Black Sage|prevpage=The 36 castle rooms|nextpage=}} | {{Footer Nav|game=The Black Sage|prevpage=The 36 castle rooms|nextpage=}} |