From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(correction/simpliication)
(improve and correct the points)
Line 2: Line 2:
{{floatingtoc}}
{{floatingtoc}}


The instructions followed by a reference are the puzzles that grant "Detective points" and mst be done in order to achieve perfect score at the end of the game.
The instructions followed by a reference are the puzzles that grant "Detective points" and must be done in order to achieve perfect score at the end of the game.


==Act I==
==Act I==
Talk to Ethel and ask her about anything, especially '''about Rudy, to learn he is a gambler'''<ref>People with gambling habits... Rudy</ref>
Talk to Ethel and ask her about anything, especially '''about Rudy, to learn he is a gambler'''<ref>People with gambling habits... Rudy Dijon</ref>


Go to the bathroom and notice Lillian putting on perfume. '''Look Lillian''' twice.<ref name=lillianscent>People with a telltale scent... Lillian</ref><ref name=lillianpassage>People who use the secret passages... Lillian</ref>
Go to the bathroom and notice Lillian putting on perfume. '''Look Lillian''' twice.<ref name=lillianscent>People with a telltale scent... Lillian</ref><ref name=lillianpassage>People who use the secret passages... Lillian</ref>


Downstairs, you can find the Colonel smoking in his room. Look cigar and ask him about the cigar.<ref name=scenthenri>People with a telltale scent... Henri</ref><ref name=henripassage/>
In the left can find the Colonel smoking in his room. Look his cigar.<ref name=scenthenri>People with a telltale scent... Colonel Dijon</ref><ref name=henripassage/>


Spy at the Colonel's room to see that he has a secret affair with Fifi.<ref>People romantically involved... Henri</ref><ref name=romanticfifi>People romantically involved... Fifi</ref>
Spy at the Colonel's room to see that he has a secret affair with Fifi.<ref>People romantically involved... Colonel Dijon</ref><ref name=romanticfifi>People romantically involved... Fifi</ref>


You can also find Clarence in the billiard room and the parlor smoking. Look cigar<ref>People with a telltale scent... Clarence</ref>
You can also find Clarence in the parlor smoking. Look cigar<ref>People with a telltale scent... Clarence Sparrow</ref>


Spy on Gertie's and Clarence's discussion in the Parlor.<ref>People refusing to sell something... Ethel </ref>
Spy on Gertie's and Clarence's discussion in the Parlor.<ref>People refusing to sell something... Ethel Prune</ref>


Spy on Rudy's discussion with Gloria.<ref>Person wishing to end an affair... Gloria</ref><ref>People romantically involved... Gloria</ref><ref>People romantically involved... Clarence</ref><ref>Has embarressing medical history... Gloria</ref>
Enter the secret passage behind the clock and spy on Rudy's discussion with Gloria in the billiard's room.<ref>Person wishing to end an affair... Gloria Swansong</ref><ref>People romantically involved... Gloria Swansong</ref><ref>People romantically involved... Clarence Sparrow</ref><ref>Has embarressing medical history... Gloria Swansong</ref> Gloria then goes to the library and threatens Dr. Wilbur.


==Things you can do since Act I at any time==
==Things you can do since Act I at any time==
Line 26: Line 26:
Go left to Henri's room and look at Wilbur's bag<ref name=bag>Objects which have changed location... Doctor's Bag</ref>
Go left to Henri's room and look at Wilbur's bag<ref name=bag>Objects which have changed location... Doctor's Bag</ref>


In the study room, look at the derringer<ref name=derringer>Objects which have changed location... Derringer</ref> and the dagger<ref name=dagger>Objects which have changed location... Dagger</ref>.
In the study room, look at the derringer<ref name=derringer>Objects which have changed location... Derringer</ref> and the dagger in the upper left cabinet.<ref name=dagger>Objects which have changed location... Dagger</ref>.


In the parlor, look at the cognac decanter.<ref name=cognac>Objects which have changed location... Cognac decanter</ref>
In the parlor, look at the cognac decanter.<ref name=cognac>Objects which have changed location... Cognac decanter</ref>
Line 33: Line 33:


In the Chapel, walk in front of the pulpit and you feel a loose floorboard, '''pry it open with the crowbar'''<ref name=crowbar>Objects used more than once... Crowbar</ref>, to find a small secret compartment with a bible,<ref>Religious article discovered... Bible</ref> including a letter from Sarah Crouton's parents.
In the Chapel, walk in front of the pulpit and you feel a loose floorboard, '''pry it open with the crowbar'''<ref name=crowbar>Objects used more than once... Crowbar</ref>, to find a small secret compartment with a bible,<ref>Religious article discovered... Bible</ref> including a letter from Sarah Crouton's parents.
Open the icebox in the kitchen and '''take the piece of bone'''<ref>Took food item from... Kitchen</ref>.


==Act II==
==Act II==
Exit the house and search around. Outside the billiards room you '''will find Gertrude's body'''.<ref>People found murdered... Gertie</ref>
Visit Gertie's room upstairs and see her sleeping. Whenever you reenter the room, she will be missing. Outside, '''take handkerchief'''.
 
Exit the house and search around. Outside the billiards room you '''will find Gertrude's body'''.<ref>People found murdered... Gertie Dijon</ref>


Open the icebox in the kitchen and '''take the piece of bone'''<ref>Took food item from... Kitchen</ref>. Outside, give it to the dog. Now you can search inside the dog house and find the necklace.
Outside the kitchen, give the bone to the dog. Now you can search inside the dog house and find the necklace.


Go to the cellar where Jeeves rests and '''take the crackers'''.<ref>Took food item from... Jeeve's Room</ref>
Go to the cellar where Jeeves rests and '''take the crackers'''.<ref>Took food item from... Jeeve's Room</ref>
Line 43: Line 47:
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack>Objects used more than once... Crackers</ref>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack>Objects used more than once... Crackers</ref>


You can find Clarence and Wilbur talking outisde. When you spy on them, you will see that '''they are gamblers'''<ref name=Wilbur>People with gambling habits... Wilbur</ref><ref name=Clarence>People with gambling habits... Clarence</ref> and also that they are '''guilty for using the Colonel's money'''.<ref>People guilty of embezzlement...</ref>
You can find Clarence and Wilbur talking outisde. When you spy on them, you will see that '''they are gamblers'''<ref name=Wilbur>People with gambling habits... Dr. Wilbur C. Feels</ref><ref name=Clarence>People with gambling habits... Clarence Sparrow</ref> and also that they are '''guilty for using the Colonel's money'''.<ref>People guilty of embezzlement... Clarence Sparrow</ref><ref>People guilty of embezzlement... Dr. Wilbur C. Feels</ref>
==Act III==
==Act III==
At 9:00 enter the passage behind the left armoire and spy on the Colonel to discover that he can walk.<ref>Person with surprising secret... Colonel Dijon</ref>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>


Go to the Doctor's room. Look at the bag to notice that it is missing.<ref name=bag/>
Go to the Doctor's room. Look at the bag to notice that it is missing.<ref name=bag/>


Go to the barn or the chapel and find the body of Dr. Wilbur. Search his body to '''find and take his monocle.'''<ref>Took useful item from body of... Wilbur</ref>
Go to the barn or the chapel and find the body of Dr. Wilbur.<ref>People found murdered... Dr. Wilbur C. Feels</ref> Search his body to '''find and take his monocle.'''<ref>Took useful item from body of... Dr. Wilbur C. Feels</ref>


'''Examine handkerchief<ref>Items requiring close scrutiny... Handkerchief</ref> with monocle'''.<ref name=monocle>Objects used more than once... Monocle</ref>
'''Examine handkerchief<ref>Items requiring close scrutiny... Handkerchief</ref> with monocle'''.<ref name=monocle>Objects used more than once... Monocle</ref>


Go to the library and '''examine poker<ref>Items requiring close scrutiny... Fireplace poker</ref> with monocle'''<ref name=monocle/> also '''read magazine to find another evidence that Wilbur is a gambler'''<ref name=Wilbur/>
Go to the library and '''examine poker<ref>Items requiring close scrutiny... Fireplace poker</ref> with monocle'''<ref name=monocle/> also '''read magazine to find another evidence that Wilbur is a gambler'''<ref name=Wilbur/>
Go to the billiard room and '''examine broken record<ref>Items requiring close scrutiny... Broken record</ref> with monocle'''<ref name=monocle/>


Go to Fifi's room and find that Rudy makes advances to her.<ref>People who struggled physically... Fifi</ref> Notice that the cognac decanter is there.<ref name=cognac/> '''Examine it<ref>Items requiring close scrutiny... Cognac decanter</ref> with monocle'''<ref name=monocle/>
Go to Fifi's room and find that Rudy makes advances to her.<ref>People who struggled physically... Fifi</ref> Notice that the cognac decanter is there.<ref name=cognac/> '''Examine it<ref>Items requiring close scrutiny... Cognac decanter</ref> with monocle'''<ref name=monocle/>
   
   
Go to Celie's shack. Knock the door and '''Give the necklace to Celie''' to befriend her<ref>People befriended</ref>. Once inside '''take the carrot'''<ref>Took food item from... Celie's Shack</ref>
Go to Celie's shack. Knock the door and '''Give the necklace to Celie''' to befriend her<ref>Person befriended... Celie</ref>. Once inside '''take the carrot'''<ref>Took food item from... Celie's cabin</ref>
 
Go to the stable and '''give carrot to horse'''. You can then '''open gate''' to approach the lantern and '''get lantern'''.


At 9:45 the Colonel will be not in his room. Take the key hidden in the miniature cannon, with which you can operate his elevator (an acceptable command is "PUT KEY IN CONTROL") and go UP to the Attic. Although you can visit the Attic any time, it's important to do it right now, if you want full detective score<ref>Time of first visit to the attic... 9:45</ref>
At 9:45 the Colonel will be not in his room. Take the key hidden in the miniature cannon, with which you can operate his elevator (an acceptable command is "PUT KEY IN CONTROL") and go UP to the Attic. Although you can visit the Attic any time, it's important to do it right now, if you want full detective score<ref>Time of first visit to the attic... 9:45</ref>
Line 65: Line 71:
Notice that the elevator can be accessed either from Henri's or from Doctor's room. It's not always here, but this changes randomly each time you enter the room.
Notice that the elevator can be accessed either from Henri's or from Doctor's room. It's not always here, but this changes randomly each time you enter the room.


Inside the trunk you can find: boots, insignia, gloves and cape.
Inside the trunk you can find: boots, insignia, gloves and cape. Inspect bots with monocle.


In one of the secret passages you find a cane.<ref name=henripassage>People who use the secret passages... Henri</ref>
In one of the secret passages (eg. the right armoire) you find a cane.<ref name=henripassage>People who use the secret passages... Henri</ref>
----
----
Having the cane, go to the bell, climb the ladder and use the oilcan to oil the bell.<ref name=oil>Objects used more than once... Oilcan</ref> Save the game, and stand in a safe location, pull the handle with the cane to drop the bell. You get the crank.
Having the cane, go to the bell, climb the ladder and use the oilcan to oil the bell.<ref name=oil>Objects used more than once... Oilcan</ref> Save the game, and stand in a safe location, pull the handle with the cane to drop the bell. You get the crank.
Line 73: Line 79:
Back in the mansion, find the suit of armor and oil the visor<ref name=oil/> to find the valve handle and a note.
Back in the mansion, find the suit of armor and oil the visor<ref name=oil/> to find the valve handle and a note.


Operate it on the statue at the Hedge Garden and turn it to find the secret passage.<ref>Find secret entrance in... Hedge Garden</ref>  
Go to the statue at the Hedge Garden, put handle on shaft, turn handle and push nymph to find the secret passage.<ref>Find secret entrance in... Hedge Garden</ref>  


==Act IV==
==Act IV==
Go to the billiard room and '''examine broken record<ref>Items requiring close scrutiny... Broken record</ref> with monocle'''<ref name=monocle/> to find two fingerprints.
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>


In one of the upstairs passageways you will find a cigar butt.<ref name=scenthenri/> '''Inspect it<ref>Items requiring close scrutiny... Cigar Butt</ref> with monocle'''<ref name=monocle/>
Go to the gazebo or the well and find Gloria's body.<ref>People found murdered... Gloria Swansong</ref>


In the dining room you can find Jeeves and Fifi kissing.<ref name=romanticfifi/><ref>People romantically involved... Jeeves</ref>
In one of the passageways (eg. behind the mirror) you will find a cigar butt.<ref name=scenthenri/> Ask the Colonel about it in order to discover that it's Henri's.<ref name=henripassage/><ref>Items requiring close scrutiny... Cigar Butt</ref>


Outside at the Colonel's statue, you find Clarence and Rudy have a fight.<ref name=strugglerudy>People who struggled physically... Rudy</ref><ref>People who struggled physically... Clarence</ref>
Outside at the Colonel's statue, you find Clarence and Rudy have a fight.<ref name=strugglerudy>People who struggled physically... Rudy Dijon</ref><ref>People who struggled physically... Clarence Sparrow</ref>


Go to the gazebo or the well and find Gloria's body
In the dining room you can find Jeeves and Fifi kissing.<ref name=romanticfifi/><ref>People romantically involved... Jeeves</ref>


In one of the secret passages you find a cigar butt. As people about it and look at people smoking in order to discover that it's Henri's.<ref name=henripassage/>
==Act V==
==Act V==
Go to Fifi's room and see her putting on perfume.<ref>People with a telltale scent... Fifi</ref>
Go to Fifi's room and see her putting on perfume.<ref>People with a telltale scent... Fifi</ref>
Line 92: Line 99:
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>


In one of the upstairs secret passageways you can detect Lillian's perfume.<ref name=lillianpassage/><ref name=lillianscent/>
in one of the secret passageways (eg. behind the clock) you can detect Lillian's perfume.<ref name=lillianpassage/><ref name=lillianscent/> (usually after you see Lillian and the Colonel)


Go to the rose garden or the carriage house and '''find Ethel's body'''<ref>People found murdered... Ethel</ref>
Go to the rose garden or the carriage house and '''find Ethel's body'''<ref>People found murdered... Ethel Prune</ref>


'''Examine the mud bootprint<ref>Items requiring close scrutiny... Bootprint in mud</ref> with monocle'''.<ref name=monocle/> Get the rolling pin and '''examine it<ref>Items requiring close scrutiny... Rolling Pin</ref> with monocle'''<ref name=monocle/>
Go to the SW screen (south of the carriage house) and '''Examine the mud bootprint<ref>Items requiring close scrutiny... Bootprint in mud</ref> with monocle'''.<ref name=monocle/> Get the rolling pin and '''examine it<ref>Items requiring close scrutiny... Rolling Pin</ref> with monocle'''<ref name=monocle/>
==Act VI==
==Act VI==
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>


In the study room, you can see the the dagger has changed locatoin.<ref name=dagger/>
Go to Fifi's bedroom and find Fifi and Jeeves' bodies.<ref>People found murdered... Jeeves</ref><ref>People found murdered... Fifi</ref> Examine decanter with monocle to find two fingerprints.


Go to Fifi's bedroom and find Fifi and Jeeves' bodies
Go to the bathroom and search the wastebasket. '''Inspect sleeping powder bottle<ref>Items requiring close scrutiny... Sleeping powder bottle</ref> with monocle'''.<ref name=monocle/>


Go to the bathroom and search the wastebasket. '''Inspect sleeping power bottle<ref>Items requiring close scrutiny... Sleeping powder</ref> with monocle'''.<ref name=monocle/>
In the study room, you can see the the dagger has changed location.<ref name=dagger/>


Go to the parlor and '''inspect glass<ref>Items requiring close scrutiny... Glass</ref> with monocle'''<ref name=monocle/>
Go to the parlor and '''inspect glass<ref>Items requiring close scrutiny... Glass</ref> with monocle'''<ref name=monocle/>


If you go to the attic, you will notice that the items in the trunk are missing.
If you go to the attic (eg. 11:45), you will notice that the boots in the trunk are missing.
==Act VII==
==Act VII==
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>
Go to the parlor and '''feed a cracker to the parrot'''<ref name=crack/>
Line 116: Line 123:
Go to your room, '''get Lillian's diary''',<ref>Took objects from suitcase of... Lillian</ref> '''read it'''<ref name=diary>Objects used more than once... Diary</ref> and '''inspect it<ref>Items requiring close scrutiny... Diary</ref> with monocle'''<ref name=diary/>
Go to your room, '''get Lillian's diary''',<ref>Took objects from suitcase of... Lillian</ref> '''read it'''<ref name=diary>Objects used more than once... Diary</ref> and '''inspect it<ref>Items requiring close scrutiny... Diary</ref> with monocle'''<ref name=diary/>


Go to the bathroom or Wilbur's bedroom and '''find Clarence's body'''. Search his body to '''find the box of matches'''<ref>Took useful item from body of... Clarence</ref>, but to do so you must already have the lantern and find a dark place, or else Laura will ignore them.
Go to the bathroom or Wilbur's bedroom and '''find Clarence's body'''.<ref>People found murdered... Clarence Sparrow</ref> Search his body to '''find the box of matches'''<ref>Took useful item from body of... Clarence Sparrow</ref> (accordng to some walkthroughs Laura will ignore it if you don't already have the lantern and find a dark place).


In the basement find and examine all the dead bodies.<ref>Ultimate location of most bodies... Basement</ref>. Find a metallic plate on the wall and use the crank to open a secret passage.<ref>Find secret entrance in... Basement</ref>
Go to the Hedge Garden and light lantern with matches. Then enter the basement. In the basement find and examine all the dead bodies.<ref>Ultimate location of most bodies... Basement</ref>. Find a metallic plate on the wall and use the crank to open a secret passage.<ref>Found secret entrance in... Basement</ref>


In the tomb '''use crowbar'''<ref name=crowbar/> to open Ruby's vault. For fun, you can use the crowbar and open all vaults. '''Get the bag of jewels'''.<ref>Valuable objects taken... Pouch of Jewels </ref>
In the tomb '''use crowbar'''<ref name=crowbar/> to open Ruby's vault. For fun, you can use the crowbar and open all vaults. '''Get the bag of jewels'''.<ref>Valuable objects taken... Pouch of Jewels</ref>


In the dollhouse, look and talk to Lillian.<ref name=murder>'''Missing notebook entry for murder.'''</ref>
In the dollhouse, look and talk to Lillian.<ref name=murder>One who murdered the most people... Lillian</ref>


==Act VIII==
==Act VIII==
Line 131: Line 138:
Go to the hedge and '''find Lillian's body'''<ref>People found murdered... Lillian</ref>. Search her to '''take the skeleton key'''<ref>Took useful item from body of... Lillian</ref>. Also look at the derringer next to her and take it.<ref name=derringer/>
Go to the hedge and '''find Lillian's body'''<ref>People found murdered... Lillian</ref>. Search her to '''take the skeleton key'''<ref>Took useful item from body of... Lillian</ref>. Also look at the derringer next to her and take it.<ref name=derringer/>


You find Henri and Rudy struggling.<ref>People who struggled physically... Henri</ref><ref name=strugglerudy/>
You find Henri and Rudy struggling.<ref>People who struggled physically... Colonel Dijon</ref><ref name=strugglerudy/>


Shoot Rudy.<ref name=murder/>
Shoot Rudy.<ref name=murder/>

Revision as of 18:27, 1 January 2016

The instructions followed by a reference are the puzzles that grant "Detective points" and must be done in order to achieve perfect score at the end of the game.

Act I

Talk to Ethel and ask her about anything, especially about Rudy, to learn he is a gambler[1]

Go to the bathroom and notice Lillian putting on perfume. Look Lillian twice.[2][3]

In the left can find the Colonel smoking in his room. Look his cigar.[4][5]

Spy at the Colonel's room to see that he has a secret affair with Fifi.[6][7]

You can also find Clarence in the parlor smoking. Look cigar[8]

Spy on Gertie's and Clarence's discussion in the Parlor.[9]

Enter the secret passage behind the clock and spy on Rudy's discussion with Gloria in the billiard's room.[10][11][12][13] Gloria then goes to the library and threatens Dr. Wilbur.

Things you can do since Act I at any time

While you are in the upstairs hallway, [14] pull both the left[15][16] and the right[17][18] cabinets to find secret passages and spy on people who won't talk when they see you.

In the downstairs hallway[19] find similar pasages behind the mirror[20][21] and the clock[22][23] in the downstairs hallway,

Go left to Henri's room and look at Wilbur's bag[24]

In the study room, look at the derringer[25] and the dagger in the upper left cabinet.[26].

In the parlor, look at the cognac decanter.[27]

In the carriage house get the crowbar and the oilcan.

In the Chapel, walk in front of the pulpit and you feel a loose floorboard, pry it open with the crowbar[28], to find a small secret compartment with a bible,[29] including a letter from Sarah Crouton's parents.

Open the icebox in the kitchen and take the piece of bone[30].

Act II

Visit Gertie's room upstairs and see her sleeping. Whenever you reenter the room, she will be missing. Outside, take handkerchief.

Exit the house and search around. Outside the billiards room you will find Gertrude's body.[31]

Outside the kitchen, give the bone to the dog. Now you can search inside the dog house and find the necklace.

Go to the cellar where Jeeves rests and take the crackers.[32]

Go to the parlor and feed a cracker to the parrot[33]

You can find Clarence and Wilbur talking outisde. When you spy on them, you will see that they are gamblers[34][35] and also that they are guilty for using the Colonel's money.[36][37]

Act III

At 9:00 enter the passage behind the left armoire and spy on the Colonel to discover that he can walk.[38]

Go to the parlor and feed a cracker to the parrot[33]

Go to the Doctor's room. Look at the bag to notice that it is missing.[24]

Go to the barn or the chapel and find the body of Dr. Wilbur.[39] Search his body to find and take his monocle.[40]

Examine handkerchief[41] with monocle.[42]

Go to the library and examine poker[43] with monocle[42] also read magazine to find another evidence that Wilbur is a gambler[34]

Go to Fifi's room and find that Rudy makes advances to her.[44] Notice that the cognac decanter is there.[27] Examine it[45] with monocle[42]

Go to Celie's shack. Knock the door and Give the necklace to Celie to befriend her[46]. Once inside take the carrot[47]

Go to the stable and give carrot to horse. You can then open gate to approach the lantern and get lantern.

At 9:45 the Colonel will be not in his room. Take the key hidden in the miniature cannon, with which you can operate his elevator (an acceptable command is "PUT KEY IN CONTROL") and go UP to the Attic. Although you can visit the Attic any time, it's important to do it right now, if you want full detective score[48]

Notice that the elevator can be accessed either from Henri's or from Doctor's room. It's not always here, but this changes randomly each time you enter the room.

Inside the trunk you can find: boots, insignia, gloves and cape. Inspect bots with monocle.

In one of the secret passages (eg. the right armoire) you find a cane.[5]


Having the cane, go to the bell, climb the ladder and use the oilcan to oil the bell.[49] Save the game, and stand in a safe location, pull the handle with the cane to drop the bell. You get the crank.

Back in the mansion, find the suit of armor and oil the visor[49] to find the valve handle and a note.

Go to the statue at the Hedge Garden, put handle on shaft, turn handle and push nymph to find the secret passage.[50]

Act IV

Go to the billiard room and examine broken record[51] with monocle[42] to find two fingerprints.

Go to the parlor and feed a cracker to the parrot[33]

Go to the gazebo or the well and find Gloria's body.[52]

In one of the passageways (eg. behind the mirror) you will find a cigar butt.[4] Ask the Colonel about it in order to discover that it's Henri's.[5][53]

Outside at the Colonel's statue, you find Clarence and Rudy have a fight.[54][55]

In the dining room you can find Jeeves and Fifi kissing.[7][56]

Act V

Go to Fifi's room and see her putting on perfume.[57]

Go to the parlor and feed a cracker to the parrot[33]

in one of the secret passageways (eg. behind the clock) you can detect Lillian's perfume.[3][2] (usually after you see Lillian and the Colonel)

Go to the rose garden or the carriage house and find Ethel's body[58]

Go to the SW screen (south of the carriage house) and Examine the mud bootprint[59] with monocle.[42] Get the rolling pin and examine it[60] with monocle[42]

Act VI

Go to the parlor and feed a cracker to the parrot[33]

Go to Fifi's bedroom and find Fifi and Jeeves' bodies.[61][62] Examine decanter with monocle to find two fingerprints.

Go to the bathroom and search the wastebasket. Inspect sleeping powder bottle[63] with monocle.[42]

In the study room, you can see the the dagger has changed location.[26]

Go to the parlor and inspect glass[64] with monocle[42]

If you go to the attic (eg. 11:45), you will notice that the boots in the trunk are missing.

Act VII

Go to the parlor and feed a cracker to the parrot[33]

At the study room look the derringer case to see it's missing.[25]

Go to your room, get Lillian's diary,[65] read it[66] and inspect it[67] with monocle[66]

Go to the bathroom or Wilbur's bedroom and find Clarence's body.[68] Search his body to find the box of matches[69] (accordng to some walkthroughs Laura will ignore it if you don't already have the lantern and find a dark place).

Go to the Hedge Garden and light lantern with matches. Then enter the basement. In the basement find and examine all the dead bodies.[70]. Find a metallic plate on the wall and use the crank to open a secret passage.[71]

In the tomb use crowbar[28] to open Ruby's vault. For fun, you can use the crowbar and open all vaults. Get the bag of jewels.[72]

In the dollhouse, look and talk to Lillian.[73]

Act VIII

Go to the parlor and feed a cracker to the parrot[33]

Go to Henri's room and look at Wilbur's opened bag.[24]

Go to the hedge and find Lillian's body[74]. Search her to take the skeleton key[75]. Also look at the derringer next to her and take it.[25]

You find Henri and Rudy struggling.[76][54]

Shoot Rudy.[73]

Notebook

  1. People with gambling habits... Rudy Dijon
  2. 2.0 2.1 People with a telltale scent... Lillian
  3. 3.0 3.1 People who use the secret passages... Lillian
  4. 4.0 4.1 People with a telltale scent... Colonel Dijon
  5. 5.0 5.1 5.2 People who use the secret passages... Henri
  6. People romantically involved... Colonel Dijon
  7. 7.0 7.1 People romantically involved... Fifi
  8. People with a telltale scent... Clarence Sparrow
  9. People refusing to sell something... Ethel Prune
  10. Person wishing to end an affair... Gloria Swansong
  11. People romantically involved... Gloria Swansong
  12. People romantically involved... Clarence Sparrow
  13. Has embarressing medical history... Gloria Swansong
  14. Find secret entrance in... Upstairs Passageways
  15. Find secret entrance in... Colonel's Room
  16. Find secret entrance in... Gertie's and Gloria's room
  17. Find secret entrance in... My Room
  18. Find secret entrance in... Clarence's and Rudy's Room
  19. Find secret entrance in... Downstairs Hallway
  20. Find secret entrance in... Parlor
  21. Find secret entrance in... Dining Room
  22. Find secret entrance in... Billiard Room
  23. Find secret entrance in... Library
  24. 24.0 24.1 24.2 Objects which have changed location... Doctor's Bag
  25. 25.0 25.1 25.2 Objects which have changed location... Derringer
  26. 26.0 26.1 Objects which have changed location... Dagger
  27. 27.0 27.1 Objects which have changed location... Cognac decanter
  28. 28.0 28.1 Objects used more than once... Crowbar
  29. Religious article discovered... Bible
  30. Took food item from... Kitchen
  31. People found murdered... Gertie Dijon
  32. Took food item from... Jeeve's Room
  33. 33.0 33.1 33.2 33.3 33.4 33.5 33.6 Objects used more than once... Crackers
  34. 34.0 34.1 People with gambling habits... Dr. Wilbur C. Feels
  35. People with gambling habits... Clarence Sparrow
  36. People guilty of embezzlement... Clarence Sparrow
  37. People guilty of embezzlement... Dr. Wilbur C. Feels
  38. Person with surprising secret... Colonel Dijon
  39. People found murdered... Dr. Wilbur C. Feels
  40. Took useful item from body of... Dr. Wilbur C. Feels
  41. Items requiring close scrutiny... Handkerchief
  42. 42.0 42.1 42.2 42.3 42.4 42.5 42.6 42.7 Objects used more than once... Monocle
  43. Items requiring close scrutiny... Fireplace poker
  44. People who struggled physically... Fifi
  45. Items requiring close scrutiny... Cognac decanter
  46. Person befriended... Celie
  47. Took food item from... Celie's cabin
  48. Time of first visit to the attic... 9:45
  49. 49.0 49.1 Objects used more than once... Oilcan
  50. Find secret entrance in... Hedge Garden
  51. Items requiring close scrutiny... Broken record
  52. People found murdered... Gloria Swansong
  53. Items requiring close scrutiny... Cigar Butt
  54. 54.0 54.1 People who struggled physically... Rudy Dijon
  55. People who struggled physically... Clarence Sparrow
  56. People romantically involved... Jeeves
  57. People with a telltale scent... Fifi
  58. People found murdered... Ethel Prune
  59. Items requiring close scrutiny... Bootprint in mud
  60. Items requiring close scrutiny... Rolling Pin
  61. People found murdered... Jeeves
  62. People found murdered... Fifi
  63. Items requiring close scrutiny... Sleeping powder bottle
  64. Items requiring close scrutiny... Glass
  65. Took objects from suitcase of... Lillian
  66. 66.0 66.1 Objects used more than once... Diary
  67. Items requiring close scrutiny... Diary
  68. People found murdered... Clarence Sparrow
  69. Took useful item from body of... Clarence Sparrow
  70. Ultimate location of most bodies... Basement
  71. Found secret entrance in... Basement
  72. Valuable objects taken... Pouch of Jewels
  73. 73.0 73.1 One who murdered the most people... Lillian
  74. People found murdered... Lillian
  75. Took useful item from body of... Lillian
  76. People who struggled physically... Colonel Dijon