Unreal Tournament 3/Nightshade: Difference between revisions

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== Primary Fire ==
== Primary Fire ==
The primary fire is a like a link gun alt fire beam that has been linked up with another teammate for more power, but that also has a very, very short range. It is so short, it extends not much further than a vehicle length away from the Nightshade.  The beam is a continous stream that stays on as long as the firing button is held down.  It has a similar effect to the link gun alternate fire in that it heals vehicles, and builds and heals nodes.
The primary fire is a like a link gun alt fire beam that has been linked up with another teammate for more power, but that also has a very, very short range. It is so short, it extends not much further than a vehicle length away from the Nightshade.  The beam is a continuous stream that stays on as long as the firing button is held down.  It has a similar effect to the link gun alternate fire in that it heals vehicles, and builds and heals nodes.


The Nightshade decloaks when firing its primary weapon, and recloaks when firing stops.
The Nightshade decloaks when firing its primary weapon, and recloaks when firing stops.
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