From StrategyWiki, the video game walkthrough and strategy guide wiki
< Wolfenstein: Enemy Territory
Revision as of 23:03, 7 October 2008 by Arrow (talk | contribs) (Added WIP tag)
Jump to navigation Jump to search
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Experience

Experience points are earned when the player accomplishes certain tasks. There are three areas in which players gain experience, and eventually level up:

  • Battle Sense
  • Light Weapons
  • A third, class-specific area

Each is covered in greater detail below.

Battle Sense

Battle Sense is a bravery skill that rewards all classes for surviving combat. 2XP is gained per 30 seconds while inflicting damage. 5XP is gained for every 30 seconds while inflicting and receiving damage. 8XP per 30 seconds is gained while killing an enemy and receiving damage. Rewards for levelling up in battle sense are:

  • Issued Binoculars: Press B to activate your binoculars. Field ops can use binoculars to call artillery strikes and covert ops can use binocs to spot landmines.
  • Increased Physical Fitness: The powerful aerobic benefits of prolonged combat activity enable your Stamina bar to recharge at 160% of the normal rate.
  • Improved Health: Increases your maximum HP by 30 points.
  • Trap Awareness: Even if you're not a Covert Ops, you'll be able to sense enemy Land Mines without the aid of Binoculars. Any mines within a certain range will appear as translucent outlines in your field of vision. Unless you're a Covert Ops, you won't be able to spot them for your team-mates.

Light Weapons

Heavy Weapons

First Aid

Engineering

Signals

Covert Ops