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{{Header Nav|game=Worms: A Space Oddity}} | |||
{{Game | |||
{{Header Nav|game=Worms: A Space Oddity | |completion=0 | ||
{{ | |image=Worms A Space Oddity cover.jpg | ||
|title=Worms: A Space Oddity | |title=Worms: A Space Oddity | ||
|developer=[[Team17]] | |developer=[[Team17]] | ||
|publisher=[[THQ]] | |publisher=[[THQ]] | ||
| | |year=2008 | ||
|systems={{syslist|wii}} | |||
|ratings={{PEGI|7}}{{USK|6}} | |||
|genre=[[Artillery]] | |genre=[[Artillery]] | ||
|modes=[[Single player]], [[ | |modes=[[Single player]], [[Multiplayer]] | ||
| | |series=Worms | ||
|website=http://wormsspaceoddity.com/ | |||
|website=http:// | |||
}} | }} | ||
'''Worms: A Space Oddity''' is the first [[Wii]] game in the long-running ''{{c|Worms}}'' series of video games, and uses gesture-based controls which allow players to launch various attacks. The name is a reference to ''2001: A Space Odyssey'' or possibly David Bowie's song "Space Oddity". | |||
It is set in the final frontier, space itself, the combat theme is Space combat. There are 6 themes included: Cavernia, Tenticlia, Frostal, Kaputzol, Mechanopolis and Earth. The worms are customizable in terms of skin color and helmet style, as in [[Worms Open Warfare 2]]. The weapons have been changed to fit the Space theme such as the change of the Sheep to the Robo-Sheep. | |||
When Worms: A Space Oddity first was announced, it was going to have Wi-Fi connection and even downloadable content. Team17 then later scrapped the idea of network play, with the publisher stating that it would be better if the players were able to taunt each other and play face-to-face. | When Worms: A Space Oddity first was announced, it was going to have Wi-Fi connection and even downloadable content. Team17 then later scrapped the idea of network play, with the publisher stating that it would be better if the players were able to taunt each other and play face-to-face. | ||
{{ToC}} | {{ToC}} | ||
{{Worms}} | |||
[[Category:Team17]] | [[Category:Team17]] | ||
[[Category:THQ]] | [[Category:THQ]] | ||
[[Category: | [[Category:Artillery]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
Latest revision as of 20:13, 29 June 2022
Genre(s) | Artillery |
---|---|
Modes | Single player, Multiplayer |
Rating(s) |
Worms: A Space Oddity is the first Wii game in the long-running Worms series of video games, and uses gesture-based controls which allow players to launch various attacks. The name is a reference to 2001: A Space Odyssey or possibly David Bowie's song "Space Oddity".
It is set in the final frontier, space itself, the combat theme is Space combat. There are 6 themes included: Cavernia, Tenticlia, Frostal, Kaputzol, Mechanopolis and Earth. The worms are customizable in terms of skin color and helmet style, as in Worms Open Warfare 2. The weapons have been changed to fit the Space theme such as the change of the Sheep to the Robo-Sheep.
When Worms: A Space Oddity first was announced, it was going to have Wi-Fi connection and even downloadable content. Team17 then later scrapped the idea of network play, with the publisher stating that it would be better if the players were able to taunt each other and play face-to-face.