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WorldMaker is X-Plane's free application for editing scenery. This page is specific to X-Plane 8; for information on WorldMaker 7 please see the separate document.
[http://www.bjicp.com/zcfg.html 政策法规]
[http://www.bjicp.com/bllc.html 代办流程]
[http://www.bjicp.com/icp.html 代办ICP证]
[http://www.bjicp.com/icpzl.html 代办ICP所需材料 ]
[http://www.bjicp.com/icpbbsht.html 北京地区ICP代理委托协议]
[http://www.bjicp.com/jsx.html 公司介绍信]
[http://www.bjicp.com/qyzlb.html 企业资料表]
[http://www.bjicp.com/icpyb.html ICP许可证样本]


= Limitations of WorldMaker 8 =
[http://www.bjicp.com/qwicpzl.html 全网ICP所需材料]
[http://www.bjicp.com/qwicpxy.html 全网ICP代理委托协议]
[http://www.bjicp.com/sp.html 代办SP证]
[http://www.bjicp.com/spzl.html 代办SP所需材料]
[http://www.bjicp.com/spht.html 北京地区SP代理委托协议]
[http://www.bjicp.com/spyb.html SP许可证证件样本]
[http://www.bjicp.com/qwispzl.html 全网SP所需材料]
http://www.bjicp.com/qwspxy.html 全网SP代理委托协议 ]


Previous versions of WorldMaker were capable of editing both version 6/7 scenery files (ENV) files and version 6/7 airport information (apt.dat and nav.dat files). However, WorldMaker 8 is only capable of editing airport (apt.dat and nav.dat) files; it cannot edit version 7 (ENV) or version 8 (DSF) scenery files.
[http://www.bjicp.com/isp.html 代办ISP证]
[http://www.bjicp.com/ispzl.html 代办ISP所需材料]
[http://www.bjicp.com/ispht.html 北京地区ISP代理委托协议]
[http://www.bjicp.com/ispyb.html ISP许可证证件样本]
[http://www.bjicp.com/qwispzl.html 全网ISP所需材料]
[http://www.bjicp.com/qwispxy.html 全网ISP代理委托协议]
[http://www.bjicp.com/bbs.html BBS审批]
[http://www.bjicp.com/bbszl.html 代办BBS所需材料]


WorldMaker's previous scenery editing capabilities depended on the X-Plane 6/7 scenery rendering engine. This code was totally rewritten for X-Plane 8. As a result, the developers had to remove WorldMaker's scenery editing capabilities.
[http://www.bjicp.com/bbsht.html 北京地区BBS代理委托协议]
[http://www.bjicp.com/icpbbsht.html BBS加ICP代理委托协议]
[http://www.bjicp.com/bbsyb.html BBS审批批复样本]
[http://www.bjicp.com/hd315.html 红盾315备案]
[http://www.bjicp.com/hd315zl.html 代办红盾315所需材料]
[http://www.bjicp.com/hd315ht.html 北京地区红盾315代理委托协议]
[http://www.bjicp.com/hd315zs.html 经营性网站备案登记证书 ]
[http://www.bjicp.com/kdq.html 跨地区增值业务 ]


WorldMaker 8 is provided primarily as a way to edit airport layouts and nav dataIt is also useful as a preview tool for people customizing terrain textures as it loads faster than X-Plane and it displays the terrain without fogging.
[http://www.bjicp.com/qwspyb.html 增值电信业务经营许可证样本]
[http://www.bjicp.com/qwsp.html 全网sp证代办]
[http://www.bjicp.com/qwspzl.html 全网SP所需材料]
[http://www.bjicp.com/qwspxy.html 全网SP代理委托协议]
[http://www.bjicp.com/ispzl.html 代办ISP所需材料]
[http://www.bjicp.com/qwisp.html 全网isp证代办]
[http://www.bjicp.com/qwispzl.html 全ISP所需材料]
[http://www.bjicp.com/qwispxy.html 全网ISP代理委托协议 ]


= Airport Layout and Nav Data Editing =
[http://www.bjicp.com/kdqbak.html 跨地区增值业务备案]
[http://www.bjicp.com/qwbacl.html 备案所需材料]
[http://www.bjicp.com/idc.html IDC审批托管 ]
[http://www.bjicp.com/callcenter.html 呼叫中心CallCenter]
[http://www.bjicp.com/nj.html ICP/SP/ISP年检服务]
[http://www.bjicp.com/sw.html 分公司税务]


TODO: Documentation on how to edit this data using WM.


= Additional Capabilities =
[http://www.bjicp.com/qwicp.html 全网icp证代办 ]
[http://www.bjicp.com/qwicpzl.html 全网ICP所需材料 ]
[http://www.bjicp.com/qwicpxy.html 全网ICP代理委托协议]


X-Plane 8 introduces some new text file formats that help X-Plane to render X-Plane 8 DSF scenery files.  WorldMaker 8 has some tools to help edit or preview these new files.
[http://www.yihongtai.com 模块电源]
 
[http://www.gloveboxes.com.cn 手套箱]
== Facade Editor ==
[http://www.gloveboxes.cn 手套箱]
 
[http://www.gloveboxes.com.cn/gas-purification-systems.htm 气体净化器]
A facade file (.fac) is a text file that describes how to apply a texture to a polygonal extruded building.  WorldMaker's Facades tab lets you open and edit a .fac and view a realtime preview of the facade with textures.
 
== Road Editor ==
 
A road network file (.net) is a text file that describes how to apply a texture to extruded road networks.  WorldMaker's roads tab lets you open and edit a .net file and view a realtime preview of the road network's various segments.
 
== Terrain Tab ==
 
A terrain info file (.ter) is a text file that describes how a texture should be applied to the terrain mesh to create the appearance of various types of terrain.  WorldMaker does not feature a terrain info file yet.  However, the terrain tab does allow you to preview compositing of various bitmaps.
 
'''Warning:''' X-Plane 8 introduced the concept of composite terrains, or terrain based on a modulation of two bitmaps.  However it turns out that compositing produces graphic artifacts on a number of graphic cards.  For this reason, the global scenery will probably not use composite terrains, and the ability to preview them in WorldMaker 8 is probably not useful.  Composite terrains will be reintroduced in the future as a supported technique once the graphic issues are resolved.  Scenery that relies on composite terrain will work in future copies of X-Plane, but the rendering may have artifacts.
 
= Other Tools =
 
At this time there are no publicly available, easy to use tools to create Generation-8 scenery.  The development team is working pretty much full time on Gen-8 scenery and tools.
 
[http://www.xsquawkbox.net/scenery/tools.php DSF2Text] is a command line or drag & drop application that can convert DSF files to a text format and back.  This can be used to manually add objects to an existing DSF file, but the process is tedious.
 
Andrew McGregor is working on a tool to transfer objects from an ENV file to an existing DSF file using DSF2Text and his own code.  This can be found in the utilities category on [http://forums.x-plane.org/index.php?dlcategory=8 x-plane.org].
 
= Future Scenery Tool Plans =
 
Laminar Research will be releasing their internal scenery development tools (currently titled "WorldEditor", but likely to change to avoid total confusion) both in source and binary form.  WorldEditor will allow authors to use all techniques used to create the V8 global scenery and also to create custom scenery.  WorldMaker 8 will not be the main scenery editing tool.
 
== Open Source Tools ==
 
The scenery creation code uses [http://www.cgal.org/ CGAL] and other GPL'd or copyleft libraries; as a result it will be released in source under an appropriate open source license.
 
This creates some tricky issues for scenery tool creation.  Because Laminar is not prepared to release X-Plane's rendering engine in source, and because the GPL and other such licenses are 'contagious' (requiring all code integrated with a GPL'd application to be open sourced), it may not be possible to use X-Plane's rendering code to provide WYSIWYG preview of scenery in the creation tools unless the X-Plane engine can be converted to a dynamically loadable plugin.
 
Because WorldMaker 8 is not open source, it can use X-Plane's code to show previews of facades, roads, etc.
 
= External Links =
 
* The [http://www.xsquawkbox.net/scenery/ X-Plane 8 Scenery Web Site].

Revision as of 02:21, 22 September 2005