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Halo 2 | |
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Developer(s) | Bungie Studios |
Publisher(s) | Microsoft Game Studios |
Year released | 2004 |
System(s) | Xbox, Xbox 360 |
Preceded by | Halo: Combat Evolved |
Followed by | Halo 3 |
Series | Halo |
Genre(s) | FPS |
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Players | 1-16 |
Modes | Single player, multiplayer |
Rating(s) |
Halo 2 | |
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Developer(s) | Hired Gun |
Publisher(s) | Microsoft Game Studios |
Year released | 2007 |
System(s) | Windows |
Rating(s) |
Halo 2: Anniversary | |
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Developer(s) | 343 Industries |
Publisher(s) | Microsoft Studios |
Year released | 2014 |
System(s) | Xbox One |
Halo 2 is the sequel to the critically-acclaimed blockbuster Halo: Combat Evolved, and features a newly built game engine, the Havok physics engine middleware, new weapons and vehicles, new multiplayer maps, and a storyline that continues the story begun in Halo: Combat Evolved. Halo 2, released for the Xbox game console on November 9, 2004, and its predecessor are both backwards-compatible for the Xbox 360, including its Xbox Live functionality. A Windows version was released in 2007; this was one of the first games to require Windows Vista, although an unofficial patch allows it to run on earlier versions. In 2014, an hd re-release was made for Halo: The Master Chief Collection.
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