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Artifacts[edit]

  • All artifacts weigh 0.50kg
  • Artifacts are split into 3 categories - 1300RU (common), 3250RU, 6500RU (rare)
  • A minus in Bleeding means you will bleed slower
  • A positive in Health means you will regenerate health faster
  • A positive in Radiation means the artifact emits radiation. Wear a "negative radiation" artifact to counter this, or sell these off until you get the radiation-free artifact.
  • A positive in Bulletproof Cap, Burn, Chemical Burn, Electric Shock, Impact, or Rupture means damage reduction for the same damage type.
Artifact Name Anomaly Effects Sell for
StalkerSoC Battery.jpg Battery
  • StalkerSoC ElectricShock.jpg Electric shock +30%
6500
StalkerSoC Crystal.jpg Crystal Burner
  • StalkerSoC Endurance.JPG Endurance -18
  • StalkerSoC Radiation.jpg Radiation -30
6500
StalkerSoC CrystalThorn.jpg Crystal Thorn Burnt Fuzz
  • StalkerSoC Bleeding.JPG Bleeding +100%
  • StalkerSoC Radiation.jpg Radiation -20
3250
StalkerSoC Droplets.jpg Droplets Burner
  • StalkerSoC Endurance.JPG Endurance -18
  • StalkerSoC Radiation.jpg Radiation -10
1300
StalkerSoC Fireball.jpg Fireball Burner
  • StalkerSoC Endurance.JPG Endurance -18
  • StalkerSoC Radiation.jpg Radiation -20
3250
StalkerSoC Flash.jpg Flash Electro
  • StalkerSoC ElectricShock.jpg Elecric Shock -10%
  • StalkerSoC Endurance.JPG Endurance +73
3250
StalkerSoC Goldfish.jpg Goldfish Vortex
  • StalkerSoC Radiation.jpg Radiation +5
  • StalkerSoC Rupture.jpg Rupture +5%
6500
StalkerSoC Gravi.jpg Gravi Vortex
  • StalkerSoC Radiation.jpg Radiation +5
  • StalkerSoC Rupture.jpg Rupture +3%
3250
StalkerSoC Jellyfish.jpg Jellyfish Springboard
  • StalkerSoC Radiation.jpg Radiation +5
  • StalkerSoC BulletproofCap.jpg Bulletproof Cap +2%
1300
StalkerSoC Kolobok.jpg Kolobok Vortex
  • StalkerSoC Rupture.jpg Rupture +5%
6500
StalkerSoC MamasBeads.jpg Mama's Beads Springboard
  • StalkerSoC BulletproofCap.jpg Bulletproof Cap +5%
6500
StalkerSoC MeatChunk.jpg Meat Chunk Whirligig
  • StalkerSoC BulletproofCap.jpg Bulletproof Cap -10%
  • StalkerSoC Health.JPG Health +400%
  • StalkerSoC Impact.jpg Impact -10%
  • StalkerSoC Rupture.jpg Rupture -10%
3250
StalkerSoC Mica.jpg Mica Fruit Punch
  • StalkerSoC Bleeding.JPG Bleeding -400%
  • StalkerSoC Burn.jpg Burn -10%
  • StalkerSoC ChemicalBurn.jpg Chemical burn -10%
6500
StalkerSoC Moonlight.jpg Moonlight Electro
  • StalkerSoC ElectricShock.jpg Electric shock -10%
  • StalkerSoC Endurance.JPG Endurance +109
6500
StalkerSoC NightStar.jpg Night Star Springboard
  • StalkerSoC BulletproofCap.jpg Bulletproof cap +5%
  • StalkerSoC Radiation.jpg Radiation +5
6500
StalkerSoC Pellicle.jpg Pellicle
  • StalkerSoC ChemicalBurn.jpg Chemical burn +30%
6500
StalkerSoC Slime.jpg Slime Fruit Punch
  • StalkerSoC Bleeding.JPG Bleeding -133%
  • StalkerSoC Burn.jpg Burn -10%
  • StalkerSoC ChemicalBurn.jpg Chemical burn -10%
1300
StalkerSoC Slug.jpg Slug Fruit Punch
  • StalkerSoC Bleeding.JPG Bleeding -267%
  • StalkerSoC Burn.jpg Burn -10%
  • StalkerSoC ChemicalBurn.jpg Chemical burn -10%
3250
StalkerSoC Soul.jpg Soul Whirligig
  • StalkerSoC BulletproofCap.jpg Bulletproof cap -10%
  • StalkerSoC Health.JPG Health +600%
  • StalkerSoC Impact.jpg Impact -10%
  • StalkerSoC Rupture.jpg Rupture -10%
6500
StalkerSoC Sparkler.jpg Sparkler Electro
  • StalkerSoC ElectricShock.jpg Electric Shock -10%
  • StalkerSoC Endurance.JPG Endurance +36
1300
StalkerSoC Spring.jpg Spring
  • StalkerSoC Impact.jpg Impact +30%
6500
StalkerSoC StoneBlood.jpg Stone Blood Whirligig
  • StalkerSoC BulletproofCap.jpg Bulletproof cap -10%
  • StalkerSoC Health.JPG Health +200%
  • StalkerSoC Impact.jpg Impact -10%
  • StalkerSoC Rupture.jpg Rupture -10%
1300
StalkerSoC StoneFlower.jpg Stone Flower Springboard
  • StalkerSoC BulletproofCap.jpg Bulletproof cap +3%
  • StalkerSoC Radiation.jpg Radiation +5
3250
StalkerSoC Thorn.jpg Thorn Burnt Fuzz
  • StalkerSoC Bleeding.JPG Bleeding +100%
  • StalkerSoC Radiation.jpg Radiation -10
1300
StalkerSoC Urchin.jpg Urchin Burnt Fuzz
  • StalkerSoC Bleeding.JPG Bleeding +100%
  • StalkerSoC Radiation.jpg Radiation -30
6500
StalkerSoC Wrenched.jpg Wrenched Vortex
  • StalkerSoC Radiation.jpg Radiation +5
  • StalkerSoC Rupture.jpg Rupture +2%
1300

Anomalies[edit]

Anomalies are created by the radiation within the zone. They are little 'pockets' of concentrated radiation which causes unusual environment circumstances, this in turn causes additional side-effects which create the artifacts. The stronger the anomaly, the rarer the artifact it creates. Below are definitions of the anomalies, and the series of artifacts they create (in order from common to rare), with the latter being the best for the player to carry.

Burner[edit]

Revealed by a heat haze, if the anomaly is triggered it'll shoot out a tall pillar of flame into the air.

  • Primarily for anti-radiation, negative side effect of reducing endurance.
  • Series: Droplets, Fireball, Crystal

Burnt Fuzz[edit]

Looks like a see through sheet hanging from a tree or lamppost, reacts to fast moving beings by discharging a cloud of projectiles severely injuring uncovered or lightly protected skin upon contact.

  • Primarily for anti-radiation, negative side effect of increasing bleeding.
  • Series: Crystal Thorn, Thorn, Urchin

Electro[edit]

Dozens of miniature lightning storms, causing electric shock. Nearly always lethal to all living beings.

  • Primarily for endurance, negative side effect of reducing ability to withstand electric shocks.
  • Series: Sparkler, Flash, Moonlight

Fruit Punch[edit]

A small green glowing puddle. On contact inflicts injuries similar to the effects of strong acid.

  • Primarily for bleeding, negative side effects of reducing ability to withstand burns and acid.
  • Series: Slime, Slug, Mica

Springboard[edit]

Accompanied by air fluctuations above the anomaly, dancing leaves and distinctive crimson-colored stains on the ground.

  • Primarily for decreasing damage caused by bullets, negative side effect of artifacts emitting radiation.
  • Series: Jellyfish, Stone Flower, Night Star, Mama's Beads

Vortex[edit]

When triggered, the Vortex drags everything within the radius 10-15 meters towards the center. Easily recognizable in daylight by the air fluctuation above, dancing leaves, fragments of dismembered corpses lying around and a distinctive dark stain in the center.

  • Primarily for decreasing damage caused by bullets, negative side effect of artifacts emitting radiation.
  • Series: Wrenched, Gravi, Goldfish, Kolobok

Whirligig[edit]

The anomaly can be recognized by a light whirlwind of dust above and by body fragments scattered in the vicinity.

  • Primarily for increasing health replenishment, negative side effects of increasing damage caused by bullets, impacts and ruptures.
  • Series: Stone Blood, Meat Chunk, Soul