From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for Samurai Warrior: The Battles of Usagi Yojimbo.
Samurai Warrior: The Battles of Usagi Yojimbo
Developer(s)Beam Software
Publisher(s)Firebird
Year released1988
System(s)Commodore 64/128, Amstrad CPC, Sinclair ZX Spectrum
Genre(s)Adventure
Players1
ModesSingle player
InputJoystick, Keyboard
LinksSamurai Warrior: The Battles of Usagi Yojimbo ChannelSearchSearch

Samurai Warrior: The Battles of Usagi Yojimbo is a computer game released for the Commodore 64, ZX Spectrum and Amstrad CPC platforms in 1988, by the now-defunct label Firebird. It is based on the comic book Usagi Yojimbo, which features the adventures of an anthropomorphic samurai rabbit named Miyamoto Usagi. The game closely follows some of the themes of the comic. The package artwork comes from the cover of the comic book Anything Goes #6. The game was released in the United States under the title Usagi Yojimbo as part of the Thunder Mountain Action Pack, Vol. 1. It was contained on Disk 1, Side 1 along with the games Great Escape, Paradroid, and (on Side 2) Implosion. The packaging for this version used artwork from the cover of Usagi Yojimbo Volume 1, # 17 along with images from the other games included in the set.

Story[edit]

Lord Noriyuki, a young panda who has just succeeded his late father as the leader of the Geishu clan, has been kidnapped under orders of the power-hungry Lord Hikiji. Miyamoto Usagi, a friend of the Geishu clan, must find Lord Hikiji's castle and rescue Lord Noriyuki.

Table of Contents

edit