Category:Fallout: Difference between revisions

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{{Series
{{Series
|name=Fallout
|name=Fallout
|image=Fallout logo.png
|image=FOSO Keyart Vault Boy.jpg
|developer=[[Black Isle Studios]], [[Bethesda Softworks]]
|developer=[[Black Isle Studios]], [[Bethesda Softworks]]
|publisher=[[Interplay]], [[Bethesda Softworks]]
|publisher=[[Interplay]], [[Bethesda Softworks]]
|year=1997
|year=1997
|genre=[[RPG]]
|genre=[[RPG]]
|parent=Wasteland
}}
}}
{{Falloutwiki|Fallout series}}
{{Falloutwiki|Fallout series}}
'''Fallout''' is a series of [[role-playing game]]s published first by [[Interplay]] and later, [[Bethesda Softworks]]. Although set in and after the 22nd and 23rd century, its story and artwork are influenced by the post-war culture of 1950s America, and its striking combination of hope for the promises of technology and lurking fear of nuclear annihilation. The series is sometimes considered to be an unofficial sequel to [[Wasteland]], but it could not use that title as [[Electronic Arts]] held the rights to it, and, except for minor references, the games are set in separate universes.


The first two titles in the series, [[Fallout]] and [[Fallout 2]], were developed by [[Black Isle Studios]], and had stronger roleplaying characteristics than the subsequent two spin-offs. Micro Forté and 14 Degrees East's [[Fallout Tactics: Brotherhood of Steel]] of [[2001]] was a tactical role-playing game. In [[2004]], Interplay, having closed Black Isle Studios, brought out an action game with RPG elements for [[PlayStation 2]] and [[Xbox]], [[Fallout: Brotherhood of Steel]]. A third entry in the main series, [[Fallout 3]], was released in [[2008]] by Bethesda Softworks. Bethesda now owns the rights to make all Fallout games, and has conditionally licensed the rights to make a [[MMO|massively multiplayer online]] role-playing game version of Fallout to Interplay.
The '''Fallout series''' is a franchise of post-apocalyptic [[role-playing game]]s created by [[Interplay]], the IP subsequently purchased by [[Bethesda Softworks]].
 
==Story==
The games revolve around the occurrence of a global nuclear event known as the Great War. Worldwide shortage of resources such as petroleum and uranium resulted in the Resource Wars, a combination of conflicts between the United States and China, as well as between European powers.
 
These events culminated in the breakdown of the United Nations and deployment of nuclear missiles at and by the United States. Prior to this, some citizens had elected to purchase space in underground vaults, most of which shielded those within from the nuclear event. Those who survived outside of the vaults or who emerged from underground created new communities, rebuilding in what remained of the country.
 
==Games==
The first two titles in the series, [[Fallout]] and [[Fallout 2]], were developed by Interplay's [[Black Isle Studios]]. Micro Forté and 14 Degrees East assisted in the development of [[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]], a tactical role-playing game. Interplay then released [[Fallout: Brotherhood of Steel]], an action game with RPG elements for [[PlayStation 2]] and [[Xbox]].
 
Bethesda continued the series with first/third person shooter [[Fallout 3]] and Obsidian's [[Fallout: New Vegas]], mobile games [[Fallout Shelter]] and [[Fallout Shelter Online]], first/third person shooter [[Fallout 4]], and multiplayer role-playing game [[Fallout 76]]. Several roleplaying, table top, and board games were also published, including Fallout: The Board Game, Fallout: Wasteland Warfare, Fallout: New California, Fallout: Wasteland Warfare Roleplaying Game, Fallout Shelter: The Board Game, and Fallout: The Roleplaying Game.


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