|Developer(s)||Black Isle Studios, Bethesda Softworks|
|Publisher(s)||Interplay, Bethesda Softworks|
Fallout is a series of role-playing games published first by Interplay and later, Bethesda Softworks. Although set in and after the 22nd and 23rd century, its story and artwork are influenced by the post-war culture of 1950s America, and its striking combination of hope for the promises of technology and lurking fear of nuclear annihilation. The series is sometimes considered to be an unofficial sequel to Wasteland, but it could not use that title as Electronic Arts held the rights to it, and, except for minor references, the games are set in separate universes.
The first two titles in the series, Fallout and Fallout 2, were developed by Black Isle Studios, and had stronger roleplaying characteristics than the subsequent two spin-offs. Micro Forté and 14 Degrees East's Fallout Tactics: Brotherhood of Steel of 2001 was a tactical role-playing game. In 2004, Interplay, having closed Black Isle Studios, brought out an action game with RPG elements for PlayStation 2 and Xbox, Fallout: Brotherhood of Steel. A third entry in the main series, Fallout 3, was released in 2008 by Bethesda Softworks. Bethesda now owns the rights to make all Fallout games, and has conditionally licensed the rights to make a massively multiplayer online role-playing game version of Fallout to Interplay.