Chrono Trigger/Gameplay: Difference between revisions

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(→‎Battle: more info)
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Battles are initialized by events within places, since they are not encountered on the world map.  Such events include normally running into monsters, flicking switches or other player initialized events.
Battles are initialized by events within places, since they are not encountered on the world map.  Such events include normally running into monsters, flicking switches or other player initialized events.
If your entire party falls in battle, you'll have to load your game!  Make sure you save often, and don't worry if only one or two of your members die, after battle they will be revived with 1 HP so you can heal them up as normal.  Remember that you can use revives if need be to keep the fight going, and later on you'll also gain revival abilities for one of the characters.


===Exploration===
===Exploration===

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