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Armor not only affects how much damage an enemy can do, but also affects your evasion and speed. There are four types of armor: [[#Body|body]], [[#Head|head]], [[#Arms|arms]], and [[# | Armor not only affects how much damage an enemy can do, but also affects your evasion and speed. There are four types of armor: [[#Body|body]], [[#Head|head]], [[#Arms|arms]], and [[#Hand|shields]]. Each character class can equip a different set of armor: | ||
* [[ | * [[../Classes#Warrior/Knight|Warriors and Knights]] use heavy body armor and helmets, and can equip large shields. | ||
* [[ | * [[../Classes#Thief/Ninja|Thieves and Ninjas]] use lighter, but can still equip helmets and small shields. | ||
* [[ | * [[../Classes#Monk/Master|Monks and Masters]] use only the lightest equipment and no shields. | ||
* [[ | * [[../Classes#Red Mage/Red Wizard|Red Mages and Wizards]] can use most of the same equipment as Thieves and Ninjas | ||
* [[ | * [[../Classes#White Mage/White Wizard|White]] and [[../Classes#Black Mage/Black Wizard|Black]] Mages/Wizards can use very little armor, and no shields. | ||
== Combat mechanics == | == Combat mechanics == | ||
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=== Head === | === Head === | ||
Helms add more protection than body armor alone, but only the [[ | Helms add more protection than body armor alone, but only the [[../Classes#Warrior/Knight|Warrior]], [[../Classes#Warrior/Knight|Knight]], and [[../Classes#Thief/Ninja|Ninja]] classes can equip more than the most basic helm. The most worthwhile headgear in the game is the [[#Ribbon|ribbon]], which offers little physical protections, but makes the wearer immune to all status effects. | ||
=== Arms === | === Arms === |