The Tower of Druaga/Walkthrough: Difference between revisions

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Every floor (with just a few exceptions) contains a hidden [[Image:Tower_of_Druaga_Treasure.png]].  The way reveal the [[Image:Tower_of_Druaga_Treasure.png]] changes with each floor.  Some methods are intuitive, while other methods may seem bizarre.  For the most part, you not only want to find these treasures, you will also need them in order to succeed.  The treasure found on each floor, as well as the method to obtain it, stays the same for that floor every time you play.
Every floor (with just a few exceptions) contains a hidden [[Image:Tower_of_Druaga_Treasure.png]].  The way reveal the [[Image:Tower_of_Druaga_Treasure.png]] changes with each floor.  Some methods are intuitive, while other methods may seem bizarre.  For the most part, you not only want to find these treasures, you will also need them in order to succeed.  The treasure found on each floor, as well as the method to obtain it, stays the same for that floor every time you play.


The maps shown in this walkthrough are for the arcade and any arcade based variant (such as in [[Namco Museum Vol. 3]]).  The [[PC Engine]], [[NES|Famicom]] and [[Game Boy]] versions contain different floor layouts than the arcade, and thus the mazes here do not reflect those found in either version.  The treasure reveal methods for the Famicom are the same as the arcade where positions on the map are unimportant.  Many of the treasure reveal methods for the Game Boy are similar, but there are a few that have changed entirely.  Where ever possible, the walkthrough will attempt to describe those differences.  As a bonus to Famicom, Game Boy, and PlayStation players, experts who complete the game successfully are awarded with a special code that will unlock a more difficult version of the game known as ''Another Tower''.  In this tower, the monsters are tougher, and the treasure reveal methods require far more patience and skill.  The Famicom and Game Boy solutions for ''Another Tower'' are similar, but the PlayStation version has it's own set of mazes, monster groups, and solutions.  The special codes are revealed below:
The maps shown in this walkthrough are for the arcade and any arcade based variant (such as in [[Namco Museum Vol. 3]]).  The [[TurboGrafx-16|PC-Engine]], [[NES|Famicom]] and [[Game Boy]] versions contain different floor layouts than the arcade, and thus the mazes here do not reflect those found in either version.  The treasure reveal methods for the Famicom are the same as the arcade where positions on the map are unimportant.  Many of the treasure reveal methods for the Game Boy are similar, but there are a few that have changed entirely.  Where ever possible, the walkthrough will attempt to describe those differences.  As a bonus to Famicom, Game Boy, and PlayStation players, experts who complete the game successfully are awarded with a special code that will unlock a more difficult version of the game known as ''Another Tower''.  In this tower, the monsters are tougher, and the treasure reveal methods require far more patience and skill.  The Famicom and Game Boy solutions for ''Another Tower'' are similar, but the PlayStation version has it's own set of mazes, monster groups, and solutions.  The special codes are revealed below:
{{spoiler|title=Another Tower access code|At the title screen, enter {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Left|Dpad}} {{nes|Left|Dpad}} {{nes|Left|Dpad}} {{nes|Left|Dpad}} {{nes|Right|Dpad}} {{nes|Right|Dpad}} {{nes|Right|Dpad}}.
{{spoiler|title=Another Tower access code|At the title screen, enter {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Up|Dpad}} {{nes|Left|Dpad}} {{nes|Left|Dpad}} {{nes|Left|Dpad}} {{nes|Left|Dpad}} {{nes|Right|Dpad}} {{nes|Right|Dpad}} {{nes|Right|Dpad}}.


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