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Put fear and self-concern behind you. Focus your will on your objective, accepting death as a possibility. This is the way of the Karateka. | Put fear and self-concern behind you. Focus your will on your objective, accepting death as a possibility. This is the way of the Karateka. | ||
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=== Gameplay summary === | |||
* You fight in a series of one on one contests with enemy opponents. | |||
* You and the enemy can punch and kick at three different heights. Each successful strike removes one hit point from the recipient. | |||
* The battle is over once one combatant is reduced to zero hit points. The game is over is the player loses one battle. | |||
* During a fight, if either combatant is not hit for a continuous period of a few seconds, hit points are regenerated. | |||
* In the outside stage and the first inside stage, the number of combatants that the play must face is a function of how long it takes the player to reach the end of the stage. | |||
* The player may run. If the player runs into a combatant or bird, he dies instantly. | |||
* A trap gate must be successfully triggered at the end of the first inside stage or the player will die. | |||
[[Category:Brøderbund Software]] | [[Category:Brøderbund Software]] |