Karateka: Difference between revisions

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Jordan Mechner's masterpiece of a game was supplied to gamers by [[Brøderbund Software]], who eventually ported it to other systems.  Programmer Robert Cook was responsible for the converting it to the [[Atari 8-bit]] series of computers.  It was so popular, it was one of the few American titles brought over to Japan for play on the [[NES|Famicom]].  After it was also converted for the Commodore 64 and the IBM, [[Atari]] eventually bought the rights to distribute the game on their systems, and distributed the original game on their redesigned XE Game System, as well as the [[Atari 7800]], which is generally considered the worst conversion of the game.
Jordan Mechner's masterpiece of a game was supplied to gamers by [[Brøderbund Software]], who eventually ported it to other systems.  Programmer Robert Cook was responsible for the converting it to the [[Atari 8-bit]] series of computers.  It was so popular, it was one of the few American titles brought over to Japan for play on the [[NES|Famicom]].  After it was also converted for the Commodore 64 and the IBM, [[Atari]] eventually bought the rights to distribute the game on their systems, and distributed the original game on their redesigned XE Game System, as well as the [[Atari 7800]], which is generally considered the worst conversion of the game.


{{Continue Nav|game=Karateka|nextpage=Controls|nextname=Controls & Characters}}
{{Continue Nav|game=Karateka|nextpage=How to play}}


==Story==
==Story==
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==Table of Contents==
==Table of Contents==
{{:Karateka/Table of Contents}}
{{:Karateka/Table of Contents}}
{{-}}


==Gameplay summary==
==Gameplay summary==
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