StarCraft/Terran mission 1: Wasteland: Difference between revisions

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{{All Game Nav|game=StarCraft}}
{{All Game Nav|game=StarCraft}}


;Location: Mar Sara
{{StarCraft level
 
|Mar Sara
;Difficulty: 1 out of 10
|Jim Raynor (enhanced Vulture)
 
|
;Mission Objectives
*Terran Marine
*Terran SCV
|
*Zerg Zergling
|1 out of 10
|
# Find Jim Raynor.
# Find Jim Raynor.
# Build a Barracks.
# Build a Barracks.
# Train 10 Marines.
# Train 10 Marines.
# Raynor must survive. (Received during mission)
# Raynor must survive. (Received during mission)
|The entire planet of Mar Sara has been quarantined by the Confedaracy following the mysterious eradication of the Chau Sara colony by the Protoss. As Magistrate of this colony, your job is to relocate your colonists to the outlying wastelands with the help of Jim Raynor, the local marshal.
}}


;New Units
:Terran Marine
:Terran SCV
;New Enemy Units
:Zerg Zergling (Fenris Brood)
;Special Unit
:Jim Raynor (enhanced Vulture)
;Mission Background
The entire planet of Mar Sara has been quarantined by the Confedaracy following the mysterious eradication of the Chau Sara colony by the Protoss. As Magistrate of this colony, your job is to relocate your colonists to the outlying wastelands with the help of Jim Raynor, the local marshal.
;Walkthrough
It's been a while coming, but here's your first real mission. All your units start in the upper-left corner, and your base lies in the lower-right corner. Group the marines and hotkey them to 1; do the same with the SCVs and hotkey them as 2. Send them southeast, marines first, and kill any Zerglings you come across.
It's been a while coming, but here's your first real mission. All your units start in the upper-left corner, and your base lies in the lower-right corner. Group the marines and hotkey them to 1; do the same with the SCVs and hotkey them as 2. Send them southeast, marines first, and kill any Zerglings you come across.


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