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Add funtionality to make it easier.
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{{cleanup}} | {{cleanup}} | ||
{{Header Nav|game=Super Mario 64}} | {{Header Nav|game=Super Mario 64}} | ||
{{controller|N64 controller, Gamecube controller, Classic controller}} | |||
*{{N64|Neutral|Control}}: Move Mario | *{{control|{{N64|Neutral|Control}}|{{gc|neutral|control}}{{wii-cc|neutral|lstick}}}}: Move Mario | ||
*{{N64|A}}: Jump | *{{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}}: Jump | ||
**Press {{N64|A}} again once Mario Lands (twice in a row): Double jump | **Press {{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}} again once Mario Lands (twice in a row): Double jump | ||
**Press {{N64|A}} another time once Mario Lands (three times in a row): Triple jump | **Press {{control|{{N64|A}}|{{gc|a}}{{wii-cc|a}}}} another time once Mario Lands (three times in a row): Triple jump | ||
***With the wing cap, the triple jump is used to start flying | ***With the wing cap, the triple jump is used to start flying | ||
**{{N64|Z}}{{plus}}{{N64|A}}: Backflip | **{{control|{{N64|Z}}|{{gc|l}}|{{wii-cc|l}}}} {{plus}} {{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}}: Backflip | ||
**Run into a wall while in the air, then press {{N64|A}} to kick off the wall: Wall jump | **Run into a wall while in the air, then press {{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}} to kick off the wall: Wall jump | ||
***Can be done multiple times in succession | ***Can be done multiple times in succession | ||
**Move {{N64|Neutral|Control}} in one direction, then quickly move it in the other direction and press {{N64|A}}: Somersault | **Move {{control|{{N64|Neutral|Control}}|{{gc|neutral|control}}|{{wii-cc|neutral|lstick}}}} in one direction, then quickly move it in the other direction and press {{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}}: Somersault | ||
**{{N64|Neutral|Control}}{{plus}}{{N64|Z}}{{plus}}{{N64|A}}: Long Jump | **{{control|{{N64|Neutral|Control}}|{{gc|neutral|control}}|{{wii-cc|neutral|lstick}}}} {{plus}} {{control|{{N64|Z}}|{{gc|l}}|{{wii-cc|l}}}} {{plus}} {{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}}: Long Jump | ||
**{{N64|A}}{{plus}}{{N64|Z}}: Ground Pound | **{{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}} {{plus}} {{control|{{N64|Z}}|{{gc|a}}|{{wii-cc|a}}}}: Ground Pound | ||
*{{N64|Z}}: Duck | *{{control|{{N64|Z}}|{{gc|l}}|{{wii-cc|l}}}}: Duck | ||
**Hold {{N64|Z}}: Crouch | **Hold {{control|{{N64|Z}}|{{gc|l}}|{{wii-cc|l}}}}: Crouch | ||
**{{N64|Z}}{{plus}}{{N64|Neutral|Control}}: Crawl | **{{control|{{N64|Z}}|{{gc|l}}|{{wii-cc|l}}}} {{plus}} {{control|{{N64|Neutral|Control}}|{{gc|neutral|control}}|{{wii-cc|neutral|control}}}}: Crawl | ||
*{{N64|B}}: Punch | *{{control|{{N64|B}}|{{gc|b}}|{{wii-cc|b}}}}: Punch | ||
**{{N64|Neutral|Control}}{{plus}}{{N64|B}}: Dive | **{{control|{{N64|Neutral|Control}}|{{gc|neutral|control}}|{{wii-cc|neutral|lstick}}}} {{plus}} {{control|{{N64|B}}|{{gc|b}}|{{wii-cc|b}}}}: Dive | ||
**{{N64|A}}{{plus}}{{N64|B}}: Kick | **{{control|{{N64|A}}|{{gc|a}}|{{wii-cc|a}}}} {{plus}} {{control|{{N64|B}}|{{gc|b}}|{{wii-cc|b}}}}: Kick | ||
**{{N64|Neutral|Control}}{{plus}}{{N64|Z}}{{plus}}{{N64|B}}: Slide Kick | **{{control|{{N64|Neutral|Control}}|{{gc|neutral|control}}|{{wii-cc|neutral|lstick}}}} {{plus}} {{control|{{N64|Z}}|{{gc|l}}|{{wii-cc|l}}}} {{plus}} {{control|{{N64|B}}|{{gc|b}}|{{wii-cc|b}}}}: Slide Kick | ||
==Virtual Console controls== | ==Virtual Console controls== |