Battlestations: Midway/Ship Tactics: Difference between revisions

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Points to hit for on an enemy warship particularly involve the stern, which contains the enemy fuel tank. Hits here should start a fire, just as shown. The AI may be smart enough to launch torpedoes in a fan, but not enough to redirect crew to fire duty, so a fire should be more than enough to send enemy warships to the bottom. Human opponents are smart enough to redirect crew to fire duty, so most of the time you'll have to keep firing on the ship and aiding the fire in causing damage to the ship's fuel tank in order to prompt the explosion.
Points to hit for on an enemy warship particularly involve the stern, which contains the enemy fuel tank. Hits here should start a fire, just as shown. The AI may be smart enough to launch torpedoes in a fan, but not enough to redirect crew to fire duty, so a fire should be more than enough to send enemy warships to the bottom. Human opponents are smart enough to redirect crew to fire duty, so most of the time you'll have to keep firing on the ship and aiding the fire in causing damage to the ship's fuel tank in order to prompt the explosion.


Another point to aim for is the same area as the back, but in the front instead. The forward deck is where the ship's ammo magazine is, and artillery hits here will start a fire just as easily. A fire that starts here will ignite the ship's ammo magazine, prompting an identical explosion to that of destroying the ship's fuel tank. The explosion will sink the enemy ship.
Another point to aim for is the same area as the back, but in the front instead. The forward deck is where the ship's ammo magazine is, and artillery hits here will start a fire just as easily. A fire that starts here will ignite the ship's ammo magazine, prompting an identical explosion to that of destroying the ship's fuel tank. The explosion will sink the ship, but only in single player (see below).


===Torpedoes===
===Torpedoes===
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