StarCraft/Terran units: Difference between revisions
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→Dropship
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[[Image:StarCraft Dropship.gif|thumb|Dropship in-game]] | [[Image:StarCraft Dropship.gif|thumb|Dropship in-game]] | ||
The Dropship is what you use when your units need to take the high road over obstacles, blockades or water (island maps), or just when you want to strategically drop units in superior positions or vulnerabilities in enemy defenses. There's nothing quite like the satisfaction of dropping a few Tanks and Goliaths onto a cliff and watching the tanks blast the living daylights of everything down below, while the Goliaths provide air cover. The ship itself has no weapons, and since it doesn't have ''that'' many hit points, it's advisable to defend it with some air support or a Defensive Matrix. | The Dropship is what you use when your units need to take the high road over obstacles, blockades or water (island maps), or just when you want to strategically drop units in superior positions or vulnerabilities in enemy defenses. There's nothing quite like the satisfaction of dropping a few Tanks and Goliaths onto a cliff and watching the tanks blast the living daylights of everything down below, while the Goliaths provide air cover. The ship itself has no weapons, and since it doesn't have ''that'' many hit points, it's advisable to defend it with some air support or a Defensive Matrix. | ||
A Dropship has 8 slots. Marines, Firebats, Medics, Ghosts, and SCVs take up one, | A Dropship has 8 slots. Marines, Firebats, Medics, Ghosts, and SCVs take up one, Vultures and Goliaths take up two, and Tanks take up four. | ||
* Built at: [[StarCraft/Terran buildings#Starport|Starport]] | * Built at: [[StarCraft/Terran buildings#Starport|Starport]] |