Counter-Strike: Source: Difference between revisions

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'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff.
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff.
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== The basics ==
== The basics ==
* [[/Maps/]]
* [[/Maps/]]
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* [[/Gameplay strategies/]]
* [[/Gameplay strategies/]]
* [[/Cheats|Cheats/Console commands]]
* [[/Cheats|Cheats/Console commands]]
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== Map strategies ==
== Map strategies ==


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* [[/de_train/]]
* [[/de_train/]]
* [[/de_tides/]]
* [[/de_tides/]]
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[[Category:PC]]
[[Category:PC]]

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