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'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff. | '''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff. | ||
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== The basics == | == The basics == | ||
* [[/Maps/]] | * [[/Maps/]] | ||
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* [[/Gameplay strategies/]] | * [[/Gameplay strategies/]] | ||
* [[/Cheats|Cheats/Console commands]] | * [[/Cheats|Cheats/Console commands]] | ||
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== Map strategies == | == Map strategies == | ||
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* [[/de_train/]] | * [[/de_train/]] | ||
* [[/de_tides/]] | * [[/de_tides/]] | ||
<includeonly> | <includeonly></div></includeonly> | ||
</includeonly> | |||
<noinclude> | <noinclude> | ||
[[Category:PC]] | [[Category:PC]] |