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In addition, with battle spells the use of gems reduces fatigue; if N extra gems are consumed during casting, fatigue from the casting is reduced to 1/(N+1) of normal. Battlefield spells which cause at least 100 fatigue all '''require''' the use of one gem per 100 fatigue. | In addition, with battle spells the use of gems reduces fatigue; if N extra gems are consumed during casting, fatigue from the casting is reduced to 1/(N+1) of normal. Battlefield spells which cause at least 100 fatigue all '''require''' the use of one gem per 100 fatigue. | ||
=Empowerment= | ==Empowerment== | ||
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! First level | ! First level | ||
| 50 | | 50 | ||
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| 150 | | 150 | ||
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Gems can also be used to empower your commanders with new magic path. It can be used to increase a existing magic pick. Or to create a new magic path. You need gems from the specific path. And the cost is the new level times 15. Or 50 for the first level. | |||
Empowerment can only take place at a lab, and it takes a turn. So it must be balanced against not performing another action. Increasing the magic path of your pretender god does not increase your bless level. | |||
Somehow magical paths are also related to research. Perhaps a high level adds research, or each multiple path adds research. It is not known if empowerment adds research ability. | Somehow magical paths are also related to research. Perhaps a high level adds research, or each multiple path adds research. It is not known if empowerment adds research ability. | ||
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