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Command & Conquer: Red Alert 3: Uprising/New Allied Units (edit)
Revision as of 06:35, 1 March 2009
, 1 March 2009→Harbinger Gunship
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|upgrades=Advance Avionics upgrade | |upgrades=Advance Avionics upgrade | ||
|build=????? | |build=????? | ||
|dtype= | |dtype=Collider Cannons and Miniguns | ||
|cost=???? | |cost=???? | ||
}} | }} | ||
Armed with many weapons this gunship does not need to reload at an airfield. It can be built in infinite numbers and take out many surface targets in seconds. It switches between two different weapons to fit its combat role. | Armed with many weapons this gunship does not need to reload at an airfield. It can be built in infinite numbers and take out many surface targets in seconds. It switches between two different weapons, Proton Collinder-class cannons and miniguns to fit its combat role. | ||
{{-}} | {{-}} |