Command & Conquer: Red Alert 3/Rushes: Difference between revisions

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==All Factions==
==All Factions==
'''MCV Rush''' — This tactic causes you to rush the MCV into an enemy base and deploy various structures that later on overwhelms an enemy. This only works if the enemy does not deploy any anti MCV units.
;MCV Rush
This tactic causes you to rush the MCV into an enemy base and deploy various structures that later on overwhelms an enemy. This only works if the enemy does not deploy any anti MCV units.


'''Tank rush''' — This tactic involves building a large number of Tanks to use to rush your opponents before they know what hit them.
;Tank rush
This tactic involves building a large number of Tanks to use to rush your opponents before they know what hit them.


==Allies==
==Allies==
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==Soviets==
==Soviets==
'''Flak Troopers and Bears''' — This tactic uses Flak Troopers and War Bears to quickly decimate an enemy base. The Flak Troopers use their Magnetic Mines on enemy structures and War Bears to ensure no infantry can bother you. If the enemy has managed to set up defenses however, your rush will probably fail.
;Flak Troopers and Bears
This tactic uses Flak Troopers and War Bears to quickly decimate an enemy base. The Flak Troopers use their Magnetic Mines on enemy structures and War Bears to ensure no infantry can bother you. If the enemy has managed to set up defenses however, your rush will probably fail.


'''Kirov Airship and MiG Fighter''' — This strategy uses Kirov airships to destroy the enemy base. Build two airfields and make 4 in each airfield after that make around 12 Kirov airships (6 in each airfield). Use your MiGs to escort your kirovs to the enemy base and go for any base defense they have first and then their con yard and then just finish off their base. If the enemy has lots of anti air defence scattered around their base make each kirov attack a different defense or use the kirovs special ability to make it faster.
;Kirov Airship and MiG Fighter
This strategy uses Kirov airships to destroy the enemy base. Build two airfields and make 4 in each airfield after that make around 12 Kirov airships (6 in each airfield). Use your MiGs to escort your kirovs to the enemy base and go for any base defense they have first and then their con yard and then just finish off their base. If the enemy has lots of anti air defence scattered around their base make each kirov attack a different defense or use the kirovs special ability to make it faster.


==Empire of the Rising Sun==
==Empire of the Rising Sun==
'''Dojo Core Rush''' — A tried-and-tested strategy, the Dojo Core Rush involves rushing Dojo Cores to an enemy base and setting them up inside or nearby the base. Then you pump out Imperial Warriors and Tankbusters to quickly overwhelm and destroy the enemy infrastructure. While not foolproof, this tactic can destroy or severely cripple an unprepared enemy. This tactic is ineffective against Aircraft since Imperial Warriors and Tankbusters cannot attack air units.
;Dojo Core Rush
A tried-and-tested strategy, the Dojo Core Rush involves rushing Dojo Cores to an enemy base and setting them up inside or nearby the base. Then you pump out Imperial Warriors and Tankbusters to quickly overwhelm and destroy the enemy infrastructure. While not foolproof, this tactic can destroy or severely cripple an unprepared enemy. This tactic is ineffective against Aircraft since Imperial Warriors and Tankbusters cannot attack air units.


'''Defender-VX Rush''' — This is a strategy to quickly destroy the enemy base and their units. You send in lots of Defender-VX nanocores into the enemy base (or outside their base) and it will destroy most of their base. This strategy works well on soviet players because their structures slowly build up. But be warned this will only work on an unexpected opponent and may be destroyed before it is fully built.
;Defender-VX Rush
This is a strategy to quickly destroy the enemy base and their units. You send in lots of Defender-VX nanocores into the enemy base (or outside their base) and it will destroy most of their base. This strategy works well on soviet players because their structures slowly build up. But be warned this will only work on an unexpected opponent and may be destroyed before it is fully built.
 
;Tengu Rush
Build at least 5 Tengus as soon as possible. Fly to enemy's base, transform in Mecha Tengu mode, annihilate Prospectors/Ore Collectors as many as you can. This rush is more effective against Soviets or Empire than Allies because their building methods. You can destroy Nanocores or structures on the ground but the Allies can deploy a Multigunner Turret and decimate your Tengus.


'''Tengu Rush''' — Build at least 5 Tengus as soon as possible. Fly to enemy's base, transform in Mecha Tengu mode, annihilate Prospectors/Ore Collectors as many as you can. This rush is more effective against Soviets or Empire than Allies because their building methods. You can destroy Nanocores or structures on the ground but the Allies can deploy a Multigunner Turret and decimate your Tengus.
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