Castlevania II: Simon's Quest/Walkthrough: Difference between revisions

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Stopped time in mansions
(→‎Leveling: per getting started page)
(Stopped time in mansions)
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=== Day/Night ===
=== Day/Night ===
[[Image:Castlevania SQ-day night comparison.gif|thumb|250px|right|Day vs. Night]]
[[Image:Castlevania SQ-day night comparison.gif|thumb|250px|right|Day vs. Night]]
Every couple of minuets the game will toggle between day and night. The land itself does not change, however there are significant differences. Generally speaking, the game is much more difficult at night.
Every couple of minutes, the game will toggle between day and night. The land itself does not change, but enemies become stronger. Generally speaking, the game is much more difficult at night.


* All shops and churches are closed, and no villagers are on the streets
* All shops and churches are closed, and no villagers are on the streets
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Basically, night is the time for fighting enemies for hearts, while day is the time for traveling and exploring the mansions. Often times, if you need it to be day you can hide at the edge of a screen and simply wait for the sun. As long as all enemies are defeated and you don't move, no new ones should appear.
Basically, night is the time for fighting enemies for hearts, while day is the time for traveling and exploring the mansions. Often times, if you need it to be day you can hide at the edge of a screen and simply wait for the sun. As long as all enemies are defeated and you don't move, no new ones should appear.
To check the current time, you can press {{nes|Start}}.  It will slowly count up as time passes, except when you are inside a building or mansion.
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