Solomon's Key/Arcade 37 - 44: Difference between revisions

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npov, rm drivel
(npov, rm drivel)
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[[Image:Solomon's Key Stage42.gif|left]][[Image:Solomon's Key Hidden42.gif|right]]
[[Image:Solomon's Key Stage42.gif|left]][[Image:Solomon's Key Hidden42.gif|right]]


Quickly run to the left and put a block on the ground under the far left white block which the second goblin up from the bottom is walking along.  Then get up on it.  Facing left, move to the far left of that block and place another block two blocks along and one up.  Then jump up onto it.  I'll call this a "bat jump".  Go left and do another "bat jump".  Go left and do a third "bat jump".  Now do a "bat jump" to the right.  And then do another "bat jump" back to the left.  You should now be standing on the far left of the screen, one level below the white blocks that the top goblin (on the left side) is walking on.
Quickly run to the left and put a block on the ground under the far left white block which the second goblin up from the bottom is walking along.  Then get up on it.  Facing left, move to the far left of that block and place another block two blocks along and one up.  Then jump up onto it, referred to hereafter as a "bat jump".  Go left and do another "bat jump".  Go left and do a third "bat jump".  Now do a "bat jump" to the right.  And then do another "bat jump" back to the left.  You should now be standing on the far left of the screen, one level below the white blocks that the top goblin (on the left side) is walking on.


Time it to jump up and put a block on the left side of those white blocks (watching out for salamanders), so that the goblin walks on it.  Then remove that block to drop the goblin and kill him.  Now watch the timing of the salamanders.  There should be two salamanders coming out of the mirrors around the same time, then a small break and then the next two come out.  The small break is not that easy to detect.   
Time it to jump up and put a block on the left side of those white blocks (watching out for salamanders), so that the goblin walks on it.  Then remove that block to drop the goblin and kill him.  Now watch the timing of the salamanders.  There should be two salamanders coming out of the mirrors around the same time, then a small break and then the next two come out.  The small break is not that easy to detect.   


Once the small gap is happening, build a block to your right and jump up.  The salamanders will already be coming out by now.  Try to be standing on the white block, then jump up and fireball them.  I assume here that you have a super fireball and by jumping up, the fireball will kill the salamanders and also continue along to kill the two goblins that are walking around the white blocks by the key.  If you have single fireballs it is a lot harder as you have to use multiple fireballs to kill the salamanders and goblins.  Hurry and get to where the lower goblin was walking.  Then time it (to avoid the salamanders) to build up to the next level of white blocks where the other goblin was walking.  Get the key, secret bell, the sphinx bonues and extra life and get out.
Once the small gap is happening, build a block to your right and jump up.  The salamanders will already be coming out by now.  Try to be standing on the white block, then jump up and fireball them.  Assuming that you have a super fireball, use it while jumping up and the fireball will kill the salamanders and also continue along to kill the two goblins that are walking around the white blocks by the key.  If you have single fireballs it is a lot harder as you have to use multiple fireballs to kill the salamanders and goblins.  Hurry and get to where the lower goblin was walking.  Then time it (to avoid the salamanders) to build up to the next level of white blocks where the other goblin was walking.  Get the key, secret bell, the sphinx bonues and extra life and get out.


   
   
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If you are a purist and want to try to complete the level without sacrificing a life, you would need to start by quickly heading down, taking out the block under the window to protect yourself against monsters coming out, and then heading right (jumping over the flame -- which in itself does not seem that easy) until you stand to the right of the "bat" symbol very close to the key.  You would then need to drop the flame (you can't put another block in its place) and make a very difficult jump up to get the key and then back to where you originally stood.  Or else you could jump up to get the key and proceed directly to the other side (where you'd need to take out the block and enter that space in the one move).  But then you'd need to make the jump back?  Or you could jump up and get the key and fall down a bit before entering the next passage to the right (where you'd need to take out the block and enter that space in the one move).  You then proceed to the exit based on the sacrifice method above (which includes the "tricky" part).
If you are a purist and want to try to complete the level without sacrificing a life, you would need to start by quickly heading down, taking out the block under the window to protect yourself against monsters coming out, and then heading right (jumping over the flame -- which in itself does not seem that easy) until you stand to the right of the "bat" symbol very close to the key.  You would then need to drop the flame (you can't put another block in its place) and make a very difficult jump up to get the key and then back to where you originally stood.  Or else you could jump up to get the key and proceed directly to the other side (where you'd need to take out the block and enter that space in the one move).  But then you'd need to make the jump back?  Or you could jump up and get the key and fall down a bit before entering the next passage to the right (where you'd need to take out the block and enter that space in the one move).  You then proceed to the exit based on the sacrifice method above (which includes the "tricky" part).


The only problem with the purist method is that the jump up to get the key is very hard to do.  If you miss the key you can't get back up to the key and so you must lose a life and then try again.  Is it worth it?  You can decide.
The only problem with the purist method is that the jump up to get the key is very hard to do.  If you miss the key you can't get back up to the key and so you must lose a life and then try again.
 
If there is a real Solomon's Key master out there perhaps you can describe the way to do this level (including how you get the crown and Tecmo bonus items).  I'd certainly like to know how.
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If you don't have super fireballs it will be harder as you will have to avoid what monsters you can and destroy single monsters only where necessary.  If you have single fireballs, try and save one for the Earth Mage or slimes as they are the ones that specifically target you and follow you.   
If you don't have super fireballs it will be harder as you will have to avoid what monsters you can and destroy single monsters only where necessary.  If you have single fireballs, try and save one for the Earth Mage or slimes as they are the ones that specifically target you and follow you.   


If you have no fireballs, then try to avoid the monsters.  Good luck.  I suspect that will be very difficult (though not impossible).
If you have no fireballs, then try to avoid the monsters.
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