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Namcorules (talk | contribs) m (Namcorules moved page Bakutotsu Kijūtei to Bakutotsu Kijuutei over redirect: MAME romanization) |
Notmyhandle (talk | contribs) (title fix, Image->File) |
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{{Header Nav|game=Bakutotsu Kijūtei|num=4}} | {{Header Nav|game=Bakutotsu Kijūtei|num=4}} | ||
{{Infobox | {{Infobox | ||
|title=Bakutotsu | |title=Bakutotsu Kijuutei | ||
|image=Bakutotsu Kijuutei flyer.png | |image=Bakutotsu Kijuutei flyer.png | ||
|developer=[[Namco]] | |developer=[[Namco]] | ||
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}} | }} | ||
{{Wikipedia}} | {{Wikipedia}} | ||
'''Bakutotsu | {{nihongo|'''Bakutotsu Kijuutei'''|爆突機銃艇}} (alternately Romanized as Bakutotsu Kijūtei) is a scrolling [[shooter]] arcade game that was released by [[Namco]] in [[1988]] only in Japan. It runs on Namco System 1 hardware and is the sequel to [[Baraduke]], which was released 3 years earlier. It was also the second game from the company to allow scores not ending in "0" (the first was [[Hopping Mappy]] which was released in [[1986]]), and the second game from the company to not feature a "legal notice" that is typical of their Japan-exclusive sixteen-bit games on startup (the first was [[Beraboh Man]], which was released earlier in 1988). Also like both of these games, it used Yamaha's YM-2151 FM sound chip for its songs - and a DAC for its speech and explosion sounds. | ||
{{Continue Nav}} | {{Continue Nav}} | ||
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<gallery> | <gallery> | ||
File:Bakutotsu Kijutei title screen.png|Title screen. | |||
File:Bakutotsu Kijutei startup screen.png|The game's start screen. | |||
File:Bakutotsu Kijutei high score table.png|Default high score table. | |||
File:Bakutotsu Kijutei gameplay.png|First stage of the game. | |||
</gallery> | </gallery> | ||
{{ToC}} | {{ToC}} |