MapleStory/Magician: Difference between revisions

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If you prefer faster training opposed to getting good drops, this would be a good place to train.
If you prefer faster training opposed to getting good drops, this would be a good place to train.
*Level 49-60: Jr Yetis, or Grupins. Jr Yetis are for the lower levels of this stage while Grupins are better for when you can two-hit KO them. They both give a lot of meso so profits aren't a problem
*Level 49-60: Jr Yetis, or Grupins. Jr Yetis are for the lower levels of this stage while Grupins are better for when you can two-hit KO them. They both give a lot of meso so profits aren't a problem
*Level 61-70: This period is often consider "Fizard Hell", as very few training places are offered. Grupins are the best exp you can get at this point.  White Pangs are all right, but they have the most HORRIBLE maps to train on.  Poison Wizards at this point should be leveling at the same place if they have Fire Arrow.  If not, they should either be training on Dark Stone Golems or Werewolves.  Yetis and Pepe are pretty decent as well, but when they separate, they are a pain to kill, White pangs are a good option if you have posion and patience enought to train in Wolf Territory V. If you have Poison, you can also kill Death Teddies as you approach 3rd job. During the late 6xs, Fire users can go to Ghost Pirates or Death Teddies, though be warned: YOU WILL BURN POTS FAST. The Three-Tailed Foxes are good exp, and provide excellent funding, dropping NPCable (items that sell for a good price at NPCs) drops often. Since the launch of Boat Quay town, we the fizards have a new place to train on, the Ghost Boat V, there we can train with Selkie Jr, a virtually better version of the White Pangs, with low M.def, great Hp/exp ratio and great amounts of mesos.
*Level 61-70: This period is often consider "Fizard Hell", as very few training places are offered. Grupins are the best exp you can get at this point.  White Pangs are all right, but they have the most HORRIBLE maps to train on.  Poison Wizards at this point should be leveling at the same place if they have Fire Arrow.  If not, they should either be training on Dark Stone Golems or Werewolves.  Yetis and Pepe are pretty decent as well, but when they separate, they are a pain to kill, White pangs are a good option if you have poison and patience enough to train in Wolf Territory V. If you have Poison, you can also kill Death Teddies as you approach 3rd job. During the late 6xs, Fire users can go to Ghost Pirates or Death Teddies, though be warned: YOU WILL BURN POTS FAST. The Three-Tailed Foxes are good exp, and provide excellent funding, dropping NPCable (items that sell for a good price at NPCs) drops often. Since the launch of Boat Quay town, we the fizards have a new place to train on, the Ghost Boat V, there we can train with Selkie Jr, a virtually better version of the White Pangs, with low M.def, great Hp/exp ratio and great amounts of mesos.
*Level 70-80: You can train at Risell Squids if you have poison breathe maxed. Fire users can stay at DT's (POT KILLER). If you max poison mist first, at level 75 you can go to Kentaurus' maps. It is suggested to train with the White Pangs/ Pepes/ Selkie Jr. until you get a considerable level in Poison mist, or Explosion.
*Level 70-80: You can train at Risell Squids if you have poison breathe maxed. Fire users can stay at DT's (POT KILLER). If you max poison mist first, at level 75 you can go to Kentaurus' maps. It is suggested to train with the White Pangs/ Pepes/ Selkie Jr. until you get a considerable level in Poison mist, or Explosion.


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====Training Grounds====
====Training Grounds====
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*Level 30-34: Train where you have trained before. Ant Tunnel is a good choice, and so is Land of Wild Boars. Jr Sentinels and those green and horned mushroom tree dungeons at Ellinia are profitable alternatives. You can also go for teddies in Ludibrium... as your heal... at below 100 damage... won't help you kill even a zombie mushroom.At this time try Monster Carnival partyquest, At these levels you hardly get in but since your a cleric with heal or teleport(Which you should have) You will get in 65% of the time ;D You can also tell the opponent to max chronos or master chronos if you have max or have half of the heal skill. e.g. 15 or max
*Level 30-34: Train where you have trained before. Ant Tunnel is a good choice, and so is Land of Wild Boars. Jr Sentinels and those green and horned mushroom tree dungeons at Ellinia are profitable alternatives. You can also go for teddies in Ludibrium... as your heal... at below 100 damage... won't help you kill even a zombie mushroom.At this time try Monster Carnival partyquest, At these levels you hardly get in but since your a cleric with heal or teleport(Which you should have) You will get in 65% of the time ;D You can also tell the opponent to max chronos or master chronos if you have max or have half of the heal skill. e.g. 15 or max


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===Fire/Poison Mage===
===Fire/Poison Mage===
====Training Locations====
====Training Locations====
;Level 70-75:
;Level 70-75:
* Location: Parking Lot (Japan)
* Location: Parking Lot (Japan)
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====Training Locations====
====Training Locations====
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;Level 70-80
;Level 70-80
: Train with MDTS (Master Death Teddies) or DTs (Death Teddies) with a Dragon Knight. It's GREAT exp especially if the Dragon Knight knows what he's doing.
: Train with MDTS (Master Death Teddies) or DTs (Death Teddies) with a Dragon Knight. It's GREAT exp especially if the Dragon Knight knows what he's doing.
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:For stronger priests who can survive, late 7x is when it becomes possible to go to be a party priest for himes.
:For stronger priests who can survive, late 7x is when it becomes possible to go to be a party priest for himes.
:Romeo and Juliet Party Quest (Magatia) from level 71 to 85 is also a good place to train as the experience is good and there is the possible reward of the horus eye a decent necklace for priests that don't have enough money to buy deputy star
:Romeo and Juliet Party Quest (Magatia) from level 71 to 85 is also a good place to train as the experience is good and there is the possible reward of the horus eye a decent necklace for priests that don't have enough money to buy deputy star
:Another low 7x training spot is Authorized Personel, in Magatia. Sites give less exp than Voodoos/Hoodoos, but have a faster spawn rate, and drop more mesos. The other downside is that their MP is not MP Eater sustainable, meaning that you will have to eventually use pots. The meso drop is more than enough to counteract this.
:Another low 7x training spot is Authorized Personnel, in Magatia. Sites give less exp than Voodoos/Hoodoos, but have a faster spawn rate, and drop more mesos. The other downside is that their MP is not MP Eater sustainable, meaning that you will have to eventually use pots. The meso drop is more than enough to counteract this.


;Level 80-90
;Level 80-90
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===4th job advancement===
===4th job advancement===
====Before the Advancement====
====Before the Advancement====
Make sure all of your skill points are used. next, Head over to El Nath and talk to your Third Job Instructor. When you ask her for the fourth job advancement, she will tell you that she doesn't have that power and will give you a letter to take to your fourth job instructor in Leafre.
Make sure all of your skill points are used. next, Head over to El Nath and talk to your Third Job Instructor. When you ask her for the fourth job advancement, she will tell you that she doesn't have that power and will give you a letter to take to your fourth job instructor in Leafre.
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====Advancing====
====Advancing====
When you get back to your fourth job instructor, they will congratulate you on a job well done. They will give you the Maple Hero skill book. When you talk to them again, you will be an ArchMage/Bishop. (Congratulations!)
When you get back to your fourth job instructor, they will congratulate you on a job well done. They will give you the Maple Hero skill book. When you talk to them again, you will be an ArchMage/Bishop. (Congratulations!)


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===Ice/Lightning Archmage===
===Ice/Lightning Archmage===
Freeze up monsters with Ice Demon, and finish them off with IFRIT. Or better still, use Infinity, Ice Demon and Blizzard.
Freeze up monsters with Ice Demon, and finish them off with IFRIT. Or better still, use Infinity, Ice Demon and Blizzard.


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===Bishop===
===Bishop===
====Training Locations====
====Training Locations====
;Level 120-140
;Level 120-140
A really good place for bishops is fighting a non-boss monster, the Skelosaurus, by spamming genesis.
A really good place for bishops is fighting a non-boss monster, the Skelosaurus, by spamming genesis.
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===Common Mapler Skills===
===Common Mapler Skills===
====Maple Hero/Maple Warrior====
====Maple Hero/Maple Warrior====
:Gritto will award you Maple Hero for free after your 4th job advancement.
:Gritto will award you Maple Hero for free after your 4th job advancement.


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