Maniac Mansion/Mansion layout: Difference between revisions

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You have to both light up the room and open the painting in order for the number to be visible from the Observatory. You can send the kid to the Observatory, figure out the number, and then return here avoiding Edna in the process; so things will be simpler if you already have another kid waiting in the Observatory.
You have to both light up the room and open the painting in order for the number to be visible from the Observatory. You can send the kid to the Observatory, figure out the number, and then return here avoiding Edna in the process; so things will be simpler if you already have another kid waiting in the Observatory.


Once you figure out the number, OPEN the safe and type the combination. '''Do not''' OPEN the envelope inside or it will be ripped and become useless. That way you can't win the Wendy/Syd/Razor scenario. You must do it in the [[#Kitchen]].
Once you figure out the number, OPEN the safe and type the combination (randmly varies among 0120, 1029, 1230, 3621, 4186). '''Do not''' OPEN the envelope inside or it will be ripped and become useless, and you can't win the Wendy/Syd/Razor scenario. You must follow the correct process and open it in the [[#Kitchen]].


If you finish your job quickly enough, Edna will still be occupied. Or else, you might have to repeat the distraction process, or have the kid returning from the attic be caught and escape later.
If you finish your job quickly enough, Edna will still be occupied. Or else, you might have to repeat the distraction process, or have the kid returning from the attic be caught and escape later.
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