Star Wars: Knights of the Old Republic/Command Module: Difference between revisions

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→‎Command Module: Added enemy information, replaced some explanatory text with links, other minor changes
m (→‎Computer Use: Replaced Heavy Sith Trooper with Sith Heavy Trooper)
(→‎Command Module: Added enemy information, replaced some explanatory text with links, other minor changes)
Line 76: Line 76:
|Icon=Trask
|Icon=Trask
|Dialog='''Trask:''' You can move the mouse to the edges of the screen to rotate the camera. Alternately, moving the mouse while holding down the right mouse button will rotate the camera as well. To move towards the footlocker, hold down the right mouse button and face the camera towards it, then hold down the left mouse button as well to cause the character to run forward. You can left-click on an object to select it. Once the footlocker is selected, left-click on it again to perform the default action on it.}}
|Dialog='''Trask:''' You can move the mouse to the edges of the screen to rotate the camera. Alternately, moving the mouse while holding down the right mouse button will rotate the camera as well. To move towards the footlocker, hold down the right mouse button and face the camera towards it, then hold down the left mouse button as well to cause the character to run forward. You can left-click on an object to select it. Once the footlocker is selected, left-click on it again to perform the default action on it.}}
{{KotOR Dialog
|Icon=Dialog
|Dialog=1. Okay.}}


As this opening dialog ends you gain control of your character for the first time, and can begin this tutorial in earnest.
As this opening dialog ends you gain control of your character for the first time, and can begin this tutorial in earnest.
Line 85: Line 81:
{{KotOR Journal
{{KotOR Journal
|Quest=Attack on the Endar Spire
|Quest=Attack on the Endar Spire
|Update=Endar Spire – Command Module:
|Update=The Endar Spire is under attack. Your cabin mate, Trask, has warned you that the Sith have boarded the ship in search of Bastila, the commander of the vessel. You and Trask have to find her before the Sith do.}}
The Endar Spire is under attack. Your cabin mate, Trask, has warned you that the Sith have boarded the ship in search of Bastila, the commander of the vessel. You and Trask have to find her before the Sith do.}}


The contents of the footlocker vary depending on your starting [[Star Wars: Knights of the Old Republic/Classes|class]]:
The contents of the footlocker vary depending on your starting [[Star Wars: Knights of the Old Republic/Classes|class]]:
Line 93: Line 88:
|-valign=top
|-valign=top
|width=32 rowspan=2 bgcolor=black|[[File:KotOR Icon Item.png|32px]]
|width=32 rowspan=2 bgcolor=black|[[File:KotOR Icon Item.png|32px]]
|'''Acquired Item(s): Footlocker
|'''Item(s) Received: Footlocker
|-
|-
|
|
Line 135: Line 130:
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Dialog=2. How do I equip my items?}}
|Dialog=2. [[Star Wars: Knights of the Old Republic/Items#Equipment|How do I equip my items?]]}}
 
{{KotOR Dialog
|Icon=Trask
|Dialog='''Trask:''' Use the EQUIP screen to equip the armor and weapons from your inventory. You can access this screen by selecting the EQUIP menu icon in the upper right corner of the screen. Use the mouse to look through your inventory slots. The menu on the right displays items you can equip in each slot. Left-click the mouse to select an inventory slot, then scroll through the available items on the right and left-click to equip one.}}
 
{{KotOR Dialog
|Icon=Dialog
|Dialog=1. Okay.}}


{{KotOR Dialog
{{KotOR Dialog
Line 157: Line 144:
|Icon=Dialog
|Icon=Dialog
|Dialog=[Trask has joined your party.]
|Dialog=[Trask has joined your party.]
[Press {{control|{{mouse|l}}|{{xbox|A}}}} to go to PARTY SELECTION screen.]}}
[Press {{control|{{mouse|l}}|{{xbox|A}}}} to go to [[Star Wars: Knights of the Old Republic/Getting Started#Party|PARTY SELECTION screen]].]}}


{{KotOR Party
{{KotOR Party
Line 260: Line 247:
|Icon=Trask
|Icon=Trask
|Dialog='''Trask:''' Now that the door’s open you better take the lead again.}}
|Dialog='''Trask:''' Now that the door’s open you better take the lead again.}}
{{KotOR Dialog
|Icon=Dialog
|Dialog=[SWITCHING BACK TO PARTY LEADER]
[Press {{control|{{mouse|l}}|{{xbox|A}}}} to continue.]}}


{{KotOR XP
{{KotOR XP
Line 290: Line 272:
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Dialog=2. How do I use my journal?}}
|Dialog=2. [[Star Wars: Knights of the Old Republic/Getting Started#Quest|How do I use my journal?]]}}
 
{{KotOR Dialog
|Icon=Trask
|Dialog='''Trask:''' You can access your journal, map and other important menus by clicking on the menu icons in the upper right corner of the screen. You can use the mouse to switch between the menus listed on the tabs at the top of the screen.}}
 
{{KotOR Dialog
|Icon=Dialog
|Dialog=1. Okay.}}


{{KotOR Journal
{{KotOR Journal
|Quest=Attack on the Endar Spire
|Quest=Attack on the Endar Spire
|Update=Endar Spire – Command Module:
|Update=You’ve received a message from Carth Onasi, a highly respected Republic soldier. He’s ordered all hands to the bridge to protect Bastila.}}
You’ve received a message from Carth Onasi, a highly respected Republic soldier. He’s ordered all hands to the bridge to protect Bastila.}}


===Security===
===Security===
Line 320: Line 293:
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Dialog=2. How do you use security on a door?}}
|Dialog=2. [[Star Wars: Knights of the Old Republic/Skills#Security|How do you use security on a door?]]}}
 
{{KotOR Dialog
|Icon=Trask
|Dialog='''Trask:''' Target the door using the mouse. When you have selected the door, the TARGET MENU will appear. The icons on the TARGET MENU are the additional options you can use on the door. Look at the TARGET MENU and find the SECURITY icon. Remember, the SECURITY icon only appears if you’re controlling a character with the Security skill. Once you see it, left-click it with the mouse to use your SECURITY skill on the door.}}


{{KotOR Dialog
{{KotOR Dialog
Line 356: Line 325:
|Icon=Trask
|Icon=Trask
|Dialog='''Trask:''' These Sith must be the advance boarding party! For the Republic!}}
|Dialog='''Trask:''' These Sith must be the advance boarding party! For the Republic!}}
{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
|align=center|[[Star Wars: Knights of the Old Republic/Combat|COMBAT MODE ENGAGED. PRESS THE DISENGAGE BUTTON TO CANCEL.]]
|}
{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
|-valign=top
|width=20%|
{|cellpadding=0 cellspacing=0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:left" width=100%
|-
!width=40%|Name
|width=60%|Sith Soldier
|-
!Alignment
|50 (Neutral)
|-
!Class
|[[Star Wars: Knights of the Old Republic/Classes#Soldier|Soldier]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]]
|3
| -4
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]]
| 10
| 0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
|width=25%|15
|-
|align=left|[[Star Wars: Knights of the Old Republic/Force powers#Force points|Force]]
|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]]
|6
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Fortitude]]
| 2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Reflex]]
| -4
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Will]]
| 0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -8
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Energy]]
| 1,+1
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -4
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Physical]]
| 1,+1
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Rifle.png|32px|Blaster Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle]] + [[File:KotOR Item Vibroblade.png|32px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
Until you get to the bridge, all Sith are equipped with a special Blaster Rifle with Damage: Energy, 1, Damage Bonus: Energy, +1 and Attack Modifier: -5 which doesn't apply more damage on a [[Star Wars: Knights of the Old Republic/Combat#Critical hit|critical hit]]. In melee combat, all Sith in the Command Module equip a special Vibroblade with Damage: Physical, 1, Damage Bonus: Physical, +1 and Attack Modifier: -5 which doesn't apply more damage on a critical hit.


The nearest Sith Soldier on the left only has 1 Vitality, so kill him quickly and then focus on the remaining.
The nearest Sith Soldier on the left only has 1 Vitality, so kill him quickly and then focus on the remaining.
Line 363: Line 473:
*'''75''' Killed Sith Soldier}}
*'''75''' Killed Sith Soldier}}


If either you or Trask take damage in this or any subsequent combat:
If either you or Trask take any damage, or you speak to him after this:


{{KotOR Dialog
{{KotOR Dialog
Line 393: Line 503:
|Icon=Trask
|Icon=Trask
|Dialog='''Trask:''' First, left-click on their portrait to take control of the injured character. Use the mouse to look through the Medical Items in the ACTION MENU until you see “Medpac” in the information box. Notice the up and down arrows on this icon. This means you have more than one available option for this icon. You must choose between a medpac and an advanced medpac. Use the mouse wheel to scroll up or down to switch between your medpac and your advanced medpac. Left-click the mouse to use the selected item on the character you currently control. Just remember that you have to actually be hurt for a medpac to work. You can’t use it when you’re uninjured.}}
|Dialog='''Trask:''' First, left-click on their portrait to take control of the injured character. Use the mouse to look through the Medical Items in the ACTION MENU until you see “Medpac” in the information box. Notice the up and down arrows on this icon. This means you have more than one available option for this icon. You must choose between a medpac and an advanced medpac. Use the mouse wheel to scroll up or down to switch between your medpac and your advanced medpac. Left-click the mouse to use the selected item on the character you currently control. Just remember that you have to actually be hurt for a medpac to work. You can’t use it when you’re uninjured.}}
{{KotOR Dialog
|Icon=Dialog
|Dialog=1. Okay.}}


{{KotOR Item
{{KotOR Item
Line 403: Line 509:


The door at the east end of the corridor remains locked until both are killed, and leads to a small room with another two Sith Soldiers.
The door at the east end of the corridor remains locked until both are killed, and leads to a small room with another two Sith Soldiers.
{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
|-valign=top
|width=20%|
{|cellpadding=0 cellspacing=0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:left" width=100%
|-
!width=40%|Name
|width=60%|Sith Soldier
|-
!Alignment
|50 (Neutral)
|-
!Class
|[[Star Wars: Knights of the Old Republic/Classes#Minion|Minion]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
|2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]]
|12
| +1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]]
| 10
| 0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
|width=25%|12
|-
|align=left|[[Star Wars: Knights of the Old Republic/Force powers#Force points|Force]]
|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]]
|11
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Fortitude]]
| 1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Reflex]]
| 2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Will]]
| 1
|}
|width=25%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -3
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Energy]]
| 1,+1
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -4
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Physical]]
| 1,+1
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Rifle.png|32px|Blaster Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle]] + [[File:KotOR Item Vibroblade.png|32px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


{{KotOR XP
{{KotOR XP
Line 413: Line 654:
|-valign=top
|-valign=top
|width=32 rowspan=2 bgcolor=black|[[File:KotOR Icon Item.png|32px]]
|width=32 rowspan=2 bgcolor=black|[[File:KotOR Icon Item.png|32px]]
|'''Acquired Item(s):
|'''Item(s) Received:
|-
|-
|
|
Line 436: Line 677:
You should also search the remains of those killed when they are left behind at random.
You should also search the remains of those killed when they are left behind at random.


Opening the east door triggers a cutscene of a battle at a junction round the corner to the north, which ends when one of the three surviving Sith Soldiers throws a Frag Grenade to kill the last two Republic Soldiers (and one '''Sith''' Soldier; bear this in mind when using them yourself). After turning the corner, these three must be killed before the door at the end of the east corridor to your right will open. The quickest way to do so is to follow their example and throw a Frag Grenade at the middle Sith Soldier: there’s 72.9% that it will kill all three outright, and any that survive will be reduced from 15 to 5 HP. If you want to conserve grenades, killing them from range is advisable.
Opening the east door triggers a cutscene of a battle at a junction round the corner to the north, which ends when one of the three surviving Sith Soldiers throws a Frag Grenade to kill the last two Republic Soldiers (and one '''Sith''' Soldier; bear this in mind when using them yourself). Once this ends, the door has locked behind you. After turning the corner, these three must be killed before the door at the end of the east corridor to your right can be opened. They're identical to the first Sith you encountered, and the quickest way to kill them is to follow their example and throw a Frag Grenade at the middle Sith Soldier: there’s 72.9% it will kill all three outright, and any that survive will be reduced from 15 to 5 Vitality. If you want to conserve grenades, killing them from range is advisable.


{{KotOR XP
{{KotOR XP
Line 443: Line 684:
*'''75''' Killed Sith Soldier}}
*'''75''' Killed Sith Soldier}}


This is because when you approach the junction, two reinforcements come running around the corner from the north corridor. These two each have a Medpac in their inventory, which they will use when reduced to less than 50% Vitality, so you and Trask should focus on one at a time.
This is because when you approach the junction, two reinforcements come running around the corner from the north corridor. These two are identical to the Sith in your second encounter except each has a Medpac in their inventory, which they will use when reduced to less than 50% Vitality, so you and Trask should focus on one at a time.


{{KotOR XP
{{KotOR XP
Line 449: Line 690:
*'''75''' Killed Sith Soldier}}
*'''75''' Killed Sith Soldier}}


Head north and follow the corridor round the corner to the east to find a cul-de-sac with a Utility Droid and a Parts Pile at the end of it. As you approach the Utility Droid will explode, but search the Parts Pile before turning back:
Head north and follow the corridor round the corner to the east to find a cul-de-sac with a Utility Droid and a Parts Pile at the end of it. As you approach it the Utility Droid will explode, but search the Parts Pile before turning back:


{{KotOR Item
{{KotOR Item
Line 467: Line 708:
|Dialog='''Trask:''' That was one of the Jedi accompanying Bastila. Damn, we could have used her help!}}
|Dialog='''Trask:''' That was one of the Jedi accompanying Bastila. Damn, we could have used her help!}}


Two Sith Soldiers run around the corner of the intersection ahead from the cul-de-sac to the north. Once again each has a Medpac they will use when reduced to less than 50% Vitality.
Two Sith Soldiers run around the corner of the intersection ahead from the cul-de-sac to the north; they're identical to the Sith in your second encounter, except the one on the left has 13 Vitality and once again each has a Medpac they will use when reduced to less than 50% Vitality.


{{KotOR XP
{{KotOR XP
Line 473: Line 714:
*'''75''' Killed Sith Soldier}}
*'''75''' Killed Sith Soldier}}


Search the Jedi's remains:
The bridge is no longer locked, but first search the Jedi's remains:


{{KotOR Item
{{KotOR Item
Line 495: Line 736:


Open the door to be confronted with two Sith Soldiers, each armed with a Vibroblade.
Open the door to be confronted with two Sith Soldiers, each armed with a Vibroblade.
{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
|-valign=top
|width=20%|
{|cellpadding=0 cellspacing=0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:left" width=100%
|-
!width=40%|Name
|width=60%|Sith Soldier
|-
!Alignment
|50 (Neutral)
|-
!Class
|[[Star Wars: Knights of the Old Republic/Classes#Soldier|Soldier]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
|2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]]
|12
| +1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]]
| 10
| 0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
|width=25%|15
|-
|align=left|[[Star Wars: Knights of the Old Republic/Force powers#Force points|Force]]
|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]]
|11
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Fortitude]]
| 2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Reflex]]
| 1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Will]]
| 0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -4
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Physical]]
| 1,+1
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Vibroblade.png|32px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


{{KotOR XP
{{KotOR XP
Line 500: Line 876:
*'''75''' Killed Sith Soldier}}
*'''75''' Killed Sith Soldier}}


Experience is also received when any of the surviving two Sith Soldiers fighting two Republic Soldiers on the bridge itself are killed by explosions.
Experience is also received when any of the surviving two Sith Soldiers fighting two Republic Soldiers on the bridge itself are killed by explosions, although this is '''not''' recorded in [[Star Wars: Knights of the Old Republic/Getting Started#Feedback|Feedback]].


{{KotOR XP
{{KotOR XP
Line 509: Line 885:
|Icon=Trask
|Icon=Trask
|Dialog='''Trask:''' Bastila’s not on the bridge – they must have retreated to the escape pods! We better head that way too. The Sith want Bastila alive, but once she’s off the ship there’s nothing stopping them from blasting the Endar Spire into galactic dust!}}
|Dialog='''Trask:''' Bastila’s not on the bridge – they must have retreated to the escape pods! We better head that way too. The Sith want Bastila alive, but once she’s off the ship there’s nothing stopping them from blasting the Endar Spire into galactic dust!}}
{{KotOR Journal
|Quest=Attack on the Endar Spire
|Update=You’ve reached the bridge, but Bastila is nowhere to be found. She likely made her way to the starboard escape pods. If you want to get off the Endar Spire alive you should do the same.}}


There's a backpack in the right corner just inside the entrance to the bridge:
There's a backpack in the right corner just inside the entrance to the bridge:
Line 515: Line 895:
|Container=Backpack
|Container=Backpack
|Item=*[[Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol|Blaster Pistol]]}}
|Item=*[[Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol|Blaster Pistol]]}}
{{KotOR Journal
|Quest=Attack on the Endar Spire
|Update=Endar Spire – Command Module:
You’ve reached the bridge, but Bastila is nowhere to be found. She likely made her way to the starboard escape pods. If you want to get off the Endar Spire alive you should do the same.}}


=== Level up ===
=== Level up ===
Line 530: Line 905:
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Dialog=2. How do I level up?}}
|Dialog=2. [[Star Wars: Knights of the Old Republic/Experience|How do I level up?]]}}
 
{{KotOR Dialog
|Icon=Trask
|Dialog='''Trask:''' Left-click on the CHARACTER RECORD menu icon in the upper right corner of the screen. Then follow the instructions given on the screen.}}


If you don't have enough [[Star Wars: Knights of the Old Republic/Experience|experience]] for level 2, it will be increased to 1,000 to achieve this (however, the entrance to the bridge will close and lock, and you'd have 1,275 XP if you had killed '''all''' Sith Soldiers rather than running past some of them).
If you don't have enough experience points (XP) for level 2, it will be increased to 1,000 to achieve this. However, once you've been informed you must level up, the entrance to the bridge will close and lock. You'd have 1,275 XP if you had killed '''all''' Sith Soldiers rather than running past some of them.


Once you level up, the exit to the bridge opens. When you open the subsequent door, it locks behind you after a cutscene has triggered, as Trask runs into the room ahead of you.
Once you level up, the exit to the bridge can be opened. When you open the subsequent door, it locks behind you after a cutscene, as Trask runs into the room ahead of you.


{{KotOR Dialog
{{KotOR Dialog
Line 554: Line 925:
|Dialog=[Trask has bought you the time you need to escape. You should make your way to the Starboard Section of the ship.]}}
|Dialog=[Trask has bought you the time you need to escape. You should make your way to the Starboard Section of the ship.]}}


Trask has now left your party, never to return, but any items he equipped are automatically transferred to your party inventory. The door locks behind him, leaving you no other option but to open the door in the south wall and enter the Starboard Section.
Trask has now left your party, never to return, but any items he equipped are automatically transferred to your inventory. The door locks behind him, leaving you no other option but to open the door in the south wall and enter the Starboard Section.


== Starboard Section ==
== Starboard Section ==

Navigation menu