Fuuun Shourin Ken: Difference between revisions

Jump to navigation Jump to search
<minor>
(<minor>)
(<minor>)
Line 10: Line 10:
|systems=[[Famicom Disk System]]
|systems=[[Famicom Disk System]]
|players=1
|players=1
|followed by=[[Fuuun Shourinken: Ankoku no Maou]]
|followed by=[[Fuuun Shourinken: Ankoku no Maou|Fuuun Shaolin Ken: Ankoku no Maou]]
}}
}}


Line 17: Line 17:
In ''Fuuun Shaolin Ken'', you control a rising martial artist who strives to defeat other great fighters.  To do so, you must utilize a wide array of attacks to defeat your opponent before they knock you out first.  You will compete in six different scenes against 13 different opponents. It follows in the vein of ''[[Yie Ar Kung-Fu]]'', and predates the original ''[[Street Fighter]]'' by only a couple of months. It features similar concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter, depicted as a series of paper fans.
In ''Fuuun Shaolin Ken'', you control a rising martial artist who strives to defeat other great fighters.  To do so, you must utilize a wide array of attacks to defeat your opponent before they knock you out first.  You will compete in six different scenes against 13 different opponents. It follows in the vein of ''[[Yie Ar Kung-Fu]]'', and predates the original ''[[Street Fighter]]'' by only a couple of months. It features similar concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter, depicted as a series of paper fans.


In 1988, a followup titled ''[[Fuuun Shourin Ken: Ankoku no Maou|Fuuun Shaolin Ken: Ankoku no Maou]]'' was released, which combined versus fighting with visual novel.
In 1988, a followup titled ''[[Fuuun Shourinken: Ankoku no Maou|Fuuun Shaolin Ken: Ankoku no Maou]]'' was released, which combined versus fighting with visual novel.


<gallery>
<gallery>
Anonymous user

Navigation menu