Air Combat: Difference between revisions

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184 bytes removed ,  2 April 2014
as far as I know, the 1995 port is the same game just with added features. We won't know until more game data is added for both versions
(fixed cat so we don't have to argue anymore)
(as far as I know, the 1995 port is the same game just with added features. We won't know until more game data is added for both versions)
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{{game disambig|the original arcade game|the [[1995]] [[PlayStation]] game|[[Air Combat (1995)]]}}
{{game disambig|the original arcade game|the [[1995]] [[PlayStation]] game|[[Air Combat (1995)]]}}
{{marquee|Air Combat marquee.jpg}}
{{marquee|Air Combat marquee.jpg}}
'''Air Combat''' is a [[flight simulation]] [[first-person shooter]] arcade game that was released by [[Namco]] in [[1992]]; it runs upon Namco System 21 hardware, and was later ported to the [[PlayStation]] in [[1995]]. The name of the game was changed for international versions as it's called '''Ace Combat''' in North America - and it simulates an F16, mainly involves dog fighting and has three levels of play: '''Cadet''', '''Captain''' and '''Ace'''. A sequel named [[Air Combat 22]], so named because it runs upon Namco System 22 hardware was released in 1995; this too was ported to the PlayStation, and released in North America as '''Ace Combat 22'''. A re-make of Air Combat was released on the [[PlayStation]] as [[Air Combat (1995)|Air Combat in 1995]].
 
'''Air Combat''' ('''Ace Combat''' in Japan) is a [[flight simulation]] [[first-person shooter]] arcade game that was released by [[Namco]] in [[1992]]; it runs upon Namco System 21 hardware, and was later ported to the [[PlayStation]] in [[1995]]. The game simulates an F16, mainly involves dog fighting, and has three levels of play: '''Cadet''', '''Captain''' and '''Ace'''. A sequel named [[Air Combat 22]], so named because it runs upon Namco System 22 hardware was released in 1995; this too was ported to the PlayStation, and released in North America as '''Ace Combat 22'''.


Air Combat also spawned an entire host of direct-to-console sequels on the [[PlayStation 2]], [[PSP]], [[GBA]], [[Xbox 360]], and [[IPhone]]. Next to their ever-popular {{c|Pac-Man}} series, it is the company's longest-running franchise - as the {{c|World Stadium}} series, which featured ''real'' baseball teams from the Japanese Central and Pacific Leagues, ended in [[1999]] after running for eleven years and as many games, if you include [[Super World Stadium '92 Gekitōban|SWS92G]].
Air Combat also spawned an entire host of direct-to-console sequels on the [[PlayStation 2]], [[PSP]], [[GBA]], [[Xbox 360]], and [[IPhone]]. Next to their ever-popular {{c|Pac-Man}} series, it is the company's longest-running franchise - as the {{c|World Stadium}} series, which featured ''real'' baseball teams from the Japanese Central and Pacific Leagues, ended in [[1999]] after running for eleven years and as many games, if you include [[Super World Stadium '92 Gekitōban|SWS92G]].