Pokémon/Competitive battling/Move Combinations: Difference between revisions

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==Leech Seed + Ingrain + Toxic + Protect + Leftovers==
==Leech Seed + Ingrain + Toxic + Protect + Leftovers==
Ingrain restores HP every turn, and so does Leech Seed and the item Leftovers. With Toxic and Protect all you have to do is stall until your opponent dies of Toxic. In addition, Protect restore your Pokemon's health with leftover. Best of all Toxic and Protect are TM's that all Pokemon learn. Obviously, this is an Annoyer/Drainer to the max. Ingrain also means your opponent cannot Roar or Whirlwind you out, because your roots are implanted in the ground. Big root is even better than leftovers in this case seeing as how it let's you regain more health from ingrain and leach seed. Additionally, Substitute can be used in place of Protect because there is no chance of it failing and the HP regained from Ingrain, Leech Seed, and Leftovers/Big Root will nearly if not fully replace the HP lost from creating the substitute.
Ingrain restores HP every turn, and so does Leech Seed and the item Leftovers. With Toxic and Protect all you have to do is stall until your opponent dies of Toxic. In addition, Protect restore your Pokemon's health with leftover. Best of all Toxic and Protect are TM's that all Pokemon learn. Obviously, this is an Annoyer/Drainer to the max. Ingrain also means your opponent cannot Roar or Whirlwind you out, because your roots are implanted in the ground. Big root is even better than leftovers in this case seeing as how it let's you regain more health from ingrain and leach seed. Additionally, [[bp:Substitute (move)|Substitute]] can be used in place of [[bp:Protect (move)|Protect]] because there is no chance of it failing and the HP regained from Ingrain, Leech Seed, and Leftovers/Big Root will nearly, if not fully, replace the HP lost from creating the substitute.


==Spore + Focus Punch==
==Spore + Focus Punch==
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The only reason that this combination is on here is because of Shuckle. If you use Defense Curl, then Rollout's damage will double. This means that Rollout used by Shuckle will do 1,440 damage instead of 720 damage. This isn't a lot of damage since Shuckle's base Attack stat is 10, with 100 and above being average for a good Physical Sweeper. Of course, this is dangerous, so only someone with awesome defense like Shuckle can pull this off.
The only reason that this combination is on here is because of Shuckle. If you use Defense Curl, then Rollout's damage will double. This means that Rollout used by Shuckle will do 1,440 damage instead of 720 damage. This isn't a lot of damage since Shuckle's base Attack stat is 10, with 100 and above being average for a good Physical Sweeper. Of course, this is dangerous, so only someone with awesome defense like Shuckle can pull this off.


Note: With power trick, Shuckle's attack stat will become his defense stat. If you use that paired with Defense curl + Rollout, it can be a major sweeper.
Note: with power trick, Shuckle's attack stat will become his defense stat. If you use that paired with Defense curl + Rollout, it can be a major sweeper.


==Mean Look + Spore + Lock-On + Sheer Cold==
==Mean Look + Spore + Lock-On + Sheer Cold==