Chrono Trigger/We're Back!: Difference between revisions

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'''Homecoming''' (remake title)
'''Homecoming''' (remake title)
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[[File:ChronoTriggerReturnto1000.png|thumb|Back to familiar ground.]]


[[File:ChronoTriggerReturnto1000.png|thumb|Back to familiar ground.]]
You'll pop back into the present at the Millennial Fair, right where you left off. Lucca will ask you to escort Marle back to the castle and then she leaves.
You'll pop back into the present at the Millennial Fair, right where you left off. Lucca will leave, and ask you to escort Marle back to the castle. You can buy some more weapons and armor while you're in the area but it probably won't be necessary and you'll find a Lode Sword soon anyway. You can also go back through the gate to 600 A.D. if you really want but it'll be just the same as you left it.
 
You can buy some more weapons and armor while you're in the area but it is not necessary and you'll find a {{ct/i|Lode Sword}} soon anyway. You can also go back through the gate to 600 A.D. if you really want but it'll be just the same as you left it.
 
This is your last chance to take care of things at the fairgrounds, see [[Chrono Trigger/The Millennial Fair|The Millennial Fair]] for a list of things you can do to affect the outcome of Crono's upcoming trial.  


This is your last chance to take care of things at the fairgrounds, see [[Chrono Trigger/The Millennial Fair|The Millennial Fair]] for a list of things you can do to affect the outcome of your upcoming trial. When you're ready, head over to Guardia forest, 400 years older than when you last left it. Search the bottom right area for a [[Chrono Trigger/Tabs|Power Tab]], your third one so far, if you didn't already grab it before your journey in the past.
When you're ready, head over to Guardia forest, 400 years older than when you last left it. Search the bottom right area for a [[Chrono Trigger/Tabs|Power Tab]], your second, third, or fourth one so far, if you didn't already grab it before your journey in the past.
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==The Trial==
==The Trial==
[[File:Chrono Trigger The Trial.png|thumb|right|250px|The Trial]]
[[File:Chrono Trigger The Trial.png|thumb|right|250px|The Trial]]
As for how things break down at the trial, this is the best that I've been able to determine so far:
When you reach Guardia Castle, the Chancellor will have soldiers drag Crono off. The scene then shifts to a stain glass window and a large hall filled with many people. A few dialogue choices will occur during the trial that affect its outcome. Make sure to say you initiated contact with Marle and you were never tempted by her wealth.
 
This is how the decisions and the effects of your behavior at the Millenial Fair break down:


*1st Juror: Guilty if you claim the fortune tempted you just a little bit OR if you tried to sell the pendant.
*1st Juror: Guilty if you claim the fortune tempted you just a little bit (during the trial the Chancellor will ask you if you were tempted; say no to both questions) or if you tried to sell the pendant.
*2nd Juror: Guilty if you talked to the little girl and didn't bring her back her cat. The outcome of this juror varies, however:
*2nd Juror: Guilty if you talked to the little girl and didn't bring her back her cat. The outcome of this juror varies, however:
:# If you never talk to the little girl who's missing her cat she won't show up in the trial and that juror will vote Not Guilty.
:# If you never talk to the little girl who's missing her cat she won't show up in the trial and that juror will vote "Not Guilty".
:# If you talk to the little girl who's missing her cat and don't bring it to her, she'll testify against you and that juror will vote Guilty.
:# If you rescue the cat BEFORE talking to her, she'll show up in the trial and the juror will vote "Not Guilty".
:# If you rescue the cat BEFORE talking to her, she'll show up in the trial and the juror will vote innocent.
:# If you talk to the little girl who's missing her cat and don't bring it to her, she'll testify against you and that juror will vote "Guilty".
:So, if you want to be perfectly safe you could never talk to her, or just bring her the cat before talking to her.
::So, if you want to be perfectly safe you could never talk to her, or just bring her the cat before talking to her.
*3rd Juror: Guilty if you tried to drag Marle away from the candy booth so she utters the "kidnapper" line.
*3rd Juror: Guilty if you tried to drag Marle away from the candy booth so she utters the "kidnapper" line.
*4th Juror: Guilty if you admit the fortune tempted you OR if you picked up the pendant before talking to Marle.
*4th Juror: Guilty if you admit that the fortune tempted you or if you picked up the pendant before talking to Marle.
*5th Juror: Guilty if you admit the fortune tempted you.
*5th Juror: Guilty if you admit the fortune tempted you.
*6th Juror: Guilty if you stole the man's lunch.
*6th Juror: Guilty if you stole the man's lunch.