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| {{gc|Down|Control}} | | {{gc|Down|Control}} | ||
| He throws the opponent on the ground, who then bounces up. | | He throws the opponent on the ground, who then bounces up. Can lead into a short-hopped n-air. | ||
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| Forward | | Forward | ||
| Doc swings around once and throws the enemy forward. | | Doc swings around once and throws the enemy forward. Good for setting up edgeguard situations, and can act as a potential KO move at very high damages. | ||
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| {{gc|Up|Control}} | | {{gc|Up|Control}} | ||
| Doc simply throws the enemy up. | | Doc simply throws the enemy up. Can start many aerial combos, most notably, it can lead ''right'' into an f-air for a kill. | ||
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| Back | | Back | ||
| Doc swings around several times, throwing the enemy behind him. | | Doc swings around several times, throwing the enemy behind him. Absolutely devestating, and has very high KO power. As a matter of fact, it's stronger than Mewtwo's back throw and the second-strongest back throw in the game. | ||
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