Act of Aggression/Chimera Units: Difference between revisions

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Fixed Crusher weapon
(Added additional crusher images.)
(Fixed Crusher weapon)
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Nonetheless, having three to four Crushers per refinery is generally a good idea, as Chimera refineries can be upgraded to extract from two resource nodes at once. This increased resource gain is exclusive to Chimera, making the double refinery strategy unnecessary.
Nonetheless, having three to four Crushers per refinery is generally a good idea, as Chimera refineries can be upgraded to extract from two resource nodes at once. This increased resource gain is exclusive to Chimera, making the double refinery strategy unnecessary.


The Crusher is also unique in that it can be equipped with an automatic grenade launcher with which to defend itself. Although like all resource units they can be returned to base and sold when resources run dry, Chimera players have the option instead to include Crushers as part of their attacking force. As Chimera players build large quantities of Crushers throughout the game, they can typically overwhelm enemies with their numbers, or act as a home guard while your real task force does its work.
The Crusher is also unique in that it can be equipped with a machine gun with which to defend itself. This upgrade also increases their HP from 5 to 8. Although like all resource units they can be returned to base and sold when resources run dry, Chimera players have the option instead to include Crushers as part of their attacking force. As Chimera players build large quantities of Crushers throughout the game, they can typically overwhelm enemy infantry, or act as a home guard while your real task force does its work. As their machine gun is inadequate against armour, however, they are little more than cannon fodder for heavily armoured tanks.


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