Fighter's History: Mizoguchi Kiki Ippatsu!!: Difference between revisions

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The gameplay system is largely the same as ''[[Karnov's Revenge]]''. Using the 4-button control configuration, striking an opponent's weak point will temporarily stun the opponent, and cause the opponent to sustain greater damage when it's hit afterward. In addition to the story-based Mizoguchi Mode, there are also three new game modes (Practice, Tag Battle, and Survival) in addition to the traditional CPU Battle and 2-Player Versus Modes.
The gameplay system is largely the same as ''[[Karnov's Revenge]]''. Using the 4-button control configuration, striking an opponent's weak point will temporarily stun the opponent, and cause the opponent to sustain greater damage when it's hit afterward. In addition to the story-based Mizoguchi Mode, there are also three new game modes (Practice, Tag Battle, and Survival) in addition to the traditional CPU Battle and 2-Player Versus Modes.


There are nine playable characters in this installment, as five of the characters from the previous ''Fighter's History'' games were cut from the roster (Ray, Jean, Matlock, Samchay, and Marstorius). Chelnov, the main character from Data East's arcade game ''[[Atomic Runner Chelnov]]'', appears in this game as the final boss, as well as a hidden character playable via a code. Ray, Jean, Matlock, Samchay and Marstorius, while not playable, appear during the story sequences of the Mizoguchi Mode.
There are nine playable characters in this installment, as five of the characters from the previous ''Fighter's History'' games were cut from the roster (Ray, Jean, Matlok, Samchay, and Marstorius). Chelnov, the main character from Data East's arcade game ''[[Atomic Runner Chelnov]]'', appears in this game as the final boss, as well as a hidden character playable via a code. Ray, Jean, Matlok, Samchay and Marstorius, while not playable, appear during the story sequences of the Mizoguchi Mode.


Like the Saturn version of ''Karnov's Revenge'', the player can assign all four basic attacks into a single button ({{snes|R}} by default). The Practice Mode is a tutorial that teaches players how to perform various combos with each character. By completing all of the exercises given, the player is taught how to perform a new special technique for their character.
Like the Saturn version of ''Karnov's Revenge'', the player can assign all four basic attacks into a single button ({{snes|R}} by default). The Practice Mode is a tutorial that teaches players how to perform various combos with each character. By completing all of the exercises given, the player is taught how to perform a new special technique for their character.

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