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Star Wars Knights of the Old Republic II: The Sith Lords/Difficulty Classes (edit)
Revision as of 18:27, 26 February 2021
, 26 February 2021→On Hit: Removed {{sect-stub}}s after adding detail to all
Onderduiker (talk | contribs) (Removed {{stub}} after adding detail and moving Combat Difficulty notes to Getting Started page, added {{sect-stub}}s to On Hit section) |
Onderduiker (talk | contribs) (→On Hit: Removed {{sect-stub}}s after adding detail to all) |
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===Attribute Damage=== | ===Attribute Damage=== | ||
{{ | Targets hit have the affected [[../Attributes|attribute(s)]] reduced by 1 for 30 seconds unless they make a [[../Saves|Reflex save]] at the DC. Attribute Damage stacks, but it can also be negated by Immunity: {{s|Saves|Attribute Damage}}, and it's a property of the following: | ||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!colspan=3| Attribute Damage {{s|Attributes|Dexterity}} | |||
|- | |||
!width=20%| Source | |||
!width=60%| Description | |||
!width=20%| DC | |||
|- | |||
!rowspan=6| [[../Blaster pistols/]] | |||
| {{s|Blaster pistols|Sonic Pistol}} | |||
| 14 | |||
|- | |||
| {{s|Blaster pistols|Systech Aural Blaster}} | |||
| 18 | |||
|- | |||
| {{s|Blaster pistols|Arkanian Sonic Blaster}} | |||
| 18 | |||
|- | |||
| {{s|Blaster pistols|Dashade Sonic Blaster}} | |||
| 18 | |||
|- | |||
| {{s|Blaster pistols|Dashade Sonic Disruptor}} | |||
| 18 | |||
|- | |||
| {{s|Blaster pistols|Heavy Sonic Blaster}} | |||
| 22 | |||
|- | |||
!rowspan=4| [[../Blaster rifles/]] | |||
| {{s|Blaster rifles|Sonic Carbine}} | |||
| 14 | |||
|- | |||
| {{s|Blaster rifles|Sonic Rifle}} | |||
| 14 | |||
|- | |||
| {{s|Blaster rifles|Argazdan Riot Buster}} | |||
| 14 | |||
|- | |||
| {{s|Blaster rifles|Sonic Disruptor}} | |||
| 22 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!colspan=3| Attribute Damage {{s|Attributes|Constitution}} | |||
|- | |||
!width=20%| Source | |||
!width=60%| Description | |||
!width=20%| DC | |||
|- | |||
!rowspan=2| Blaster pistols | |||
| Dashade Sonic Blaster | |||
| 18 | |||
|- | |||
| Dashade Sonic Disruptor | |||
| 22 | |||
|- | |||
!rowspan=2| Blaster rifles | |||
| {{s|Blaster rifles|Combat Enforcer}} | |||
| 10 | |||
|- | |||
| {{s|Blaster rifles|Slavemaster Stun Carbine}} | |||
| 14 | |||
|- | |||
!rowspan=2| [[../Melee weapons/]] | |||
| {{s|Melee weapons|Rodian Death Blade}} | |||
| 10 | |||
|- | |||
| {{s|Melee weapons|Twi'lek Spinning Blade}} | |||
| 18 | |||
|- | |||
!colspan=3| Attribute Damage {{s|Attributes|Strength}} | |||
|- | |||
! Source | |||
! Description | |||
! DC | |||
|- | |||
!rowspan=3| Melee weapons | |||
| {{s|Melee weapons|Rodian Blade}} | |||
| 14 | |||
|- | |||
| Rodian Death Blade | |||
| 14 | |||
|- | |||
| {{s|Melee weapons|Twi'lek Spinning Blade}} | |||
| 18 | |||
|} | |||
{{col|2|end}} | |||
===Horror=== | ===Horror=== | ||
{{ | Targets hit have 100% chance to be [[../Combat#Debilitated penalty|debilitated]] with fear for 3 seconds unless they make a [[../Saves|Fortitude save]] at the DC. This effect can also be negated by Immunity: {{s|Saves|Stun, Fear, Horror}} or {{s|Feats|Force Immunity}}: Fear, and is a property of the following: | ||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!width=80%| [[../Special weapons|Special weapon]] | |||
!width=20%| DC | |||
|- | |||
| {{s|Special weapons|Droid Flame Thrower}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 1|F|P}} | |||
| 15 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!width=80%| Special weapon | |||
!width=20%| DC | |||
|- | |||
| {{s|Special weapons|Droid Molten Cannon}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}} | |||
| 15 | |||
|} | |||
{{col|2|end}} | |||
Droid Molten Cannon has ''Reflex'' Save: DC20 for half damage. | |||
===Knockdown=== | ===Knockdown=== | ||
{{ | Targets hit are knocked down unless they make a [[../Saves|Fortitude save]] at the DC. This is a property of the following: | ||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!width=20%| Source | |||
!width=60%| Description | |||
!width=20%| DC | |||
|- | |||
!rowspan=5| [[../Upgrade items, lightsaber/]] | |||
| Level 15 {{s|Upgrade items, lightsaber|Name Crystal}} {{KotOR/Restricted|Dark}} | |||
| 10 | |||
|- | |||
| Level 21 | |||
| 14 | |||
|- | |||
| Level 27 | |||
| 18 | |||
|- | |||
| Level 33 | |||
| 22 | |||
|- | |||
| {{s|Upgrade items, lightsaber|Crystal, Hurrikaine}} | |||
| 18 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!width=20%| Source | |||
!width=60%| Description | |||
!width=20%| DC | |||
|- | |||
! [[../Blaster rifles|Rifle]] | |||
| {{s|Blaster rifles|Charric}} | |||
| 14 | |||
|- | |||
! [[../Lightsabers|Saber]] | |||
| {{s|Lightsabers|Freedon Nadd's Short Lightsaber}} | |||
| 14 | |||
|} | |||
{{col|2|end}} | |||
===Paralyze=== | ===Paralyze=== | ||
{{ | Targets hit have a chance to be [[../Combat#Debilitated penalty|paralyzed]] unless they make a [[../Saves|Reflex save]] at the DC. This effect can also be negated by {{s|Feats|Force Immunity}} or Immunity: {{s|Saves|Paralysis}}, and is a property of the following: | ||
{| {{prettytable|text center=1}} | |||
!rowspan=2 width=20%| Source | |||
!rowspan=2 width=40%| Description | |||
!width=10% rowspan=2| Chance | |||
!width=10% rowspan=2| DC | |||
!colspan=2| Seconds | |||
|- | |||
!width=10%| Failure | |||
!width=10%| Success | |||
|- | |||
!rowspan=3| [[../Special weapons/]] | |||
| {{s|Special weapons|Fire Suppression System}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 1|T|P}} | |||
| 25% | |||
| 10 | |||
| 6 | |||
| {{N/a|0}} | |||
|- | |||
| {{s|Special weapons|Droid Carbonite Projector}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 2|T|P}} | |||
| 100% | |||
| 15 | |||
| 9 | |||
| 3 | |||
|- | |||
| {{s|Special weapons|Droid Carbonite Emitter}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 3|T|P}} | |||
| 100% | |||
| 20 | |||
| 15 | |||
| 9 | |||
|} | |||
===Poison=== | ===Poison=== | ||
{{ | Targets hit suffer damage, weakness or both periodically over the duration unless a [[../Saves|Fortitude save]] is made at the DC. Both damage and weakness can also be negated by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Useable|Antidote Kit}} or Improved or Master {{s|Force powers|Heal}}, while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}. | ||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!width=20%| Damage | |||
!width=20%| Points | |||
!width=20%| Period | |||
!width=20%| Duration | |||
!width=20%| DC | |||
|- | |||
! Mild | |||
| 3 (* 10) || 3 s || 30 s || 15 | |||
|- | |||
! Average | |||
| 4 (* 10) || 3 s || 30 s || 25 | |||
|- | |||
! Virulent | |||
| 5 (* 10) || 3 s || 30 s || 30 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!width=20%| Weakness | |||
!width=20%| Attributes | |||
!width=20%| Period | |||
!width=20%| Duration | |||
!width=20%| DC | |||
|- | |||
! Mild | |||
| -1 (* 3) || 12 s || 36 s || 15 | |||
|- | |||
! Average | |||
| -1 (* 6) || 6 s || 36 s || 20 | |||
|- | |||
! Virulent | |||
| -1 (* 12) || 6 s || 72 s || 100 | |||
|} | |||
{{col|2|end}} | |||
A {{s|Special weapons|Droid Bio-Assault Spray}} can inflict On Hit: Poison, Virulent Damage, while a {{s|Special weapons|Droid Toxin Emitter}} can inflict On Hit: Poison, Virulent Damage ''and'' Weakness: | |||
{| {{prettytable|text center=1}} | |||
!width=16.67%| Poison | |||
!width=16.67%| Points | |||
!width=16.67%| Attributes | |||
!width=16.67%| Period | |||
!width=16.67%| Duration | |||
!width=16.67%| DC | |||
|- | |||
! Average | |||
| 4 (* 6) || -1 (* 6) || 6 s || 36 s || 25 | |||
|- | |||
! Virulent | |||
| 5 (* 12) || -1 (* 12) || 6 s || 72 s || 100 | |||
|} | |||
On Hit: Poison, Average Damage and Weakness can be inflicted inside Nar Shaddaa's [[../Jekk'Jekk Tarr/]]. {{s|Miscellaneous|Rockets}} can only inflict poison damage: | |||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!width=20%| Poison | |||
!width=20%| Points | |||
!width=20%| Period | |||
!width=20%| Duration | |||
!width=20%| DC | |||
|- | |||
! [[../Miscellaneous#Poison Rocket|Rocket]] | |||
| 5 (* 2) || 6 s || 12 s || 25 | |||
|- | |||
! [[../Miscellaneous#Poison Dart|Dart]] | |||
| 10 (* 3) || 6 s || 18 s || 25 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!width=20%| Rocket | |||
!width=20%| Points | |||
!width=20%| Period | |||
!width=20%| Duration | |||
!width=20%| DC | |||
|- | |||
!rowspan=2| {{s|Miscellaneous|Kyber Dart}} | |||
| 25 (* 3) ||rowspan=2| 6 s ||rowspan=2| 18 s || 25 | |||
|- | |||
| 12 (* 3) || 100 | |||
|} | |||
{{col|2|end}} | |||
Kyber Darts still inflict half damage if a save is made against DC 25, and only have no effect if a save is made against DC 100. | |||
===Slowed=== | ===Slowed=== | ||
{{ | Targets hit have a chance to be slowed unless they make a [[../Saves|Reflex save]] at the DC. This is a property of the following: | ||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!width=50%| [[../Upgrade items, ranged/]] | |||
!width=16.67%| Chance | |||
!width=16.67%| Seconds | |||
!width=16.67%| DC | |||
|- | |||
| {{s|Upgrade items, ranged|Pinpoint Scope}} Mark II | |||
| 25% ||rowspan=2| 6 ||rowspan=2| 14 | |||
|- | |||
| Mark III | |||
|rowspan=2| 50% | |||
|- | |||
| Mark IV | |||
| 9 || 18 | |||
|- | |||
| {{s|Upgrade items, ranged|Targeting Scope}} Mark I | |||
|rowspan=4| 25% || 6 || 14 | |||
|- | |||
| Mark II | |||
|rowspan=3| 9 || 14 | |||
|- | |||
| Mark III | |||
| 18 | |||
|- | |||
| Mark IV | |||
| 22 | |||
|- | |||
! [[../Special weapons/]] | |||
! Chance | |||
! Seconds | |||
! DC | |||
|- | |||
| {{s|Special weapons|Droid Repulsor}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 1|T|P}} | |||
| 75% || 9 || 15 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!width=50%| [[../Upgrade items, lightsaber/]] | |||
!width=16.67%| Chance | |||
!width=16.67%| Seconds | |||
!width=16.67%| DC | |||
|- | |||
| {{s|Upgrade items, lightsaber|Disrupting Emitter}} | |||
| 25% || 6 || 10 | |||
|- | |||
| Crude {{s|Upgrade items, lightsaber|Phobium Emitter}} | |||
| 25% || 6 || 14 | |||
|- | |||
| Refined | |||
| 50% || 9 || 18 | |||
|- | |||
| Level 15 {{s|Upgrade items, lightsaber|Name Crystal}} {{KotOR/Restricted|Light}} | |||
|rowspan=4| 25% | |||
|rowspan=4| 6 | |||
| 10 | |||
|- | |||
| Level 21 || 14 | |||
|- | |||
| Level 27 || 18 | |||
|- | |||
| Level 33 || 22 | |||
|} | |||
{{col|2|end}} | |||
===Stun=== | ===Stun=== | ||
{{ | Targets hit have a chance to be [[../Combat#Debilitated penalty|stunned]] unless they make a [[../Saves|Will save]] at the DC. This effect can also be negated by Immunity: {{s|Saves|Stun, Fear, Horror}} or {{s|Feats|Force Immunity}}: Fear, or neutralized by Master {{s|Force powers|Heal}}, and is a property of the following: | ||
{{col|2|begin}} | |||
{| {{prettytable|text center=1}} | |||
!width=50%| [[../Blaster pistols/]] | |||
!width=16.67%| Chance | |||
!width=16.67%| Seconds | |||
!width=16.67%| DC | |||
|- | |||
| {{s|Blaster pistols|Zabrak Blaster Pistol}} | |||
|rowspan=5| 25% ||rowspan=5| 6 || 10 | |||
|- | |||
| {{s|Blaster pistols|Scout Enforcer}} | |||
| 10 | |||
|- | |||
| {{s|Blaster pistols|Watchman Blaster}} | |||
| 14 | |||
|- | |||
| {{s|Blaster pistols|Elite Watchman Blaster}} | |||
| 18 | |||
|- | |||
| {{s|Blaster pistols|Zabrak Heavy Blaster}} | |||
| 18 | |||
|- | |||
! [[../Blaster rifles/]] | |||
! Chance | |||
! Seconds | |||
! DC | |||
|- | |||
| {{s|Blaster rifles|Argazdan Riot Buster}} | |||
| 50% ||rowspan=3| 6 || 10 | |||
|- | |||
| {{s|Blaster rifles|Mandalorian Assault Rifle}} | |||
|rowspan=3| 25% || 14 | |||
|- | |||
| {{s|Blaster rifles|Sonic Disruptor}} | |||
| 18 | |||
|- | |||
| {{s|Blaster rifles|Slavemaster Stun Carbine}} | |||
| 9 || 22 | |||
|- | |||
! [[../Melee weapons/]] | |||
! Chance | |||
! Seconds | |||
! DC | |||
|- | |||
| {{s|Melee weapons|Force Pike}} | |||
| 25% || 6 || 10 | |||
|- | |||
| {{s|Melee weapons|Gand Shockstaff}} | |||
| 50% || 9 || 14 | |||
|- | |||
| {{s|Melee weapons|Gamorrean Cleaver}} | |||
|rowspan=2| 25% ||rowspan=2| 6 || 14 | |||
|- | |||
| {{s|Melee weapons|Arg'garok}} | |||
| 18 | |||
|- | |||
| {{s|Melee weapons|Energy Baton}} | |||
|rowspan=3| 25% || 12 || 14 | |||
|- | |||
| {{s|Melee weapons|Exchange Negotiator}} | |||
|rowspan=3| 6 || 18 | |||
|- | |||
| {{s|Melee weapons|Gand Silencer}} | |||
| 22 | |||
|- | |||
| {{s|Melee weapons|Gand Discharger}} | |||
| 50% || 22 | |||
|} | |||
{{col|2}} | |||
{| {{prettytable|text center=1}} | |||
!width=50%| [[../Hands/]] | |||
!width=16.67%| Chance | |||
!width=16.67%| Seconds | |||
!width=16.67%| DC | |||
|- | |||
| [[../Hands#Gamorrean Power Gauntlets|Gamorrean Power]] {{KotORII/Armor|Heavy|T|P}} {{KotORII/Feat|Power Attack|Master Power Attack|T|P}} | |||
| 25% || 6 || 14 | |||
|- | |||
! [[../Upgrade items, ranged/]] | |||
! Chance | |||
! Seconds | |||
! DC | |||
|- | |||
| {{s|Upgrade items, ranged|Crippling Scope}} Mark I | |||
|rowspan=3| 25% ||rowspan=3| 6 || 10 | |||
|- | |||
| Mark II | |||
| 14 | |||
|- | |||
| Mark III | |||
| 18 | |||
|- | |||
! [[../Upgrade items, lightsaber/]] | |||
! Chance | |||
! Seconds | |||
! DC | |||
|- | |||
| {{s|Upgrade items, lightsaber|Crystal, Bondar}} | |||
| 25% || 6 || 10 | |||
|- | |||
| Advanced {{s|Upgrade items, lightsaber|Disrupting Emitter}} | |||
|rowspan=2| 25% || 6 || 10 | |||
|- | |||
| Superior | |||
| 9 || 14 | |||
|- | |||
| Synthesized {{s|Upgrade items, lightsaber|Phobium Emitter}} | |||
|rowspan=2| 25% || 6 || 14 | |||
|- | |||
| Alloy | |||
| 9 || 18 | |||
|- | |||
! [[../Special weapons/]] | |||
! Chance | |||
! Seconds | |||
! DC | |||
|- | |||
| {{s|Special weapons|Droid Ion Blast Mark I}} | |||
|rowspan=3| 100% ||rowspan=3| 12 || 10 | |||
|- | |||
| {{s|Special weapons|Droid Ion Blast Mark II}} | |||
| 14 | |||
|- | |||
| {{s|Special weapons|Droid Ion Blast Mark III}} | |||
| 18 | |||
|- | |||
| {{s|Special weapons|Droid Neural Pacifier}} | |||
|rowspan=2| 100% ||rowspan=2| 9 || 15 | |||
|- | |||
| {{s|Special weapons|Droid Neural Scrambler}} | |||
| 20 | |||
|} | |||
{{col|2|end}} | |||
==Special weapons== | ==Special weapons== |