Star Wars Knights of the Old Republic II: The Sith Lords/Difficulty Classes: Difference between revisions

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→‎On Hit: Removed {{sect-stub}}s after adding detail to all
(Removed {{stub}} after adding detail and moving Combat Difficulty notes to Getting Started page, added {{sect-stub}}s to On Hit section)
(→‎On Hit: Removed {{sect-stub}}s after adding detail to all)
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===Attribute Damage===
===Attribute Damage===
{{sect-stub}}
Targets hit have the affected [[../Attributes|attribute(s)]] reduced by 1 for 30 seconds unless they make a [[../Saves|Reflex save]] at the DC. Attribute Damage stacks, but it can also be negated by Immunity: {{s|Saves|Attribute Damage}}, and it's a property of the following:
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!colspan=3| Attribute Damage {{s|Attributes|Dexterity}}
|-
!width=20%| Source
!width=60%| Description
!width=20%| DC
|-
!rowspan=6| [[../Blaster pistols/]]
| {{s|Blaster pistols|Sonic Pistol}}
| 14
|-
| {{s|Blaster pistols|Systech Aural Blaster}}
| 18
|-
| {{s|Blaster pistols|Arkanian Sonic Blaster}}
| 18
|-
| {{s|Blaster pistols|Dashade Sonic Blaster}}
| 18
|-
| {{s|Blaster pistols|Dashade Sonic Disruptor}}
| 18
|-
| {{s|Blaster pistols|Heavy Sonic Blaster}}
| 22
|-
!rowspan=4| [[../Blaster rifles/]]
| {{s|Blaster rifles|Sonic Carbine}}
| 14
|-
| {{s|Blaster rifles|Sonic Rifle}}
| 14
|-
| {{s|Blaster rifles|Argazdan Riot Buster}}
| 14
|-
| {{s|Blaster rifles|Sonic Disruptor}}
| 22
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!colspan=3| Attribute Damage {{s|Attributes|Constitution}}
|-
!width=20%| Source
!width=60%| Description
!width=20%| DC
|-
!rowspan=2| Blaster pistols
| Dashade Sonic Blaster
| 18
|-
| Dashade Sonic Disruptor
| 22
|-
!rowspan=2| Blaster rifles
| {{s|Blaster rifles|Combat Enforcer}}
| 10
|-
| {{s|Blaster rifles|Slavemaster Stun Carbine}}
| 14
|-
!rowspan=2| [[../Melee weapons/]]
| {{s|Melee weapons|Rodian Death Blade}}
| 10
|-
| {{s|Melee weapons|Twi'lek Spinning Blade}}
| 18
|-
!colspan=3| Attribute Damage {{s|Attributes|Strength}}
|-
! Source
! Description
! DC
|-
!rowspan=3| Melee weapons
| {{s|Melee weapons|Rodian Blade}}
| 14
|-
| Rodian Death Blade
| 14
|-
| {{s|Melee weapons|Twi'lek Spinning Blade}}
| 18
|}
 
{{col|2|end}}


===Horror===
===Horror===
{{sect-stub}}
Targets hit have 100% chance to be [[../Combat#Debilitated penalty|debilitated]] with fear for 3 seconds unless they make a [[../Saves|Fortitude save]] at the DC. This effect can also be negated by Immunity: {{s|Saves|Stun, Fear, Horror}} or {{s|Feats|Force Immunity}}: Fear, and is a property of the following:
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!width=80%| [[../Special weapons|Special weapon]]
!width=20%| DC
|-
| {{s|Special weapons|Droid Flame Thrower}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 1|F|P}}
| 15
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!width=80%| Special weapon
!width=20%| DC
|-
| {{s|Special weapons|Droid Molten Cannon}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
| 15
|}
 
{{col|2|end}}
 
Droid Molten Cannon has ''Reflex'' Save: DC20 for half damage.


===Knockdown===
===Knockdown===
{{sect-stub}}
Targets hit are knocked down unless they make a [[../Saves|Fortitude save]] at the DC. This is a property of the following:
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!width=20%| Source
!width=60%| Description
!width=20%| DC
|-
!rowspan=5| [[../Upgrade items, lightsaber/]]
| Level 15 {{s|Upgrade items, lightsaber|Name Crystal}} {{KotOR/Restricted|Dark}}
| 10
|-
| Level 21
| 14
|-
| Level 27
| 18
|-
| Level 33
| 22
|-
| {{s|Upgrade items, lightsaber|Crystal, Hurrikaine}}
| 18
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!width=20%| Source
!width=60%| Description
!width=20%| DC
|-
! [[../Blaster rifles|Rifle]]
| {{s|Blaster rifles|Charric}}
| 14
|-
! [[../Lightsabers|Saber]]
| {{s|Lightsabers|Freedon Nadd's Short Lightsaber}}
| 14
|}
 
{{col|2|end}}


===Paralyze===
===Paralyze===
{{sect-stub}}
Targets hit have a chance to be [[../Combat#Debilitated penalty|paralyzed]] unless they make a [[../Saves|Reflex save]] at the DC. This effect can also be negated by {{s|Feats|Force Immunity}} or Immunity: {{s|Saves|Paralysis}}, and is a property of the following:
 
{| {{prettytable|text center=1}}
!rowspan=2 width=20%| Source
!rowspan=2 width=40%| Description
!width=10% rowspan=2| Chance
!width=10% rowspan=2| DC
!colspan=2| Seconds
|-
!width=10%| Failure
!width=10%| Success
|-
!rowspan=3| [[../Special weapons/]]
| {{s|Special weapons|Fire Suppression System}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 1|T|P}}
| 25%
| 10
| 6
| {{N/a|0}}
|-
| {{s|Special weapons|Droid Carbonite Projector}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 2|T|P}}
| 100%
| 15
| 9
| 3
|-
| {{s|Special weapons|Droid Carbonite Emitter}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 3|T|P}}
| 100%
| 20
| 15
| 9
|}


===Poison===
===Poison===
{{sect-stub}}
Targets hit suffer damage, weakness or both periodically over the duration unless a [[../Saves|Fortitude save]] is made at the DC. Both damage and weakness can also be negated by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Useable|Antidote Kit}} or Improved or Master {{s|Force powers|Heal}}, while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}.
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!width=20%| Damage
!width=20%| Points
!width=20%| Period
!width=20%| Duration
!width=20%| DC
|-
! Mild
| 3 (* 10) || 3 s || 30 s || 15
|-
! Average
| 4 (* 10) || 3 s || 30 s || 25
|-
! Virulent
| 5 (* 10) || 3 s || 30 s || 30
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!width=20%| Weakness
!width=20%| Attributes
!width=20%| Period
!width=20%| Duration
!width=20%| DC
|-
! Mild
| -1 (* 3) || 12 s || 36 s || 15
|-
! Average
| -1 (* 6) || 6 s || 36 s || 20
|-
! Virulent
| -1 (* 12) || 6 s || 72 s || 100
|}
 
{{col|2|end}}
 
A {{s|Special weapons|Droid Bio-Assault Spray}} can inflict On Hit: Poison, Virulent Damage, while a {{s|Special weapons|Droid Toxin Emitter}} can inflict On Hit: Poison, Virulent Damage ''and'' Weakness:
 
{| {{prettytable|text center=1}}
!width=16.67%| Poison
!width=16.67%| Points
!width=16.67%| Attributes
!width=16.67%| Period
!width=16.67%| Duration
!width=16.67%| DC
|-
! Average
| 4 (* 6) || -1 (* 6) || 6 s || 36 s || 25
|-
! Virulent
| 5 (* 12) || -1 (* 12) || 6 s || 72 s || 100
|}
 
On Hit: Poison, Average Damage and Weakness can be inflicted inside Nar Shaddaa's [[../Jekk'Jekk Tarr/]]. {{s|Miscellaneous|Rockets}} can only inflict poison damage:
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!width=20%| Poison
!width=20%| Points
!width=20%| Period
!width=20%| Duration
!width=20%| DC
|-
! [[../Miscellaneous#Poison Rocket|Rocket]]
| 5 (* 2) || 6 s || 12 s || 25
|-
! [[../Miscellaneous#Poison Dart|Dart]]
| 10 (* 3) || 6 s || 18 s || 25
 
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!width=20%| Rocket
!width=20%| Points
!width=20%| Period
!width=20%| Duration
!width=20%| DC
|-
!rowspan=2| {{s|Miscellaneous|Kyber Dart}}
| 25 (* 3) ||rowspan=2| 6 s ||rowspan=2| 18 s || 25
|-
| 12 (* 3) || 100
|}
 
{{col|2|end}}
 
Kyber Darts still inflict half damage if a save is made against DC 25, and only have no effect if a save is made against DC 100.


===Slowed===
===Slowed===
{{sect-stub}}
Targets hit have a chance to be slowed unless they make a [[../Saves|Reflex save]] at the DC. This is a property of the following:
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!width=50%| [[../Upgrade items, ranged/]]
!width=16.67%| Chance
!width=16.67%| Seconds
!width=16.67%| DC
|-
| {{s|Upgrade items, ranged|Pinpoint Scope}} Mark II
| 25% ||rowspan=2| 6 ||rowspan=2| 14
|-
| Mark III
|rowspan=2| 50%
|-
| Mark IV
| 9 || 18
|-
| {{s|Upgrade items, ranged|Targeting Scope}} Mark I
|rowspan=4| 25% || 6 || 14
|-
| Mark II
|rowspan=3| 9 || 14
|-
| Mark III
| 18
|-
| Mark IV
| 22
|-
! [[../Special weapons/]]
! Chance
! Seconds
! DC
|-
| {{s|Special weapons|Droid Repulsor}} {{KotORII/Feat|Droid Upgrade|Droid Upgrade Class 1|T|P}}
| 75% || 9 || 15
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!width=50%| [[../Upgrade items, lightsaber/]]
!width=16.67%| Chance
!width=16.67%| Seconds
!width=16.67%| DC
|-
| {{s|Upgrade items, lightsaber|Disrupting Emitter}}
| 25% || 6 || 10
|-
| Crude {{s|Upgrade items, lightsaber|Phobium Emitter}}
| 25% || 6 || 14
|-
| Refined
| 50% || 9 || 18
|-
| Level 15 {{s|Upgrade items, lightsaber|Name Crystal}} {{KotOR/Restricted|Light}}
|rowspan=4| 25%
|rowspan=4| 6
| 10
|-
| Level 21 || 14
|-
| Level 27 || 18
|-
| Level 33 || 22
|}
 
{{col|2|end}}


===Stun===
===Stun===
{{sect-stub}}
Targets hit have a chance to be [[../Combat#Debilitated penalty|stunned]] unless they make a [[../Saves|Will save]] at the DC. This effect can also be negated by Immunity: {{s|Saves|Stun, Fear, Horror}} or {{s|Feats|Force Immunity}}: Fear, or neutralized by Master {{s|Force powers|Heal}}, and is a property of the following:
 
{{col|2|begin}}
 
{| {{prettytable|text center=1}}
!width=50%| [[../Blaster pistols/]]
!width=16.67%| Chance
!width=16.67%| Seconds
!width=16.67%| DC
|-
| {{s|Blaster pistols|Zabrak Blaster Pistol}}
|rowspan=5| 25% ||rowspan=5| 6 || 10
|-
| {{s|Blaster pistols|Scout Enforcer}}
| 10
|-
| {{s|Blaster pistols|Watchman Blaster}}
| 14
|-
| {{s|Blaster pistols|Elite Watchman Blaster}}
| 18
|-
| {{s|Blaster pistols|Zabrak Heavy Blaster}}
| 18
|-
! [[../Blaster rifles/]]
! Chance
! Seconds
! DC
|-
| {{s|Blaster rifles|Argazdan Riot Buster}}
| 50% ||rowspan=3| 6 || 10
|-
| {{s|Blaster rifles|Mandalorian Assault Rifle}}
|rowspan=3| 25% || 14
|-
| {{s|Blaster rifles|Sonic Disruptor}}
| 18
|-
| {{s|Blaster rifles|Slavemaster Stun Carbine}}
| 9 || 22
|-
! [[../Melee weapons/]]
! Chance
! Seconds
! DC
|-
| {{s|Melee weapons|Force Pike}}
| 25% || 6 || 10
|-
| {{s|Melee weapons|Gand Shockstaff}}
| 50% || 9 || 14
|-
| {{s|Melee weapons|Gamorrean Cleaver}}
|rowspan=2| 25% ||rowspan=2| 6 || 14
|-
| {{s|Melee weapons|Arg'garok}}
| 18
|-
| {{s|Melee weapons|Energy Baton}}
|rowspan=3| 25% || 12 || 14
|-
| {{s|Melee weapons|Exchange Negotiator}}
|rowspan=3| 6 || 18
|-
| {{s|Melee weapons|Gand Silencer}}
| 22
|-
| {{s|Melee weapons|Gand Discharger}}
| 50% || 22
|}
 
{{col|2}}
 
{| {{prettytable|text center=1}}
!width=50%| [[../Hands/]]
!width=16.67%| Chance
!width=16.67%| Seconds
!width=16.67%| DC
|-
| [[../Hands#Gamorrean Power Gauntlets|Gamorrean Power]] {{KotORII/Armor|Heavy|T|P}} {{KotORII/Feat|Power Attack|Master Power Attack|T|P}}
| 25% || 6 || 14
|-
! [[../Upgrade items, ranged/]]
! Chance
! Seconds
! DC
|-
| {{s|Upgrade items, ranged|Crippling Scope}} Mark I
|rowspan=3| 25% ||rowspan=3| 6 || 10
|-
| Mark II
| 14
|-
| Mark III
| 18
|-
! [[../Upgrade items, lightsaber/]]
! Chance
! Seconds
! DC
|-
| {{s|Upgrade items, lightsaber|Crystal, Bondar}}
| 25% || 6 || 10
|-
| Advanced {{s|Upgrade items, lightsaber|Disrupting Emitter}}
|rowspan=2| 25% || 6 || 10
|-
| Superior
| 9 || 14
|-
| Synthesized {{s|Upgrade items, lightsaber|Phobium Emitter}}
|rowspan=2| 25% || 6 || 14
|-
| Alloy
| 9 || 18
|-
! [[../Special weapons/]]
! Chance
! Seconds
! DC
|-
| {{s|Special weapons|Droid Ion Blast Mark I}}
|rowspan=3| 100% ||rowspan=3| 12 || 10
|-
| {{s|Special weapons|Droid Ion Blast Mark II}}
| 14
|-
| {{s|Special weapons|Droid Ion Blast Mark III}}
| 18
|-
| {{s|Special weapons|Droid Neural Pacifier}}
|rowspan=2| 100% ||rowspan=2| 9 || 15
|-
| {{s|Special weapons|Droid Neural Scrambler}}
| 20
|}
 
{{col|2|end}}


==Special weapons==
==Special weapons==

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