MapleStory/Ursus: Difference between revisions

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→‎Scoring: clarify revive
(→‎Rewards: fix quantity)
(→‎Scoring: clarify revive)
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**200,000k ~ 500,000k: -15% (up to -4,500)
**200,000k ~ 500,000k: -15% (up to -4,500)
**100,000k ~ 200,000k: -50% (up to -15,000)
**100,000k ~ 200,000k: -50% (up to -15,000)
*Revive (+100 per instance)
*Revive (+100 per instance, resurrection type skills excluded)
*Sand Rescue (+100 per instance)
*Sand Rescue (+100 per instance)
*Falling Rescue
*Falling Rescue
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***Example: If there was only '''1 falling rescue and that is done by you, your score +10,000 without restrictions'''
***Example: If there was only '''1 falling rescue and that is done by you, your score +10,000 without restrictions'''
*Sand Rescue (+100 per instance)
*Sand Rescue (+100 per instance)
*Revive Someone (non-skill based resurrections)
*Revive Someone (resurrection type skills excluded)
**+100 per instance
**+100 per instance
**+100 per 1%p of successful revives done by you, up to +10,000. Minimum of 1 revive is needed. '''Restriction Mode: Capped at +1,000 (10% of successful revives done by you)'''
**+100 per 1%p of successful revives done by you, up to +10,000. Minimum of 1 revive is needed. '''Restriction Mode: Capped at +1,000 (10% of successful revives done by you)'''
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