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Table of Contents
- The Crater
- Future Utopia Island
- Get to Know Alterna, Your Only Choice
- Octopods at Rest Tend to FLIP OUT!
- Splat You on the Flip Side
- Doors, Doors, Doors! And More! (Doors)
- Relic Restoration
- Zip, Splat, and Jump
- Become One with Your Smallfry
- What Caused the Big Bang? YOU!
- The String's the Thing
- Deadly Dance Hall - Jump, Jump!
- After Alterna
- Cozy & Safe Factory
- Landfill Dreamland
- Propellered to Greatness
- Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!
- Let's Put a Pin in That
- Splash the Block Party
- Amusing a Bemused Muse
- Those Aren't Birds
- Charge Now, Splat Later
- Easy Ride, Tricky Targets
- Flying Worst Class
- Ink Fast, Hotshot
- Stamp 'Em Out
- The Path to Perfect Penmanship
- The Pursuit of the Precious
- Eco-Forest Treehills
- Trouble Round Every Corner
- The Upside to Enemy Backsides
- Uh-Oh! Too Many Snipers!
- Barriers! They've Got You Covered
- A Compulsive Collector's Paradise
- Zipping over the Neighborhood
- One-Way Ride through Target Town
- Making Waves with Splashdowns
- Low Viz, High Risk
- Shooter on Rails
- Simply Zipcastic!
- You'll Go Far If You Shoot Far
- Learn to Reflect, and This One Is in the Bank
- Happiness Research Lab
First Climb
- 1F First.Floor
- 2F Home-Turf.Floor
- 3F Special-Surprise.Floor
- 4F Gliding.Floor
- 5F Springing.Floor
- 6F Double-Zoned.Floor
- 7F Rolling.Floor
- 8F Escape-Artist.Floor
- 9F Whirling-Shell.Floor
- 10F Control Room
1F-9F
- Easy
- Normal
11F-19F
- Easy
- Normal
- Danger-Magnet_Uneven.Floor
- Rolling_Double-Hill.Floor
- Field-Day_Fortress.Floor
- Open-Season_Fortress.Floor
- Danger-Magnet_Crisscross.Floor
- Springing_Double-Hill.Floor
- Springing_Uneven.Floor
- Open-Season_Switchback.Floor
- Open-Season_Crisscross.Floor
- Reckless_Switchback.Floor
- Exposed_Switchback.Floor
- Danger-Magnet_Switchback.Floor
- Carefully-Aimed-Reversal.Floor
- Hard
- Outstretched-Neck_Uneven.Floor
- Bombarded(Constant)_Exposed.Floor
- Ceaseless_Open-Season_Uneven.Floor
- Onrushing_Shelterless_Fortress.Floor
- Projectile-Spam(High)_Uneven.Floor
- Springing(Swarmed)_Double-Hill.Floor
- Ping-Ponging_Double-Hill.Floor
- Springing_Jamboree.Floor
- Frantic_Double-Decker_Crisscross.Floor
- Rigorous
21F-29F
- Easy
- Normal
- Hard
- Targeted(Giants)_Open-Season_Gateway.Floor
- Scampering(Between-Crosshairs)_Covered.Floor
- Intense_Homing(Swarm)_Gateway.Floor
- Shelterless_Swarmed_Two-Bridge.Floor
- Threatened(All-Sides)_Two-Bridge.Floor
- Extensively-Circuitous_Covered.Floor
- Springing_Open-Season_Divided.Floor
- All-the-Way-Down(Then-Up-Again).Floor
- Dizzying_Unstable-Footing(Bounce-Pad).Floor
- Eternally-Vigilant_Soaker-Blockade.Floor
- Powerful_Danger-Magnet_Divided.Floor
Gameplay is Splatoon 3 is usually quite straight forward and are similar to the predecessor games (Splatoon and Splatoon 2) but with some extra things. This will show all the changes from previous games and covers things that has also been carried over.
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← Splatoon 3 | Gameplay | Controls →
Table of Contents
- The Crater
- Future Utopia Island
- Get to Know Alterna, Your Only Choice
- Octopods at Rest Tend to FLIP OUT!
- Splat You on the Flip Side
- Doors, Doors, Doors! And More! (Doors)
- Relic Restoration
- Zip, Splat, and Jump
- Become One with Your Smallfry
- What Caused the Big Bang? YOU!
- The String's the Thing
- Deadly Dance Hall - Jump, Jump!
- After Alterna
- Cozy & Safe Factory
- Landfill Dreamland
- Propellered to Greatness
- Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!
- Let's Put a Pin in That
- Splash the Block Party
- Amusing a Bemused Muse
- Those Aren't Birds
- Charge Now, Splat Later
- Easy Ride, Tricky Targets
- Flying Worst Class
- Ink Fast, Hotshot
- Stamp 'Em Out
- The Path to Perfect Penmanship
- The Pursuit of the Precious
- Eco-Forest Treehills
- Trouble Round Every Corner
- The Upside to Enemy Backsides
- Uh-Oh! Too Many Snipers!
- Barriers! They've Got You Covered
- A Compulsive Collector's Paradise
- Zipping over the Neighborhood
- One-Way Ride through Target Town
- Making Waves with Splashdowns
- Low Viz, High Risk
- Shooter on Rails
- Simply Zipcastic!
- You'll Go Far If You Shoot Far
- Learn to Reflect, and This One Is in the Bank
- Happiness Research Lab
First Climb
- 1F First.Floor
- 2F Home-Turf.Floor
- 3F Special-Surprise.Floor
- 4F Gliding.Floor
- 5F Springing.Floor
- 6F Double-Zoned.Floor
- 7F Rolling.Floor
- 8F Escape-Artist.Floor
- 9F Whirling-Shell.Floor
- 10F Control Room
1F-9F
- Easy
- Normal
11F-19F
- Easy
- Normal
- Danger-Magnet_Uneven.Floor
- Rolling_Double-Hill.Floor
- Field-Day_Fortress.Floor
- Open-Season_Fortress.Floor
- Danger-Magnet_Crisscross.Floor
- Springing_Double-Hill.Floor
- Springing_Uneven.Floor
- Open-Season_Switchback.Floor
- Open-Season_Crisscross.Floor
- Reckless_Switchback.Floor
- Exposed_Switchback.Floor
- Danger-Magnet_Switchback.Floor
- Carefully-Aimed-Reversal.Floor
- Hard
- Outstretched-Neck_Uneven.Floor
- Bombarded(Constant)_Exposed.Floor
- Ceaseless_Open-Season_Uneven.Floor
- Onrushing_Shelterless_Fortress.Floor
- Projectile-Spam(High)_Uneven.Floor
- Springing(Swarmed)_Double-Hill.Floor
- Ping-Ponging_Double-Hill.Floor
- Springing_Jamboree.Floor
- Frantic_Double-Decker_Crisscross.Floor
- Rigorous
21F-29F
- Easy
- Normal
- Hard
- Targeted(Giants)_Open-Season_Gateway.Floor
- Scampering(Between-Crosshairs)_Covered.Floor
- Intense_Homing(Swarm)_Gateway.Floor
- Shelterless_Swarmed_Two-Bridge.Floor
- Threatened(All-Sides)_Two-Bridge.Floor
- Extensively-Circuitous_Covered.Floor
- Springing_Open-Season_Divided.Floor
- All-the-Way-Down(Then-Up-Again).Floor
- Dizzying_Unstable-Footing(Bounce-Pad).Floor
- Eternally-Vigilant_Soaker-Blockade.Floor
- Powerful_Danger-Magnet_Divided.Floor