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Note: If you warp to this stage from the training one, the game shall automatically switch to the freed Coco, as only he can climb up and down the snake.

Cereals: 0
Vitamins: 0

Once Coco has reappeared on the screen, you will have to walk to the right onto a fourteen-block platform (the third, fourth, fifth, eighth, ninth, tenth and twelfth blocks of which will crumble beneath Coco's feet when he passes over them) and drop down onto the body of the snake (who will move right, up, right & down, left, down, right, up, left, up, right, down, left, down, right, down, left, up, left, down, left, up, right, up, left, up, left, down, left, down, left, up, right, up, right, up, left, and up around the room in a clockwise direction); Coco can climb up and down the snake's body if he has to, and once he jumps on his head eight times, he'll knock him out (there's also a giant Cocoa Krispy in the top-right corner of the room which you will have to collect to restore all your life-hearts if you get bitten by the snake too many times, and if you fall down to the ground you will have to avoid landing on two groups of forty-six and twenty spikes then jump on one of two flowers to be propelled back up to the snake's body if he happens to be passing overhead). The German text "GRATULATION! DU HAST TOUCAN SAM BEFREIT!", which means "Congratulation! You have freed Toucan Sam!", will now be displayed on the screen as you receive a 10000-point bonus and an extra life - and the reason why there are again no cereals and vitamins on this stage is because it is the second "boss" one. The game will also automatically switch to the newly-freed Sam, whose flying ability can come in very useful, for the next stage.