Jump to navigation
Jump to search
m (Footer) |
m (link update) |
||
Line 4: | Line 4: | ||
|image=[[Image:tf2_cp_mountainlab.png]] | |image=[[Image:tf2_cp_mountainlab.png]] | ||
|developer=[[Valve Software]], 3DNJ | |developer=[[Valve Software]], 3DNJ | ||
|type=[[Team Fortress 2/ | |type=[[Team Fortress 2/Modes#Attack/Defend|Attack/Defend]] | ||
}} | }} | ||
Mountain Lab is one of two winners of Valve's Art Pass Contest. It is different from other attack/defend maps in that it has 3 control points that must be captured in a linear manner, as opposed to the more "pyramid" gameplay of Gravel Pit. | Mountain Lab is one of two winners of Valve's Art Pass Contest. It is different from other attack/defend maps in that it has 3 control points that must be captured in a linear manner, as opposed to the more "pyramid" gameplay of Gravel Pit. |
Latest revision as of 09:21, 5 February 2012
Mountain Lab | |
---|---|
File:Tf2 cp mountainlab.png | |
Developer | Valve Software, 3DNJ |
Type | Attack/Defend |
Mountain Lab is one of two winners of Valve's Art Pass Contest. It is different from other attack/defend maps in that it has 3 control points that must be captured in a linear manner, as opposed to the more "pyramid" gameplay of Gravel Pit.