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|image=[[Image:tf2_cp_mountainlab.png]]
|image=[[Image:tf2_cp_mountainlab.png]]
|developer=[[Valve Software]], 3DNJ
|developer=[[Valve Software]], 3DNJ
|type=[[Team Fortress 2/Game Modes#Attack/Defend|Attack/Defend]]
|type=[[Team Fortress 2/Modes#Attack/Defend|Attack/Defend]]
}}
}}
Mountain Lab is one of two winners of Valve's Art Pass Contest. It is different from other attack/defend maps in that it has 3 control points that must be captured in a linear manner, as opposed to the more "pyramid" gameplay of Gravel Pit.
Mountain Lab is one of two winners of Valve's Art Pass Contest. It is different from other attack/defend maps in that it has 3 control points that must be captured in a linear manner, as opposed to the more "pyramid" gameplay of Gravel Pit.

Latest revision as of 09:21, 5 February 2012

Mountain Lab
File:Tf2 cp mountainlab.png
Developer Valve Software, 3DNJ
Type Attack/Defend

Mountain Lab is one of two winners of Valve's Art Pass Contest. It is different from other attack/defend maps in that it has 3 control points that must be captured in a linear manner, as opposed to the more "pyramid" gameplay of Gravel Pit.

Strategies[edit]

BLU[edit]

Scout[edit]

Soldier[edit]

Pyro[edit]

Demoman[edit]

Heavy[edit]

Engineer[edit]

Medic[edit]

Sniper[edit]

Spy[edit]

RED[edit]

Scout[edit]

Soldier[edit]

Pyro[edit]

Demoman[edit]

Heavy[edit]

Engineer[edit]

Medic[edit]

Sniper[edit]

Spy[edit]