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Welcome to the Capcom Character's card page. Here you will find information on all 120 Capcom Character cards. All of the backups are listed, including the SNK backups. However, if you would like to see them, you must use your mouse and highlight the backups. This is to prevent spoilers for people who do not wish to know the SNK backups until they discover them for themselves.

Card Name Rare BP SP Ability Support Series

C001
Ryu 1000 +3 Shinkuu Hadouken: Discard 1 AC from hand. Do 500 damage to any one character.
  • Ken,
  • ?Terry
Street Fighter
Origin: Street Fighter

C002
Ken 700 +2 Rage Wave: Keeps character out of Freeze Phase, even after attacking.
  • Ryu (A),
  • Sean
Street Fighter
Origin: Street Fighter

C003
Chun Li 500 +0 Spinning Bird Kick: Uses all SP. All other characters on both sides have BP reduced to 100
  • ?Hibiki
Street Fighter
Origin: Street Fighter II

C004
Guile 700 +4 Somersault Kick: Neutralizes all abilities.
  • Charlie
Street Fighter
Origin: Street Fighter II

C005
E. Honda 500 +1
  • Sodom,
  • ?Kyoshiro
Street Fighter
Origin: Street Fighter II

C006
Blanka 400 +1
  • Dan,
  • Sakura,
  • Sasquatch
Street Fighter
Origin: Street Fighter II

C007
Dhalsim 400 +3 Enlightenment: View the top card of your deck; choose to put it back on top or at the bottom.
  • Necro,
  • Anakaris,
  • ?Roddy
Street Fighter
Origin: Street Fighter II

C008
Zangief 700 +2
  • R.Mika,
  • Haggar
Street Fighter
Origin: Street Fighter II

C009
Balrog 600 +0
  • ?Rick,
  • ?Rob Python
Street Fighter
Origin: Street Fighter II (first playable in Champion Edition)

C010
Vega 500 +4
  • ?Genan,
  • ?Choi,
  • ?Lee Pylon
Street Fighter
Origin: Street Fighter II (first playable in Champion Edition)

C011
Sagat 1000 +2 True Power: Both players reveal their hands and discard every Action card that they hold.
  • none
Street Fighter
Origin: Street Fighter (first playable in SF2 Champion Edition)

C012
M. Bison 800 +4 Evil Charisma: Shuffles deck after adding one Juni card & one Juli card to your hand.
  • Cammy (A),
  • Juni,
  • Juli
Street Fighter
Origin: Street Fighter II (first playable in Champion Edition)

C013
Dee Jay 300 +3
  • ?Duck King,
  • ?Bob,
  • ?Kyoshiro
Street Fighter
Origin: Super Street Fighter II

C014
T.Hawk 400 +3
  • ?Rick,
  • ?Nakoruru (C),
  • ?Nakoruru
Street Fighter
Origin: Super Street Fighter II

C015
Fei Long (card is mispelled) 400 +3
  • Wang Tang,
  • ?Hon Fu,
  • ?Lee Rekka
Street Fighter
Origin: Super Street Fighter II

C016
Cammy 300 +4
  • Chun Li,
  • Chun Li (A),
  • Sakura
Street Fighter
Origin: Super Street Fighter II

C017
Cammy (A) 300 +3 Spy: See the top card of the enemy's deck and choose to put it on the bottom or not.
  • M. Bison,
  • Chun Li,
  • Sakura
Street Fighter
Origin: Street Fighter Alpha 3 (technically, this style of Cammy first appeared in X-Men vs. Street Fighter)

C018
Akuma 800 +0 Shun Goku Satsu: KO's 1 character other than himself upon entering.
  • none
Street Fighter
Origin: Super Street Fighter II Turbo

C019
Ryu (A) 500 +1 Hadouken: Discard 1 AC from hand. Do 200 damage to any one character.
  • Ken,
  • Sakura
Street Fighter
Origin: Street Fighter Alpha

C020
Chun Li (A) 500 +2 Sorry!: See the top 3 cards on your enemy's deck and choose 2 to discard.
  • Charlie,
  • ?Hibiki
Street Fighter
Origin: Street Fighter Alpha

C021
Guy 500 +2 Haya-Gake: Disable enemy's counter-attack when the enemy has one or no characters in the ring.
  • none
Street Fighter
Origin: Final Fight

C022
Rose 600 +5 Tarot Card: Draw 4 Cards, then discard 3 from your total hand.
  • Guy,
  • Rogue
Street Fighter
Origin: Street Fighter Alpha

C023
Charlie 600 +3
  • Guile,
  • Chun Li (A)
Street Fighter
Origin: Street Fighter Alpha

C024
Sodom 400 +1
  • E. Honda,
  • Rolento,
  • Damnd,
Street Fighter
Origin: Final Fight (first playable in Street Fighter Alpha)

C025
Birdie 500 +0
  • Zangief,
  • Mech Zangief,
  • ?Duck King
Street Fighter
Origin: Street Fighter (first playable in Street Fighter Alpha)

C026
Adon 300 +3
  • ?Joe,
  • ?King
Street Fighter
Origin: Street Fighter (first playable in Street Fighter Alpha)

C027
Dan 500 +2 What Gives: Decreases your enemy's SP by 6.
  • Blanka,
  • ?Ryo,
  • ?Mr. Karate
Street Fighter
Origin: Street Fighter Alpha

C028
Sakura 500 +3 Sakura Fight: Sakura's BP is doubled if player's life is at 1000 or less.
  • Hinata,
  • ?Shingo
Street Fighter
Origin: Street Fighter Alpha 2

C029
Gen 400 +0 Changing School: Shuffle the deck after returning all discarded Action cards to it.
  • Lee,
  • ?Lee Pylon
  • ?Chin Gensai
Street Fighter
Origin: Street Fighter (first playable in Street Fighter Alpha 2)

C030
Rolento 300 +2
  • Sodom,
  • Damnd,
  • ?Heidern
Street Fighter
Origin: Final Fight (first playable in Street Fighter Alpha 2)

C031
Karin 500 +2 Hou-Shou: Decrease the enemy's life by 200 points when she is counterattacked.
  • Sakura,
  • Dan
Street Fighter
Origin: Street Fighter Alpha 3

C032
R. Mika 400 +0
  • Zangief,
  • Alex,
  • ?Tsugumi
Street Fighter
Origin: Street Fighter Alpha 3

C033
Juni 300 +2
  • M. Bison,
  • Cammy (A),
  • Juli
Street Fighter
Origin: Street Fighter Alpha 3

C034
Juli 300 +2
  • T.Hawk,
  • Cammy (A),
  • Juli
Street Fighter
Origin: Street Fighter Alpha 3

C035
Alex 600 +0 Super Headbutt: When Alex hits the enemy directly, they can't use ACs their next turn.
  • Zangief,
  • R. Mika
Street Fighter
Origin: Street Fighter III

C036
Yun 400 +2
  • Fei Long,
  • Yang,
  • ?Lee Rekka
Street Fighter
Origin: Street Fighter III

C037
Yang 400 +2
  • Fei Long,
  • Yun,
  • ?Lee Rekka
Street Fighter
Origin: Street Fighter III

C038
Sean 400 +1 Sore Loser: Pick 1 card if you have less than the opponent at the end of the turn.
  • Sakura,
  • ?Shingo
Street Fighter
Origin: Street Fighter III

C039
Oro 300 +2 Tengu Stone: BP increases by 100 every time the enemy adds a card to their hand.
  • Ryu
Street Fighter
Origin: Street Fighter III

C040
Elena 400 +3 Healing: Discard one Action card in your hand to recover 300 HP.
  • T.Hawk
  • ?Bob
  • ?Nakoruru (C)
Street Fighter
Origin: Street Fighter III

C041
Ibuki 400 +4
  • Sakura
  • Hinata
  • ?A. Asamiya
Street Fighter
Origin: Street Fighter III

C042
Necro 400 +0
  • Dhalsim
  • Anakaris
  • ?Roddy
Street Fighter
Origin: Street Fighter III

C043
Makoto 400 +3 Yell: Prevents extra damage when she counter-attacks a United attack.
  • ?Ryo
  • ?Mr. Karate
Street Fighter
Origin: Street Fighter III: 3rd Strike

C044
Q 500 +0
  • Huitzil
  • Mech Zangief
Street Fighter
Origin: Street Fighter III: 3rd Strike

C045
T.W.E.L.V.E. 100 +0 X.C.O.P.Y.: When this character counters, BP becomes that of the attack.
  • ?The Wanderer
  • ?The Ump
Street Fighter
Origin: Street Fighter III: 3rd Strike

C046
Remy 700 +0 Revenge: Each player lose 1 SP for each card in their hand at the start of their turn.
  • Guile
  • ?Basara
Street Fighter
Origin: Street Fighter III: 3rd Strike

C047
Retsu 200 +4
  • Donovan,
  • ?Nicotine,
  • ?Gaira
Street Fighter
Origin: Street Fighter

C048
Lee 200 +3
  • Gen,
  • ?Lee Pylon,
  • ?Chin Gensai
Street Fighter
Origin: Street Fighter

C049
Evil Ryu 700 +3 Evil Energy: KO's one character in Freeze Phase.
  • none
Street Fighter
Origin: Street Fighter Alpha 2

C050
Demitri 500 +4 Midnight Bliss: KO one of your characters to draw 1 card.
  • Morrigan,
  • Morrigan (P),
  • Red Arremer
Darkstalkers
Origin: Darkstalkers

C051
Morrigan 700 +5 Life Sucker: Damage given directly to you enemy is added to your HP.
  • Lilith
Darkstalkers
Origin: Darkstalkers

C052
Morrigan (P) 700 +5 Goodnight Kiss: KO one of your characters and raise your SP by 8.
  • Lilith
Darkstalkers
Origin: Darkstalkers (This portrait is from her Night Warriors win pose.)

C053
J.Talbain 400 +3 Seething Blood: Randomly raise or decrease Talbain's BP by 300.
  • Felicia,
  • ?Nakoruru (T)
Darkstalkers
Origin: Darkstalkers

C054
L.Raptor 400 +2
  • Zombie,
  • Zombie,
  • ?Mukuro
Darkstalkers
Origin: Darkstalkers

C055
Victor 700 +0
  • Zangief,
  • Haggar
Darkstalkers
Origin: Darkstalkers

C056
Felicia 500 +2 Sidekick Art: Randomly draw 1 Action card from deck.
  • Al & Iven,
  • ?Cham Cham
Darkstalkers
Origin: Darkstalkers

C057
Sasquatch 400 +1
  • Blanka,
  • ?Rimnerel (C),
  • ?Rimnerel (T)
Darkstalkers
Origin: Darkstalkers

C058
Bishamon 300 +4 Regretful Lop: KO all other characters in your ring. Gain 300 BP for each KO'ed character.
  • B.Hayato,
  • ?Zankuro
Darkstalkers
Origin: Darkstalkers

C059
Anakaris 600 +0 Judgement of the Pharaoh: All ring characters lose their abilities, including himself.
  • Dhalsim,
  • Necro,
  • ?Roddy
Darkstalkers
Origin: Darkstalkers

C060
Rikuo 400 +4
  • ?Genjuro,
  • ?Sougetsu
Darkstalkers
Origin: Darkstalkers

C061
Huitzil 700 +1
  • Huitzil,
  • Huitzil
Darkstalkers
Origin: Darkstalkers (first playable in Night Warriors)

C062
Pyron 800 +2 Cosmo Power:  +3 SP at the end of your turn if your SP is lower than your enemy's.
  • Lucifer
Darkstalkers
Origin: Darkstalkers (first playable in Night Warriors)

C063
Hsien-Ko 400 +5
  • L. Raptor,
  • June,
  • Mai Ling
Darkstalkers
Origin: Night Warriors

C064
Donovan 500 +4 Change Immortal: Discard the top card on deck to raise Donovan's BP by 300 pts.
  • Retsu,
  • ?Nicotine,
  • ?Gaira
Darkstalkers
Origin: Night Warriors

C065
Jedah 500 +4 Prova-Dei-Cervo: Draw a card when Jadah damages the enemy directly.
  • Q-Bee,
  • Lilith
Darkstalkers
Origin: Vampire Savior

C066
B.B. Hood 500 +3 Apple for You: KO's one enemy character, then shuffle B.B. Hood into your deck.
  • ?Ukyo
Darkstalkers
Origin: Vampire Savior

C067
Q-Bee 600 +3 Plus B: Put all Q-Bee cards from your deck into your hand, then shuffle the deck.
  • Q-Bee,
  • Q-Bee
Darkstalkers
Origin: Vampire Savior

C068
Lilith 400 +0 Becoming One: All discarded characters are returned to the deck and the deck is shuffled.
  • Morrigan,
  • Morrigan (P)
Darkstalkers
Origin: Vampire Savior

C069
Hayato 700 +1 Ashura: Discards all AC cards in hand and gain 200 BP for every discarded card.
  • June,
  • Ryu(B)
Capcom Universe
Origin: Star Gladiator

C070
B.Hayato 500 +1
  • Bishamon,
  • Ryoma,
  • ?Jubei
Capcom Universe
Origin: Plasma Sword

C071
June 400 +3
  • Hayato,
  • Mai Ling,
  • ?Xiang Fei
Capcom Universe
Origin: Star Gladiator

C072
Rain 600 +2 Back off!: One of your ring cards (including this one) must be returned to your hand.
  • Karin,
  • ?Charlotte
Capcom Universe
Origin: Plasma Sword

C073
Jin Saotome 800 +4 Saotome Dynamite: KO this character, and one enemy character.
  • Blodia,
  • Blodia,
  • Blodia
Capcom Universe
Origin: Cyberbots (first playable without robot in Marvel vs. Capcom)

C074
Blodia 1000 +0 Energy Cost: To keep this card in the ring, you must have and spend 10 SP or Blodia immediately KOs.
  • Jin Saotome
Capcom Universe
Origin: Cyberbots

C075
Zero Akuma 1500 +0
  • Akuma
Capcom Universe
Origin: Cyberbots

C076
Leo 500 +2
  • ?Shigen,
  • ?Shishiou
Capcom Universe
Origin: Red Earth (a.k.a. Warzard)

C077
Kenji 300 +3
  • Ibuki
  • G. the Ninja
  • ?Hanzo
Capcom Universe
Origin: Red Earth (a.k.a. Warzard)

C078
Tessa 300 +2 Solar Cane: For this turn only, the next AC card you use is free of SP cost.
  • Al & Iven,
  • Mai Ling
Capcom Universe
Origin: Red Earth (a.k.a. Warzard)

C079
Al & Iven 100 +5
  • Felicia,
  • Tessa,
  • ?Cham Cham
Capcom Universe
Origin: Red Earth (a.k.a. Warzard)

C080
Mai Ling 300 +4
  • Hsien-Ko,
  • June,
  • ?Xiang Fei
Capcom Universe
Origin: Red Earth (a.k.a. Warzard)

C081
Batsu 600 +3 Boiling Blood: All ring characters, including those who just entered, may use their Ability.
  • Kyosuke,
  • Hinata
Capcom Universe
Origin: Rival Schools

C082
Kyosuke 600 +3 Cool: Decreases AC card cost by 2 SP for both players.
  • Batsu,
  • Hinata
Capcom Universe
Origin: Rival Schools

C083
Hinata 300 +2 Go for it!: Raise 1 character's BP by 200.
  • Sakura,
  • Batsu,
  • Kyosuke
Capcom Universe
Origin: Rival Schools

C084
akira 500 +5 Brother Search: Look through deck for the 1st AC card, add it to hand, then discard whatever you looked through.
  • Sakura,
  • Hinata,
  • Daigo
Capcom Universe
Origin: Rival Schools

C085
AKIRA 400 +3
  • Daigo,
  • ?King,
  • ?Kojiro
Capcom Universe
Origin: Rival Schools

C086
Daigo 800 +0 Finish It!: BP doubles when enemy has 3 characters in their ring.
  • akira,
  • AKIRA
Capcom Universe
Origin: Rival Schools

C087
Kyoko 600 +2 Massage: Ends Freeze phase for all characters in your ring.
  • Hideo,
  • ?Kim
Capcom Universe
Origin: Rival Schools

C088
Hideo 500 +3
  • Kyoko,
  • ?Kim
Capcom Universe
Origin: Rival Schools

C089
Falcom 700 +2 Power Stone: Randomly discard 1 card from your hand. Select one of your ring cards to receive 300 BP.
  • Ayame,
  • Rouge,
  • ?Alfred
Capcom Universe
Origin: Power Stone

C090
Ayame 200 +5 Ohka-Gakura: At beginning of your next turn, she shuffles back into the deck.
  • Ibuki,
  • Falcon,
  • ?Mai
Capcom Universe
Origin: Power Stone

C091
Wang Tang 300 +1
  • Fei Long,
  • Falcon,
  • ?Lee Rekka
Capcom Universe
Origin: Power Stone

C092
Ryoma 400 +2
  • B.Hayato,
  • Falcon,
  • ?Jubei
Capcom Universe
Origin: Power Stone

C093
Rouge 200 +5
  • Rose,
  • Falcon,
  • ?King
Capcom Universe
Origin: Power Stone

C094
Hiryu 900 +3 Cypher: KO one character who is receiving backup.
  • Option,
  • Option,
  • Option
Capcom Universe
Origin: Strider Hiryu

C095
Option 400 +0 Support: Allow characters entering the ring to receive back-up, including itself.
  • Hiryu,
  • Option,
  • Option
Capcom Universe
Origin: Strider Hiryu

C096
Cody 500 +2
  • Guy,
  • Haggar
Capcom Universe
Origin: Final Fight

C097
Haggar 700 +3 Spinning Lariat: Return all character in the ring back to their decks, then shuffle.
  • Guy,
  • Cody
Capcom Universe
Origin: Final Fight

C098
Damnd 600 +0 Whistle: Draw a character at random from your deck and put it in your hand.
  • Sodom,
  • Rolento
Capcom Universe
Origin: Final Fight (first playable in Final Fight Revenge)

C099
C. Commando 700 +4 Captain Corridor: Freezes himself, then delivers 400 BP damage to all frozen characters, including himself.
  • G. the Ninja,
  • M. the Knife,
  • Baby Head
Capcom Universe
Origin: Captain Commando

C100
G. the Ninja 200 +4
  • C. Commando,
  • M. the Knife,
  • Baby Head
Capcom Universe
Origin: Captain Commando

C101
M. the Knife 200 +2
  • C. Commando,
  • G. the Ninja,
  • Baby Head
Capcom Universe
Origin: Captain Commando

C102
Baby Head 200 +3
  • C. Commando,
  • G. the Ninja,
  • M. the Knife
Capcom Universe
Origin: Captain Commando

C103
Leon 600 +2 Confinement: Prevent the use of ACs during the enemy's next turn.
  • Claire,
  • Jill
Capcom Universe
Origin: Resident Evil 2

C104
Claire 400 +4 Decoy: KO this character and draw 1 character randomly from deck.
  • Leon,
  • Jill,
  • Saki
Capcom Universe
Origin: Resident Evil 2

C105
Zombie 200 +0 Resident Evil: KO this character and turn another character into a Zombie card
  • L. Raptor,
  • Zombie,
  • Zombie
Capcom Universe
Origin: Resident Evil

C106
Jill 400 +1 Beretta: Damage one enemy character or enemy 100 pts.
  • Leon,
  • Claire,
  • Saki
Capcom Universe
Origin: Resident Evil

C107
Mega Man 600 +5 Enemy Ability: Steal the ability of any one character card in the ring.
  • Roll,
  • Rush
Capcom Universe
Origin: Mega Man

C108
Roll 400 +0 Roll Buster: Decreases all ring characters' BP (including this one) by 200.
  • Mega Man,
  • Rush
Capcom Universe
Origin: Mega Man

C109
Rush 200 +2
  • Mega Man,
  • Roll,
  • ?Galford
Capcom Universe
Origin: Mega Man 3

C110
Proto Man 300 +1
  • Huitzil,
  • Blodia,
  • ?Mega Man
Capcom Universe
Origin: Mega Man 3

C111
Mega Man X 600 +1 Parts Change: Discard 1 action card from hand and draw 2 cards.
  • Mega Man,
  • Zero
Capcom Universe
Origin: Mega Man X

C112
Zero 600 +2
  • Huitzil,
  • Zero Akuma,
  • Mega Man X
Capcom Universe
Origin: Mega Man X

C113
Arthur 300 +1
  • Arthur,
  • Arthur
Capcom Universe
Origin: Ghosts 'n Goblins

C114
Red Arremer 600 +1
  • Demitri,
  • L. Raptor,
  • Zombie
Capcom Universe
Origin: Ghosts 'n Goblins

C115
Lucifer 1000 +0 Sacrifice: KO 1 character in your ring. Give its BP as damage to 1 enemy card.
  • Red Arremer
Capcom Universe
Origin: Ghouls 'n Ghosts

C116
Ryu (B) 800 +3 Transform: Decrease all enemy's ring characters life by 100.
  • Nina
Capcom Universe
Origin: Breath of Fire

C117
Nina 400 +2 Wings: Disable counterattacks when you hold no cards in your hand.
  • Ryu (B)
  • Michelle
Capcom Universe
Origin: Breath of Fire

C118
Michelle 300 +5
  • Nani
  • Saki
  • ?Athena
Capcom Universe
Origin: Legendary Wings

C119
Saki 600 +2 Stand By: Select 1 character card from deck and put them on top of the deck. Then shuffle the deck.
  • Blodia
  • Zero Akuma
  • Mech Zangief
Capcom Universe
Origin: Quiz Nanairo Dreams

C120
Mech Zangief 1200 +5
  • Zangief
Capcom Universe
Origin: Marvel Super Heroes vs. Street Fighter