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==Super Mutants==
==FEV creatures & Ghouls==
This is the direct result of what happens when humans are exposed to Forced Evolutionary Virus. They are typically seen with floaters and centaurs. The FEV was designed at the place now known as the Glow with hopes of creating a super soldier. The virus makes them strong, but also sterile.
This is the direct result of what happens when a normal human is injected with the forced evolutionary virus. Extremely big and strong, Super Mutants make a formidable opponent. They are typically seen with floaters and centaurs, two creatures that the FEV can also spawn.
 
Tim Cain stated that ghouls were victims of radiation poisoning, not victims of the FEV virus on an IGN post. It turned out that the ghouls were former inhabitants of Vault 12 (where Necropolis is at). Vault 12's doors never functioned, therefore Ghouls are victims of radiation poisoning.More information about ghouls can be obtained by speaking with Talius at the Boneyards or by visiting the inhabitants of Vault 12.
 
The FEV was designed at the place now known as the Glow with hopes of creating a super soldier. The virus makes the humans stronger, but lowers intelligence and in its current state, makes them sterile.


{| {{prettytable}}
{| {{prettytable}}
!Name!!HP!!xp!!Weapon!!Armor!!Notes
!Name!!HP!!xp!!Weapon!!Armor!!Notes
|-
|-
|Super Mutant||40-140||250-500||Any big gun or large energy weapon (or unarmed)  ||Green - very lightly armored
|Super Mutant||40-140||250-500||any big gun or large energy weapon (or unarmed)  ||green - very lightly armored
Gray - somewhat armored (miniguns/SMG's don't work that well against them)
black - somewhat armored (miniguns/SMG's don't work that well against them)
|-
|-
|Floaters||50-75|| ||A tentacle, which can knock you over|| ||Cause poison damage
|Ghoul||12-100|| ||same as humans, except they cannot use big guns or large energy weapons.||none||  
|-
|-
|Centaurs||94-130|| ||Teeth, virtually the same knocking-over capabilities as floaters|| ||Similar to floaters
|Glowing Ghouls||36-60|| ||same as humans, but I've only seen unarmed so far||none||They can radiate you! If you use the geiger counter, you'll see about 5 to 10 rems. (Estimate here)
|-
|Floaters||50-75|| ||A weird tenticle, which is reasonably powerful and can knock you over||thick skin (like master)||I'm not sure, but they can poison you.
|-
|Centaurs||94-130|| ||Teeth, virtually the same knocking-over capabilities of its "floating" brethren||thick skin, but not as thick as Floater skin.||Similar to floaters
|}
|}


Note: You'll only see Centaurs and Floaters in random encounters or in the first level of the Cathedral.
Note: You'll only see Centaurs and Floaters in random encounters or in the first level of the Cathedral.
==Ghouls==
Some humans mutate into ghouls when exposed to radiation.
{| {{prettytable}}
!Name!!HP!!xp!!Weapon!!Armor!!Notes
|-
|Ghoul||12-100|| ||Same as humans, except they cannot use big guns or large energy weapons.||none||
|-
|Glowing Ghouls||36-60|| ||Same as humans, unarmed||none||Cause radiation damage
|}


==Robots==
==Robots==
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