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The squire is the basic fighting class. There is no job-level requirement to change class to a squire and is available to everbody at the start. Special jobs override the squire class (for example: Temple Knight, Holy Swordsman, and Dragoner) but retain the same Reaction, Support, and Movement abilities. | The squire is the basic fighting class. There is no job-level requirement to change class to a squire and is available to everbody at the start. Special jobs override the squire class (for example: Temple Knight, Holy Swordsman, and Dragoner) but retain the same Reaction, Support, and Movement abilities. | ||
{| | {| border=1 cellpadding=2 style="width:80%" | ||
| colspan=3 style="background: #00dd70; text-align: center; font-size:20px;" | '''Basic Skill''' | | colspan=3 style="background: #00dd70; text-align: center; border: 2px; height:30px; font-size:20px;" | '''Basic Skill''' | ||
|- | |- | ||
| '''Name''' || '''JP''' || '''Description''' | | '''Name''' || '''JP''' || '''Description''' | ||
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| ''Heal'' || 150 || Recover from abnormal status effects.<br>Range: Auto, Vertical 2<br>Effect: 1<br>Cancel: Darkness, Silence, Poison | | ''Heal'' || 150 || Recover from abnormal status effects.<br>Range: Auto, Vertical 2<br>Effect: 1<br>Cancel: Darkness, Silence, Poison | ||
|- | |- | ||
| colspan=3 style="background: #00dd70; text-align: center; font-size:20px;" | '''Reaction''' | | colspan=3 style="background: #00dd70; text-align: center; border: 2px; height:30px; font-size:20px;" | '''Reaction''' | ||
|- | |- | ||
| '''Name''' || '''JP''' || '''Description''' | | '''Name''' || '''JP''' || '''Description''' | ||
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| ''Counter Tackle'' || 180 || Counter with a dash attack. | | ''Counter Tackle'' || 180 || Counter with a dash attack. | ||
|- | |- | ||
| colspan=3 style="background: #00dd70; text-align: center; font-size:20px;" | '''Support''' | | colspan=3 style="background: #00dd70; text-align: center; border: 2px; height:30px; font-size:20px;" | '''Support''' | ||
|- | |- | ||
| '''Name''' || '''JP''' || '''Description''' | | '''Name''' || '''JP''' || '''Description''' | ||
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| ''Gained JP Up'' || 200 || Amount of JP earned in battle is increased. | | ''Gained JP Up'' || 200 || Amount of JP earned in battle is increased. | ||
|- | |- | ||
| colspan=3 style="background: #00dd70; text-align: center; font-size:20px;" | '''Movement''' | | colspan=3 style="background: #00dd70; text-align: center; border: 2px; height:30px; font-size:20px;" | '''Movement''' | ||
|- | |- | ||
| '''Name''' || '''JP''' || '''Description''' | | '''Name''' || '''JP''' || '''Description''' |