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(copy from PWAA)
(Getting Started -> Gameplay)
 
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{{Header Nav|game=Phoenix Wright: Ace Attorney - Justice For All}}
{{Header Nav|game=Phoenix Wright: Ace Attorney - Justice For All}}
The Controls are quite the same as the [[Phoenix Wright: Ace Attorney/Controls|first game]], so you may want to skip this section, otherwise, read this.


{|{{prettytable}}
The controls for this game are fairly simple, as there aren't many actions to perform and you can only do one at a time.
! Game Boy Advance !! Nintendo DS !! Windows !! Action
 
{| {{controlstable}}
! Game Boy Advance !! Nintendo DS/3DS !! Windows !! Action
|-
|-
! {{gb|Neutral|Dpad}} !! {{ds|Neutral|Dpad}} !! {{kbd|left}}, {{kbd|right}}, {{kbd|up}}, {{kbd|down}}
| {{gb|Neutral|Dpad}} || {{ds|Neutral|Dpad}} || {{kbd|left}}, {{kbd|up}}, {{kbd|right}}, {{kbd|down}}
| Move the cursor to different options.
| Move the cursor to desired options/objects.
|-
|-
! {{gb|Start}} !! {{ds|Start}} !! {{kbd|Space}}
| {{gb|A}} || {{ds|A}} || {{kbd|A}}
| Save the game during the middle of the chapter.
| Confirm, advance a dialog.
|-
|-
! {{gb|A}} !! {{ds|A}} !! {{kbd|A}}
| {{gb|B}} || {{ds|B}} || {{kbd|B}}
| Confirmation/Advance one screen.
| Cancel, go back a dialog in cross-examinations.
|-
|-
! {{gb|B}} !! {{ds|B}} !! {{kbd|B}}
| {{gb|Start}} || {{ds|Start}} || {{kbd|Space}}
| Cancel/Go back one screen.
| Pause at anytime to save the game.
|-
|-
! {{gb|R}} !! {{ds|X}} !! {{kbd|R}}
| {{gb|L}} || {{ds|L}} || {{kbd|L}}
| [[Phoenix Wright: Ace Attorney/Getting Started#Presenting|Present]] evidence from within the Court Record during Trial mode. Enabled when the "Present" command is in the top-middle of the screen.
| [[../Gameplay#Pressing|Press]] witnesses in court, move the screen left/right at wide locations in investigations.
|-
|-
! {{gb|L}} !! {{ds|L}} !! {{kbd|L}}
| {{gb|R}} || {{ds|R}} || {{kbd|R}}
| [[Phoenix Wright: Ace Attorney/Getting Started#Pressing|Press]] witnesses for further information during cross-examinations. It is equivalent to holding {{ds|Y}} and saying "Hold it".
| Open the [[../Gameplay#The Court Record|Court Record]], switch between its two parts.
|-
|-
! {{gb|R}} !! {{ds|R}} !! {{kbd|R}}
| {{gb|A}} || {{ds|X}} || {{kbd|A}}
| View the Court Record in most situations, and present evidence from the Court Record during cross-examinations.
| [[../Gameplay#Presenting|Present]] evidence from within the Court Record.
|-
|-
! {{n/a}} !! {{ds|Y}} !! {{n/a}}
| {{n/a}} || Hold {{ds|B}} || {{n/a}}
| Activate the microphone. When you are able to complete an action via the voice command, a small "Y" will appear.
| Skip dialogs of cleared episodes.
|-
|-
! {{n/a}} !! Hold {{ds|Y}} !! {{n/a}}
| {{n/a}} || Hold {{ds|Y}} || {{n/a}}
| Receive a phrase that you can say.
| Allow voice command via microphone and show phrases you can say in court: '''"Hold it!"''' for pressing, '''"Objection!"''' or '''"Take that!"''' for presenting.
|}
|}


{{ds|Stylus}} This game can be played entirely with the stylus if you choose to do so, however you can also play by using the buttons on the DS. When using the stylus you simply point to the appropriate button on the screen to accomplish what you want.  
==Nintendo DS/3DS==
The DS and 3DS versions can be played entirely with {{ds|Stylus}} besides using buttons; just point and click what you want on the touchscreen. [[../Episode 5: Rise from the Ashes|Case 5]] is the only case that requires {{ds|Stylus}}, along with {{ds|X}} and {{ds|Y}} to zoom in/out while checking evidence.
 
==Windows==
You can play the Windows version entirely with {{Mouse|l}} ({{Mouse|r}} to cancel) or with the keyboard keys listed above, which can be changed in the Preferences dialog. The game has no voice support and there are four other keys you can't change:
* {{kbd|Tab}}: Open the System menu.
* {{kbd|Enter}}: Select a menu item.
* {{kbd|Esc}}: Close an open menu.
* {{kbd|Alt}}{{Plus}}{{kbd|Enter}}: Switch window mode.


{{Footer Nav|game=Phoenix Wright: Ace Attorney - Justice For All|prevpage=Getting Started|nextpage=Characters}}
{{Footer Nav|game=Phoenix Wright: Ace Attorney - Justice For All|prevpage=Gameplay|nextpage=Characters}}

Latest revision as of 20:42, 17 May 2021

The controls for this game are fairly simple, as there aren't many actions to perform and you can only do one at a time.

Game Boy Advance Nintendo DS/3DS Windows Action
Neutral dpad Neutral dpad ,  ↑ , ,  ↓  Move the cursor to desired options/objects.
A button A button  A  Confirm, advance a dialog.
B button B button  B  Cancel, go back a dialog in cross-examinations.
Start button Start button  Space  Pause at anytime to save the game.
L button L button  L  Press witnesses in court, move the screen left/right at wide locations in investigations.
R button R button  R  Open the Court Record, switch between its two parts.
A button X button  A  Present evidence from within the Court Record.
N/A Hold B button N/A Skip dialogs of cleared episodes.
N/A Hold Y button N/A Allow voice command via microphone and show phrases you can say in court: "Hold it!" for pressing, "Objection!" or "Take that!" for presenting.

Nintendo DS/3DS[edit]

The DS and 3DS versions can be played entirely with Stylus button besides using buttons; just point and click what you want on the touchscreen. Case 5 is the only case that requires Stylus button, along with X button and Y button to zoom in/out while checking evidence.

Windows[edit]

You can play the Windows version entirely with Mouse left click (Mouse right click to cancel) or with the keyboard keys listed above, which can be changed in the Preferences dialog. The game has no voice support and there are four other keys you can't change:

  •  Tab : Open the System menu.
  •  Enter : Select a menu item.
  •  Esc : Close an open menu.
  •  Alt + Enter : Switch window mode.