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Team Fortress 2 was first available as part of [[The Orange Box]] for [[Windows]], [[Steam]], [[Xbox 360]] and the [[PlayStation 3]], and later as a standalone release for Windows and Steam. A [[Mac]] client of Steam was released in mid-2010, and in June, Team Fortress 2 was also released on the Mac. In 2012, with the [[Linux]] Public Beta of [[Steam]], Team Fortress 2 was released for Linux.
Team Fortress 2 was first available as part of [[The Orange Box]] for [[Windows]], [[Steam]], [[Xbox 360]] and the [[PlayStation 3]], and later as a standalone release for Windows and Steam. A [[Mac]] client of Steam was released in mid-2010, and in June, Team Fortress 2 was also released on the Mac. In 2012, with the [[Linux]] Public Beta of [[Steam]], Team Fortress 2 was released for Linux.


The game is based around [[Team Fortress 2/Classes|nine classes]], any of which the player can choose to play as. Each class has its strengths and weaknesses, and for a team to win effectively, players of different classes have to cooperate. At launch, there were only three gametypes: control point, territorial control, and capture the flag. Since then, three more gamemodes, Payload, Arena and King of the Hill, have been released. Valve's new statistics system – closely tied with the [[Steam Community]] – is also a near-integral part of the game, with features such as domination and revenge depending entirely on it.
The game is based around [[Team Fortress 2/Classes|nine classes]], any of which the player can choose to play as. Each class has its strengths and weaknesses, and for a team to win effectively, players of different classes have to cooperate. At launch, there were only two gametypes: control point and capture the flag. Since then, three more gamemodes, Payload, Arena and King of the Hill, have been released. Valve's new statistics system – closely tied with the [[Steam Community]] – is also a near-integral part of the game, with features such as domination and revenge depending entirely on it.


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